Player Matchup

Medusa
Medusa
CosMicXL-
Medusa
Level 47
God Stats
1W - 2L
1,345 SR
Queue Stats
110W - 102L
1,584 Elo+
Party 1
Sol
Sol
Hxmiilde
Sol
Level 48
God Stats
3W - 5L
1,431 SR
Queue Stats
383W - 346L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
zMenor-23
Cthulhu
Level 26
God Stats
70W - 59L
1,363 SR
Queue Stats
238W - 209L
1,494 Elo+
Party 1
Team Averages
Level 40
1,380 SR
1,528 Elo+

VS

Team Averages
Level 25
1,630 SR
1,555 Elo+
Rama
Rama
Niiitrogen
Rama
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 99L
1,627 Elo+
Party 2
Jormungandr
Jormungandr
olisej-king
Jormungandr
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
öxÿgën
Arachne
Level 55
God Stats
2W - 2L
1,676 SR
Queue Stats
341W - 181L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CosMicXL-
Medusa
14
6 / 6 / 7
12,110
637
14,045
16,841
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 6 / 5
13,184
694
13,672
16,501
6,170
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
zMenor-23
Cthulhu
16
2 / 2 / 13
12,059
635
14,352
17,209
19,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 3
15,204
800
30,633
28,721
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
olisej-king
Jormungandr
14
1 / 7 / 4
11,215
590
5,939
17,980
18,844
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
öxÿgën
Arachne
15
2 / 6 / 6
12,169
640
7,926
16,788
7,548
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
14
14
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
CosMicXL-
Medusa
6
6
7
1.58
L
9
6
5
1.92
W
11
5
3
2.5
W
Jormungandr
olisej-king
Jormungandr
1
7
4
0.43
L
Cthulhu
zMenor-23
Cthulhu
2
2
13
4.25
W
Arachne
öxÿgën
Arachne
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,069
Damage
44,498
50,551
Taken
63,489
31,867
Mitigated
37,475
9,539
Healing
22,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CosMicXL-
Medusa
14,045
6,595
1,098
1,127
16,841
6,634
368
1,350
15,491
0
44,473
L
13,672
1,473
1,279
3,307
16,501
6,170
353
1,754
14,747
52,966
0
W
30,633
27,485
0
17,643
28,721
11,083
2,278
15,521
13,200
0
107,828
W
Jormungandr
olisej-king
Jormungandr
5,939
1,160
0
2,072
17,980
18,844
310
6,390
11,590
36,521
0
L
Cthulhu
zMenor-23
Cthulhu
14,352
675
1,353
1,375
17,209
19,063
0
2,903
14,306
45,711
0
W
Arachne
öxÿgën
Arachne
7,926
7,193
0
2,643
16,788
7,548
467
7,317
9,471
0
56,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
38,588
221
Minions Killed
234
0
Camps Cleared
0
1,038,809
Distance Traveled
939,898
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,110
637
78
4
0
339,219
3
L
Sol
13,184
694
78
4
0
331,597
0
W
Rama
15,204
800
128
7
0
300,421
0
W
Jormungandr
11,215
590
34
2
0
275,219
3
L
Cthulhu
12,059
635
65
3
0
367,993
6
W
Arachne
12,169
640
72
4
0
364,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role