Player Matchup

Cthulhu
Cthulhu
Lostmaverick24
Cthulhu
Level 45
God Stats
19W - 15L
1,539 SR
Queue Stats
68W - 75L
1,458 Elo+
Solo
Chang'e
Chang'e
ScubaG1850
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,446 Elo+
Solo
Artemis
Artemis
ShaolinMatadorDe
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 39
1,513 SR
1,468 Elo+

VS

Team Averages
Level 69
1,552 SR
1,432 Elo+
Tiamat
Tiamat
Helghastparty2
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Ramofa
Anhur
Level 115
God Stats
8W - 7L
1,433 SR
Queue Stats
203W - 226L
1,484 Elo+
Solo
Vamana
Vamana
pyromemeical
Vamana
Level 23
God Stats
2W - 1L
1,724 SR
Queue Stats
37W - 44L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
10,215
730
10,233
15,831
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
ScubaG1850
Chang'e
11
0 / 10 / 3
8,546
610
5,725
14,059
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 11 / 1
7,715
551
5,262
12,387
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 11
10,930
781
15,010
8,517
7,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Ramofa
Anhur
14
6 / 2 / 13
10,697
764
11,909
10,962
3,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
13
8 / 1 / 7
10,443
746
7,536
13,217
12,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
23
23
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
4
2
0
2
W
Anhur
Ramofa
Anhur
6
2
13
6.25
L
Chang'e
ScubaG1850
Chang'e
0
10
3
0.15
L
0
11
1
0.05
W
Vamana
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
34,455
42,277
Taken
32,696
22,447
Mitigated
24,434
4,894
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,010
1,107
0
2,819
8,517
7,814
31
4,616
3,563
50,164
0
L
10,233
791
65
2,027
15,831
14,294
0
6,955
8,876
34,862
0
W
Anhur
Ramofa
Anhur
11,909
6,591
0
3,608
10,962
3,817
1,437
4,679
5,900
0
45,184
L
Chang'e
ScubaG1850
Chang'e
5,725
671
671
1,521
14,059
4,414
68
4,239
9,820
21,228
0
L
5,262
2,102
0
610
12,387
3,739
148
3,824
8,563
0
21,425
W
Vamana
7,536
4,099
783
4,726
13,217
12,803
1,259
5,628
7,154
0
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
32,070
136
Minions Killed
152
0
Camps Cleared
0
652,603
Distance Traveled
790,085
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,930
781
58
4
0
271,888
1
L
Cthulhu
10,215
730
48
3
0
271,274
1
W
Anhur
10,697
764
70
5
0
241,449
3
L
Chang'e
8,546
610
48
3
0
205,670
2
L
Artemis
7,715
551
40
3
0
175,659
0
W
Vamana
10,443
746
24
2
0
276,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role