Player Matchup

Cthulhu
Cthulhu
Char10tte
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Amaterasu
Amaterasu
ColonelPants
Amaterasu
Level 17
God Stats
48W - 32L
1,741 SR
Queue Stats
74W - 74L
1,671 Elo+
Solo
Poseidon
Poseidon
Zähter
Poseidon
Level 13
God Stats
11W - 14L
1,513 SR
Queue Stats
19W - 24L
1,491 Elo+
Solo
Set
Set
efuuoy
Set
Level 27
God Stats
2W - 2L
1,601 SR
Queue Stats
143W - 131L
1,440 Elo+
Solo
Jing Wei
Jing Wei
pcdeloney
Jing Wei
Level 29
God Stats
11W - 11L
1,743 SR
Queue Stats
162W - 160L
1,441 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,452 Elo+

VS

Team Averages
Level 19
1,662 SR
1,585 Elo+
Apollo
Apollo
Ape69
Apollo
Level 16
God Stats
2W - 3L
1,322 SR
Queue Stats
56W - 44L
1,691 Elo+
Solo
Ganesha
Ganesha
CaptianSkittles
Ganesha
Level 28
God Stats
1W - 0L
1,734 SR
Queue Stats
30W - 34L
1,593 Elo+
Solo
Tiamat
Tiamat
GiovaJedi
Tiamat
Level 18
God Stats
15W - 10L
1,751 SR
Queue Stats
253W - 219L
1,561 Elo+
Solo
Bellona
Bellona
HaileyUwU1
Bellona
Level 3
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 7L
1,369 Elo+
Solo
Loki
Loki
IslanderSwag
Loki
Level 29
God Stats
16W - 7L
1,731 SR
Queue Stats
63W - 31L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Char10tte
Cthulhu
1
0 / 0 / 0
2,652
442
0
0
0
Amaterasu
ColonelPants
Amaterasu
7
0 / 2 / 1
3,635
606
1,382
4,337
1,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Zähter
Poseidon
6
0 / 1 / 0
3,766
628
1,572
2,733
736
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
efuuoy
Set
6
2 / 3 / 0
3,896
649
1,423
4,372
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
pcdeloney
Jing Wei
7
0 / 2 / 0
3,592
599
2,664
3,776
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ape69
Apollo
7
3 / 0 / 1
4,142
690
2,618
3,078
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
3,813
636
484
3,339
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GiovaJedi
Tiamat
7
0 / 0 / 1
3,987
665
1,761
2,347
883
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
HaileyUwU1
Bellona
7
2 / 1 / 2
4,286
714
1,728
3,211
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 1 / 2
4,893
816
2,631
2,914
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ape69
Apollo
3
0
1
3.5
W
0
0
2
1
L
Cthulhu
Char10tte
Cthulhu
0
0
0
0
L
Amaterasu
ColonelPants
Amaterasu
0
2
1
0.25
W
Tiamat
GiovaJedi
Tiamat
0
0
1
0.5
W
Bellona
HaileyUwU1
Bellona
2
1
2
3
W
3
1
2
4
L
Poseidon
Zähter
Poseidon
0
1
0
0
L
Set
efuuoy
Set
2
3
0
0.67
L
Jing Wei
pcdeloney
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
9,222
15,218
Taken
14,889
4,838
Mitigated
4,961
4,985
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ape69
Apollo
2,618
1,442
0
1,865
3,078
620
0
0
3,078
0
17,195
W
484
0
0
590
3,339
1,295
0
0
3,339
8,386
0
L
Cthulhu
Char10tte
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
ColonelPants
Amaterasu
1,382
325
0
1,585
4,337
1,915
0
0
4,337
0
10,163
W
Tiamat
GiovaJedi
Tiamat
1,761
372
0
936
2,347
883
0
1,362
775
15,509
0
W
Bellona
HaileyUwU1
Bellona
1,728
706
0
1,282
3,211
1,495
18
0
3,037
0
9,201
W
2,631
1,121
0
1,469
2,914
668
261
0
2,889
0
22,024
L
Poseidon
Zähter
Poseidon
1,572
91
0
514
2,733
736
0
1,717
1,016
13,575
0
L
Set
efuuoy
Set
1,423
532
0
1,349
4,372
1,488
0
99
4,273
0
12,950
L
Jing Wei
pcdeloney
Jing Wei
2,664
1,954
0
1,537
3,776
699
0
429
3,347
0
15,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,541
Gold Earned
21,121
119
Minions Killed
160
0
Camps Cleared
0
452,592
Distance Traveled
615,937
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,142
690
46
8
0
104,832
0
W
Ganesha
3,813
636
2
0
0
131,007
0
L
Cthulhu
2,652
442
0
0
0
112
0
L
Amaterasu
3,635
606
19
3
0
105,805
0
W
Tiamat
3,987
665
35
6
0
117,577
3
W
Bellona
4,286
714
22
4
0
134,036
0
W
Loki
4,893
816
55
9
0
128,485
0
L
Poseidon
3,766
628
36
6
0
108,237
0
L
Set
3,896
649
36
6
0
116,412
2
L
Jing Wei
3,592
599
28
5
0
122,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role