Player Matchup

Cupid
Cupid
IxJones
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Landabiven
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,840 Elo+
Party 1
Amaterasu
Amaterasu
LiQuin
Amaterasu
Level 13
God Stats
14W - 13L
1,506 SR
Queue Stats
27W - 27L
1,496 Elo+
Party 1
Thor
Thor
SirDreckschwein
Thor
Level 13
God Stats
2W - 2L
1,841 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 1
Vulcan
Vulcan
ToNzZ
Vulcan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,470 Elo+
Party 1
Team Averages
Level 12
1,569 SR
1,579 Elo+

VS

Team Averages
Level 23
1,565 SR
1,590 Elo+
Mercury
Mercury
Belfhaamon
Mercury
Level 13
God Stats
24W - 15L
1,701 SR
Queue Stats
123W - 100L
1,737 Elo+
Party 2
Arachne
Arachne
Lucaros4
Arachne
Level 27
God Stats
4W - 2L
1,586 SR
Queue Stats
12W - 8L
1,540 Elo+
Party 3
Poseidon
Poseidon
MrsVIX
Poseidon
Level 43
God Stats
7W - 5L
1,538 SR
Queue Stats
498W - 363L
1,652 Elo+
Party 2
Yemoja
Yemoja
NGOLieferant
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 3
Rama
Rama
Wolfscream123
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
IxJones
Cupid
18
5 / 4 / 5
11,921
459
12,049
14,278
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Landabiven
Cthulhu
16
2 / 5 / 9
9,996
384
13,371
22,324
15,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
LiQuin
Amaterasu
19
4 / 3 / 2
12,634
486
9,022
20,777
14,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 7 / 1
13,300
512
11,782
22,318
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ToNzZ
Vulcan
18
0 / 11 / 7
11,448
440
14,537
17,487
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Belfhaamon
Mercury
20
8 / 3 / 7
15,809
608
10,539
23,241
9,927
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Lucaros4
Arachne
20
3 / 5 / 8
13,627
524
14,807
20,254
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
MrsVIX
Poseidon
20
15 / 1 / 5
18,274
703
26,517
19,964
10,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
1 / 7 / 9
11,096
427
11,700
19,305
9,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
3 / 4 / 6
12,837
494
8,558
14,975
7,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
20
Kills
30
30
Deaths
20
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Belfhaamon
Mercury
8
3
7
3.83
L
Cupid
IxJones
Cupid
5
4
5
1.88
L
Cthulhu
Landabiven
Cthulhu
2
5
9
1.3
L
Amaterasu
LiQuin
Amaterasu
4
3
2
1.67
W
Arachne
Lucaros4
Arachne
3
5
8
1.4
W
Poseidon
MrsVIX
Poseidon
15
1
5
17.5
W
Yemoja
1
7
9
0.79
L
9
7
1
1.36
L
Vulcan
ToNzZ
Vulcan
0
11
7
0.32
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
72,121
97,184
Taken
97,739
52,345
Mitigated
47,202
24,856
Healing
38,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Belfhaamon
Mercury
10,539
6,370
0
10,154
23,241
9,927
921
2,418
20,704
0
159,711
L
Cupid
IxJones
Cupid
12,049
7,404
348
4,415
14,278
5,079
1,661
6,588
7,438
0
70,160
L
Cthulhu
Landabiven
Cthulhu
13,371
978
0
3,227
22,324
15,596
128
12,285
9,766
40,841
0
L
Amaterasu
LiQuin
Amaterasu
9,022
3,176
0
10,142
20,777
14,827
306
4,165
16,352
0
68,401
W
Arachne
Lucaros4
Arachne
14,807
9,553
848
9,697
20,254
10,120
416
5,669
14,361
0
70,254
W
Poseidon
MrsVIX
Poseidon
26,517
3,067
512
10,694
19,964
10,774
2,979
6,567
12,860
142,922
0
W
Yemoja
11,700
961
917
1,584
19,305
9,328
372
7,827
11,138
33,066
0
L
11,782
3,147
0
6,244
22,318
9,223
0
7,609
14,343
0
104,603
L
Vulcan
ToNzZ
Vulcan
14,537
3,233
0
480
17,487
7,620
0
6,381
11,068
83,958
0
W
8,558
5,676
0
4,097
14,975
7,053
3,880
4,729
9,904
0
73,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,299
Gold Earned
71,643
638
Minions Killed
677
0
Camps Cleared
0
2,347,222
Distance Traveled
2,464,729
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,809
608
193
7
0
496,815
4
L
Cupid
11,921
459
140
5
0
461,680
2
L
Cthulhu
9,996
384
54
2
0
506,121
3
L
Amaterasu
12,634
486
144
6
0
465,136
1
W
Arachne
13,627
524
106
4
0
536,559
2
W
Poseidon
18,274
703
231
9
0
545,167
5
W
Yemoja
11,096
427
40
2
0
448,161
1
L
Thor
13,300
512
151
6
0
472,566
1
L
Vulcan
11,448
440
149
6
0
441,719
2
W
Rama
12,837
494
107
4
0
438,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role