Player Matchup

Sol
Sol
Bloodyspaghetti
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,565 Elo+
Solo
Fenrir
Fenrir
ILycanI
Fenrir
Level 3
God Stats
187W - 183L
1,709 SR
Queue Stats
376W - 420L
1,404 Elo+
Party 1
Chang'e
Chang'e
RenegadeNexus
Chang'e
Level 67
God Stats
35W - 42L
1,486 SR
Queue Stats
401W - 430L
1,495 Elo+
Party 1
Hachiman
Hachiman
pewpewx2
Hachiman
Level 4
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
варгеме
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,419 Elo+

VS

Team Averages
Level 21
1,525 SR
1,506 Elo+
Medusa
Medusa
CookieMontez
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,250 Elo+
Solo
Nox
Nox
Kambalesko
Nox
Level 28
God Stats
86W - 67L
1,599 SR
Queue Stats
224W - 151L
1,647 Elo+
Party 2
Bellona
Bellona
Oleg355
Bellona
Level 16
God Stats
4W - 4L
1,362 SR
Queue Stats
11W - 19L
1,281 Elo+
Solo
Guan Yu
Guan Yu
OneDrin
Guan Yu
Level 42
God Stats
163W - 93L
1,648 SR
Queue Stats
400W - 312L
1,557 Elo+
Party 2
Sobek
Sobek
kizobanger
Sobek
Level 8
God Stats
34W - 17L
1,517 SR
Queue Stats
284W - 218L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,163
1,033
3,916
7,119
1,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
ILycanI
Fenrir
9
0 / 2 / 0
5,088
1,018
3,339
8,774
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
11
0 / 4 / 0
5,573
1,115
5,101
8,534
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
pewpewx2
Hachiman
9
0 / 3 / 0
4,987
997
1,389
3,102
762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
4,857
971
1,404
2,812
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

281

VS

Team 2 Tickets

435

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 12
6,231
1,246
6,712
4,077
1,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 11
6,427
1,285
5,300
2,216
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Oleg355
Bellona
11
6 / 0 / 5
6,758
1,352
5,978
4,359
2,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
OneDrin
Guan Yu
11
6 / 0 / 8
7,027
1,405
5,725
4,515
3,573
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
11
3 / 0 / 10
6,923
1,385
3,792
5,418
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
18
18
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Medusa
2
0
12
8
L
Fenrir
ILycanI
Fenrir
0
2
0
0
W
1
0
11
6.5
W
Bellona
Oleg355
Bellona
6
0
5
8.5
W
Guan Yu
OneDrin
Guan Yu
6
0
8
10
L
Chang'e
0
4
0
0
W
Sobek
3
0
10
8
L
Hachiman
pewpewx2
Hachiman
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
27,507
30,341
Taken
20,585
11,409
Mitigated
11,091
2,232
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
1,134
0
325
7,119
1,829
0
1,782
5,337
8,980
0
W
Medusa
6,712
3,308
0
359
4,077
1,353
0
2,332
1,641
0
13,675
L
Fenrir
ILycanI
Fenrir
3,339
583
0
228
8,774
5,010
0
3,891
4,883
0
3,728
W
5,300
710
0
0
2,216
774
0
1,163
959
14,102
0
W
Bellona
Oleg355
Bellona
5,978
1,851
0
518
4,359
2,786
0
1,827
2,428
0
13,766
W
Guan Yu
OneDrin
Guan Yu
5,725
1,770
1,576
925
4,515
3,573
0
1,360
3,051
0
10,494
L
Chang'e
5,101
944
325
1,272
8,534
2,450
0
1,892
6,642
19,388
0
W
Sobek
3,792
344
0
1,323
5,418
2,605
0
1,845
2,441
10,610
0
L
Hachiman
pewpewx2
Hachiman
1,389
1,268
0
31
3,102
762
0
857
2,245
0
2,416
L
1,404
247
0
51
2,812
1,358
0
670
2,142
0
1,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
33,366
49
Minions Killed
90
0
Camps Cleared
4
360,769
Distance Traveled
586,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,163
1,033
9
2
0
81,623
0
W
Medusa
6,231
1,246
21
4
0
103,789
0
L
Fenrir
5,088
1,018
2
0
0
107,879
0
W
Nox
6,427
1,285
32
6
0
117,085
0
W
Bellona
6,758
1,352
13
3
4
98,298
1
W
Guan Yu
7,027
1,405
12
2
0
131,162
0
L
Chang'e
5,573
1,115
37
7
0
88,922
0
W
Sobek
6,923
1,385
12
2
0
135,944
0
L
Hachiman
4,987
997
1
0
0
50,586
0
L
Bellona
4,857
971
0
0
0
31,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role