Player Matchup

Athena
Athena
Silver I
Frenchiie
Athena
Silver I
Level 151
God Stats
13W - 18L
1,500 SR
Queue Stats
176W - 166L
1,679 MMR
Party 1
King Arthur
King Arthur
Gold III
Sejuaspro
King Arthur
Gold III
Level 126
God Stats
2W - 10L
1,177 SR
Queue Stats
351W - 339L
1,555 MMR
Solo
Bellona
Bellona
Gold IV
Snykin
Bellona
Gold IV
Level 154
God Stats
1W - 4L
1,800 SR
Queue Stats
97W - 81L
1,587 MMR
Solo
Heimdallr
Heimdallr
Gold III
TaiTaynus
Heimdallr
Gold III
Level 154
God Stats
20W - 17L
1,584 SR
Queue Stats
199W - 174L
1,578 MMR
Party 1
Aphrodite
Aphrodite
Gold III
trapmuzik33
Aphrodite
Gold III
Level 112
God Stats
4W - 4L
1,617 SR
Queue Stats
86W - 83L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,536 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,653 SR
1,590 MMR
Anhur
Anhur
Gold II
Arongaming
Anhur
Gold II
Level 158
God Stats
19W - 11L
1,699 SR
Queue Stats
272W - 257L
1,639 MMR
Solo
Ne Zha
Ne Zha
Gold I
HopérONE
Ne Zha
Gold I
Level 139
God Stats
14W - 17L
1,547 SR
Queue Stats
80W - 87L
1,573 MMR
Solo
Cthulhu
Cthulhu
Gold I
MattMR
Cthulhu
Gold I
Level 156
God Stats
48W - 37L
1,824 SR
Queue Stats
638W - 633L
1,628 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Narwhallaby
Tsukuyomi
Gold IV
Level 144
God Stats
4W - 1L
1,655 SR
Queue Stats
43W - 37L
1,551 MMR
Solo
Janus
Janus
Platinum V
PolicemanAnubis
Janus
Platinum V
Level 106
God Stats
52W - 48L
1,538 SR
Queue Stats
793W - 800L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frenchiie
Athena
20
9 / 7 / 9
14,952
498
14,584
35,503
43,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Sejuaspro
King Arthur
20
4 / 9 / 6
14,454
482
20,004
34,600
40,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Snykin
Bellona
20
6 / 7 / 10
14,611
487
19,471
31,314
26,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TaiTaynus
Heimdallr
20
7 / 5 / 10
14,722
491
30,867
28,361
12,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
trapmuzik33
Aphrodite
20
1 / 7 / 13
13,910
464
13,894
23,181
16,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetApolloDanzaburouScyllaNemesis

VS

Bans
TiamatCupidGebThanatosGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
12 / 6 / 9
17,065
569
28,795
30,269
13,279
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
HopérONE
Ne Zha
20
4 / 7 / 14
14,082
469
13,375
34,798
33,813
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MattMR
Cthulhu
20
3 / 4 / 16
15,722
524
25,734
30,823
39,444
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Narwhallaby
Tsukuyomi
20
10 / 8 / 11
16,683
556
24,583
24,757
16,277
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 3 / 11
16,465
549
23,453
17,311
7,600
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
27
Kills
35
35
Deaths
28
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anhur
12
6
9
2.75
L
Athena
Frenchiie
Athena
9
7
9
1.93
W
Ne Zha
HopérONE
Ne Zha
4
7
14
1.57
W
Cthulhu
MattMR
Cthulhu
3
4
16
2.75
W
Tsukuyomi
Narwhallaby
Tsukuyomi
10
8
11
1.94
W
6
3
11
3.83
L
King Arthur
Sejuaspro
King Arthur
4
9
6
0.78
L
Bellona
Snykin
Bellona
6
7
10
1.57
L
Heimdallr
TaiTaynus
Heimdallr
7
5
10
2.4
L
Aphrodite
trapmuzik33
Aphrodite
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,820
Damage
115,940
152,959
Taken
137,958
138,916
Mitigated
110,413
44,452
Healing
46,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
28,795
13,064
0
14,451
30,269
13,279
2,984
4,884
25,385
0
155,555
L
Athena
Frenchiie
Athena
14,584
3,341
0
1,300
35,503
43,825
98
9,385
24,770
49,091
0
W
Ne Zha
HopérONE
Ne Zha
13,375
3,508
0
11,133
34,798
33,813
2,542
7,960
26,835
75
71,227
W
Cthulhu
MattMR
Cthulhu
25,734
1,220
2,089
8,302
30,823
39,444
41
6,318
24,295
94,532
0
W
Tsukuyomi
Narwhallaby
Tsukuyomi
24,583
5,822
0
7,737
24,757
16,277
1,680
6,189
18,568
0
116,621
W
23,453
1,712
364
2,647
17,311
7,600
1,685
5,531
11,780
128,207
0
L
King Arthur
Sejuaspro
King Arthur
20,004
938
0
4,412
34,600
40,397
308
12,199
21,510
1,079
99,238
L
Bellona
Snykin
Bellona
19,471
5,371
0
6,578
31,314
26,201
195
9,904
20,979
0
112,432
L
Heimdallr
TaiTaynus
Heimdallr
30,867
16,874
0
13,552
28,361
12,357
533
9,430
18,884
0
118,877
L
Aphrodite
trapmuzik33
Aphrodite
13,894
2,810
7,387
11,223
23,181
16,136
0
9,130
13,786
114,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,649
Gold Earned
80,017
774
Minions Killed
756
0
Camps Cleared
0
2,680,461
Distance Traveled
3,030,371
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,065
569
171
6
0
547,505
8
L
Athena
14,952
498
63
2
0
595,295
12
W
Ne Zha
14,082
469
68
2
0
650,821
5
W
Cthulhu
15,722
524
170
6
0
570,373
6
W
Tsukuyomi
16,683
556
160
5
0
610,507
4
W
Janus
16,465
549
187
6
0
651,165
4
L
King Arthur
14,454
482
178
6
0
508,263
6
L
Bellona
14,611
487
165
6
0
571,303
8
L
Heimdallr
14,722
491
156
5
0
484,658
7
L
Aphrodite
13,910
464
212
7
0
520,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role