Player Matchup

Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 135
God Stats
65W - 51L
1,629 SR
Queue Stats
119W - 105L
1,572 Elo+
Solo
King Arthur
King Arthur
JustEnoughThyme
King Arthur
Level 138
God Stats
20W - 22L
1,633 SR
Queue Stats
632W - 561L
1,654 Elo+
Solo
Jormungandr
Jormungandr
TehJayRoz
Jormungandr
Level 155
God Stats
2W - 3L
1,571 SR
Queue Stats
83W - 91L
1,561 Elo+
Solo
Medusa
Medusa
alexkar
Medusa
Level 107
God Stats
7W - 5L
1,722 SR
Queue Stats
67W - 62L
1,679 Elo+
Solo
Chronos
Chronos
zRTempi
Chronos
Level 109
God Stats
14W - 10L
1,524 SR
Queue Stats
605W - 575L
1,536 Elo+
Solo
Team Averages
Level 129
1,616 SR
1,600 Elo+

VS

Team Averages
Level 133
1,423 SR
1,574 Elo+
Hercules
Hercules
D2RPABL0
Hercules
Level 126
God Stats
4W - 1L
1,196 SR
Queue Stats
307W - 308L
1,540 Elo+
Solo
Artemis
Artemis
Knockups
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LilPumpPhDMD
Kuzenbo
Level 108
God Stats
11W - 12L
1,575 SR
Queue Stats
334W - 314L
1,537 Elo+
Solo
Discordia
Discordia
Mixamp
Discordia
Level 160
God Stats
2W - 3L
1,387 SR
Queue Stats
187W - 144L
1,629 Elo+
Party 1
Thanatos
Thanatos
VeXnzy
Thanatos
Level 146
God Stats
2W - 2L
1,457 SR
Queue Stats
127W - 106L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Joly_Jolie
Chang'e
19
2 / 7 / 8
12,412
428
12,515
21,517
16,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
JustEnoughThyme
King Arthur
20
4 / 7 / 9
14,953
516
13,526
27,043
19,989
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
TehJayRoz
Jormungandr
20
5 / 1 / 1
16,534
570
13,693
16,389
20,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
alexkar
Medusa
20
6 / 6 / 5
16,031
553
16,141
27,058
11,058
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
zRTempi
Chronos
20
2 / 7 / 5
14,546
502
12,745
29,329
12,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D2RPABL0
Hercules
20
1 / 2 / 3
15,177
523
5,395
18,741
15,203
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Knockups
Artemis
20
9 / 6 / 7
16,154
557
18,913
22,795
11,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
LilPumpPhDMD
Kuzenbo
20
3 / 4 / 13
15,046
519
14,919
26,014
32,785
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Mixamp
Discordia
20
6 / 1 / 15
17,767
613
33,755
10,091
4,158
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
VeXnzy
Thanatos
20
9 / 6 / 4
15,507
535
11,069
22,567
9,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
19
Kills
28
28
Deaths
19
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hercules
D2RPABL0
Hercules
1
2
3
1.25
L
Chang'e
Joly_Jolie
Chang'e
2
7
8
0.86
L
King Arthur
JustEnoughThyme
King Arthur
4
7
9
1.21
W
Artemis
Knockups
Artemis
9
6
7
2.08
W
Kuzenbo
LilPumpPhDMD
Kuzenbo
3
4
13
2.38
W
Discordia
Mixamp
Discordia
6
1
15
13.5
L
Jormungandr
TehJayRoz
Jormungandr
5
1
1
5.5
W
Thanatos
VeXnzy
Thanatos
9
6
4
1.83
L
Medusa
alexkar
Medusa
6
6
5
1.42
L
Chronos
zRTempi
Chronos
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,620
Damage
84,051
121,336
Taken
100,208
80,206
Mitigated
72,618
44,950
Healing
43,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
D2RPABL0
Hercules
5,395
1,901
0
5,819
18,741
15,203
726
8,209
9,397
0
95,526
L
Chang'e
Joly_Jolie
Chang'e
12,515
306
3,851
8,728
21,517
16,164
98
11,401
9,856
54,659
0
L
King Arthur
JustEnoughThyme
King Arthur
13,526
1,665
0
6,957
27,043
19,989
26
10,407
16,411
0
118,529
W
Artemis
Knockups
Artemis
18,913
8,424
0
10,072
22,795
11,225
2,745
7,498
15,297
0
137,177
W
Kuzenbo
LilPumpPhDMD
Kuzenbo
14,919
3,125
0
3,834
26,014
32,785
632
9,876
16,116
70,119
0
W
Discordia
Mixamp
Discordia
33,755
2,071
0
2,696
10,091
4,158
1,894
4,507
5,390
159,398
0
L
Jormungandr
TehJayRoz
Jormungandr
13,693
3,331
0
2,787
16,389
20,718
297
3,499
12,786
115,052
0
W
Thanatos
VeXnzy
Thanatos
11,069
2,674
0
21,141
22,567
9,247
1,515
7,437
15,055
0
99,575
L
Medusa
alexkar
Medusa
16,141
8,505
0
11,913
27,058
11,058
254
9,394
17,566
0
149,457
L
Chronos
zRTempi
Chronos
12,745
5,273
0
10,714
29,329
12,277
1,797
12,650
16,043
136,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,476
Gold Earned
79,651
928
Minions Killed
887
0
Camps Cleared
0
2,526,859
Distance Traveled
2,682,236
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,177
523
218
8
0
525,733
1
L
Chang'e
12,412
428
86
3
0
521,671
7
L
King Arthur
14,953
516
162
6
0
559,534
4
W
Artemis
16,154
557
175
6
0
470,499
4
W
Kuzenbo
15,046
519
72
2
0
565,895
6
W
Discordia
17,767
613
266
9
0
602,845
13
L
Jormungandr
16,534
570
253
9
0
495,651
3
W
Thanatos
15,507
535
156
5
0
517,264
5
L
Medusa
16,031
553
222
8
0
460,030
3
L
Chronos
14,546
502
205
7
0
489,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role