Player Matchup

Mulan
Mulan
BlueBlood1224
Mulan
Level 98
God Stats
0W - 1L
1,721 SR
Queue Stats
12W - 10L
1,599 Elo+
Party 2
Zeus
Zeus
ItachiHeir
Zeus
Level 127
God Stats
3W - 5L
1,255 SR
Queue Stats
121W - 116L
1,504 Elo+
Solo
Neith
Neith
SamTheRealHero
Neith
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,526 Elo+
Solo
Olorun
Olorun
UneventfuI
Olorun
Level 117
God Stats
2W - 1L
1,586 SR
Queue Stats
106W - 119L
1,397 Elo+
Party 2
Thor
Thor
otaku_life91
Thor
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 17L
1,139 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,433 Elo+

VS

Team Averages
Level 83
1,471 SR
1,465 Elo+
Serqet
Serqet
Assassin Cal 57
Serqet
Level 83
God Stats
39W - 40L
1,496 SR
Queue Stats
322W - 318L
1,521 Elo+
Solo
Sol
Sol
BadassWaifu
Sol
Level 48
God Stats
26W - 26L
1,431 SR
Queue Stats
356W - 379L
1,380 Elo+
Solo
Merlin
Merlin
TD I l2ampage
Merlin
Level 65
God Stats
209W - 214L
1,488 SR
Queue Stats
209W - 214L
1,487 Elo+
Solo
Heimdallr
Heimdallr
jdc98
Heimdallr
Level 106
God Stats
4W - 8L
1,433 SR
Queue Stats
166W - 164L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
swampymorph
Sun Wukong
Level 114
God Stats
5W - 6L
1,510 SR
Queue Stats
193W - 206L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 10
13,405
958
9,651
29,471
33,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 9
13,671
977
33,782
8,538
3,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 2 / 10
14,188
1,013
24,064
14,669
5,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
UneventfuI
Olorun
20
7 / 7 / 5
15,167
1,083
25,418
22,551
10,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 16 / 3
11,269
805
530
22,027
7,853
Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 20
14,105
1,008
14,473
22,726
13,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 2 / 20
13,742
982
16,732
18,985
7,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 0 / 12
14,827
1,059
21,415
11,875
5,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
jdc98
Heimdallr
20
13 / 5 / 19
15,605
1,115
25,522
20,640
9,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
swampymorph
Sun Wukong
20
5 / 1 / 24
13,605
972
13,358
23,032
22,166
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
15
Kills
39
39
Deaths
15
37
Assists
95
Player
Kills
Deaths
Assists
KDA
W
7
7
20
2.43
W
3
2
20
6.5
L
1
11
10
0.55
L
4
3
9
2.83
L
3
2
10
4
W
11
0
12
17
L
Olorun
UneventfuI
Olorun
7
7
5
1.36
W
Heimdallr
jdc98
Heimdallr
13
5
19
4.5
L
0
16
3
0.09
W
Sun Wukong
swampymorph
Sun Wukong
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,445
Damage
91,500
97,256
Taken
97,258
60,742
Mitigated
56,578
12,137
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,473
2,818
0
0
22,726
13,005
0
15,487
7,239
0
19,552
W
16,732
4,648
122
4,651
18,985
7,197
0
9,146
9,839
36,593
0
L
9,651
1,458
0
2,197
29,471
33,544
0
9,701
18,891
0
22,225
L
33,782
1,506
0
375
8,538
3,388
0
3,949
4,244
60,465
0
L
24,064
5,622
0
2,817
14,669
5,814
0
6,570
7,974
0
76,160
W
21,415
42
0
1,053
11,875
5,022
0
7,755
4,120
78,273
0
L
Olorun
UneventfuI
Olorun
25,418
13,872
781
5,967
22,551
10,143
0
8,080
14,191
65,494
0
W
Heimdallr
jdc98
Heimdallr
25,522
10,906
876
1,155
20,640
9,188
0
12,699
7,941
0
51,438
L
530
530
0
0
22,027
7,853
0
9,847
11,487
0
3,984
W
Sun Wukong
swampymorph
Sun Wukong
13,358
2,930
561
3,117
23,032
22,166
0
14,113
8,919
0
26,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,700
Gold Earned
71,884
285
Minions Killed
287
8
Camps Cleared
11
1,271,233
Distance Traveled
1,347,430
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,105
1,008
17
1
3
261,432
0
W
Sol
13,742
982
46
3
0
244,343
0
L
Mulan
13,405
958
18
1
0
257,353
1
L
Zeus
13,671
977
56
4
1
285,414
0
L
Neith
14,188
1,013
129
9
2
286,539
0
W
Merlin
14,827
1,059
147
11
2
289,712
0
L
Olorun
15,167
1,083
78
6
4
276,304
0
W
Heimdallr
15,605
1,115
50
4
4
243,946
0
L
Thor
11,269
805
4
0
1
165,623
0
W
Sun Wukong
13,605
972
27
2
2
307,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role