Player Matchup

Cu Chulainn
Cu Chulainn
AKD_JBlis31
Cu Chulainn
Level 27
God Stats
2W - 7L
1,353 SR
Queue Stats
44W - 48L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
Level 48
God Stats
17W - 21L
1,452 SR
Queue Stats
119W - 117L
1,423 Elo+
Party 2
Rama
Rama
Jj_Samu
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,074 Elo+
Solo
Tyr
Tyr
Malec1983
Tyr
Level 16
God Stats
8W - 7L
1,388 SR
Queue Stats
87W - 85L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Markisey
Cthulhu
Level 17
God Stats
43W - 38L
1,496 SR
Queue Stats
45W - 41L
1,416 Elo+
Party 2
Team Averages
Level 25
1,438 SR
1,350 Elo+

VS

Team Averages
Level 14
1,402 SR
1,319 Elo+
Amaterasu
Amaterasu
OtakuBoyyy
Amaterasu
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 178L
1,300 Elo+
Party 1
Terra
Terra
Ovekue
Terra
Level 24
God Stats
13W - 20L
1,299 SR
Queue Stats
170W - 187L
1,263 Elo+
Party 1
Tiamat
Tiamat
Vendetta_Bear
Tiamat
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 6L
1,400 Elo+
Solo
Artemis
Artemis
passing-disc3
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,301 Elo+
Solo
Discordia
Discordia
zemesrieksts
Discordia
Level 16
God Stats
5W - 5L
1,406 SR
Queue Stats
108W - 143L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AKD_JBlis31
Cu Chulainn
20
14 / 2 / 5
15,462
573
23,694
21,354
14,237
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
D__2Fast4You__D
Tsukuyomi
20
15 / 4 / 12
14,667
543
25,320
18,753
8,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Jj_Samu
Rama
13
0 / 6 / 2
9,972
369
2,170
14,483
8,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 2 / 17
14,971
554
18,694
23,151
23,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Markisey
Cthulhu
16
2 / 3 / 11
11,797
437
10,664
29,644
22,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OtakuBoyyy
Amaterasu
18
6 / 11 / 6
12,165
451
18,275
28,198
23,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Ovekue
Terra
18
2 / 6 / 2
12,038
446
3,983
23,022
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 10 / 4
10,244
379
8,729
19,811
10,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
16
2 / 11 / 3
10,640
394
11,265
19,368
7,550
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
zemesrieksts
Discordia
19
5 / 6 / 3
12,605
467
22,461
15,326
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
44
Kills
17
17
Deaths
44
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AKD_JBlis31
Cu Chulainn
14
2
5
8.25
W
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
15
4
12
5.25
W
Rama
Jj_Samu
Rama
0
6
2
0.17
W
13
2
17
10.75
W
Cthulhu
Markisey
Cthulhu
2
3
11
2.5
L
Amaterasu
OtakuBoyyy
Amaterasu
6
11
6
0.82
L
Terra
Ovekue
Terra
2
6
2
0.5
L
2
10
4
0.4
L
Artemis
2
11
3
0.32
L
Discordia
zemesrieksts
Discordia
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,542
Damage
64,713
107,385
Taken
105,725
78,047
Mitigated
66,361
28,154
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AKD_JBlis31
Cu Chulainn
23,694
8,582
0
8,519
21,354
14,237
1,699
6,072
14,976
0
115,530
W
Tsukuyomi
D__2Fast4You__D
Tsukuyomi
25,320
8,696
0
5,804
18,753
8,345
6,064
4,985
13,543
0
96,523
W
Rama
Jj_Samu
Rama
2,170
1,384
0
0
14,483
8,882
2,387
5,899
8,038
0
31,325
W
18,694
4,221
0
7,077
23,151
23,650
3,804
5,751
17,113
0
79,325
W
Cthulhu
Markisey
Cthulhu
10,664
1,023
560
6,194
29,644
22,933
414
10,404
18,542
45,754
0
L
Amaterasu
OtakuBoyyy
Amaterasu
18,275
10,549
0
5,393
28,198
23,691
0
3,774
24,424
0
68,864
L
Terra
Ovekue
Terra
3,983
846
1,622
8,011
23,022
18,728
0
1,590
21,432
39,336
0
L
8,729
1,256
0
3,142
19,811
10,650
188
1,947
17,864
36,323
0
L
Artemis
11,265
6,869
0
2,250
19,368
7,550
2,804
817
18,551
0
42,539
L
Discordia
zemesrieksts
Discordia
22,461
709
69
1,480
15,326
5,742
792
2,536
12,790
75,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,869
Gold Earned
57,692
561
Minions Killed
379
0
Camps Cleared
0
2,363,024
Distance Traveled
2,094,049
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,462
573
158
6
0
494,873
0
W
Tsukuyomi
14,667
543
139
5
0
491,338
1
W
Rama
9,972
369
50
2
0
405,322
3
W
Tyr
14,971
554
135
5
0
470,867
2
W
Cthulhu
11,797
437
79
3
0
500,624
0
L
Amaterasu
12,165
451
85
3
0
469,778
0
L
Terra
12,038
446
70
3
0
448,122
7
L
Tiamat
10,244
379
52
2
0
410,296
1
L
Artemis
10,640
394
63
2
0
314,189
1
L
Discordia
12,605
467
109
4
0
451,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role