Player Matchup

Kukulkan
Kukulkan
AGYA
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Argavein
Ne Zha
Level 125
God Stats
4W - 2L
1,612 SR
Queue Stats
304W - 280L
1,590 Elo+
Party 2
Hachiman
Hachiman
Gronez
Hachiman
Level 62
God Stats
25W - 25L
1,575 SR
Queue Stats
73W - 74L
1,524 Elo+
Party 2
Poseidon
Poseidon
MikeDoesStreams
Poseidon
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 93L
1,507 Elo+
Solo
Cerberus
Cerberus
RedOnion1
Cerberus
Level 138
God Stats
65W - 54L
1,451 SR
Queue Stats
436W - 412L
1,448 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,514 Elo+

VS

Team Averages
Level 102
1,561 SR
1,491 Elo+
Heimdallr
Heimdallr
MythicDirewolf
Heimdallr
Level 101
God Stats
22W - 26L
1,498 SR
Queue Stats
121W - 98L
1,532 Elo+
Party 1
Yemoja
Yemoja
SteelTronix
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Zenophorm
King Arthur
Level 101
God Stats
24W - 18L
1,648 SR
Queue Stats
95W - 82L
1,509 Elo+
Party 1
Chaac
Chaac
bryper26
Chaac
Level 107
God Stats
376W - 384L
1,489 SR
Queue Stats
563W - 627L
1,405 Elo+
Solo
Nu Wa
Nu Wa
rainbox985
Nu Wa
Level 91
God Stats
23W - 23L
1,668 SR
Queue Stats
454W - 455L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AGYA
Kukulkan
11
0 / 2 / 0
5,887
589
4,169
4,188
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Argavein
Ne Zha
10
4 / 0 / 2
6,230
623
3,358
5,599
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Gronez
Hachiman
11
3 / 0 / 1
5,970
597
4,598
6,466
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
5 / 0 / 2
7,477
748
5,882
6,284
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RedOnion1
Cerberus
8
0 / 1 / 5
5,222
522
3,008
6,989
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MythicDirewolf
Heimdallr
9
0 / 3 / 1
5,441
544
6,138
7,946
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
5
0 / 2 / 0
4,092
409
361
4,879
2,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Zenophorm
King Arthur
11
2 / 1 / 0
6,402
640
4,115
9,494
4,280
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
bryper26
Chaac
9
1 / 3 / 0
5,538
554
2,961
7,032
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
0 / 3 / 0
4,979
498
2,325
4,615
1,158
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AGYA
Kukulkan
0
2
0
0
W
Ne Zha
Argavein
Ne Zha
4
0
2
5
W
Hachiman
Gronez
Hachiman
3
0
1
3.5
W
Poseidon
5
0
2
6
L
Heimdallr
MythicDirewolf
Heimdallr
0
3
1
0.17
W
Cerberus
RedOnion1
Cerberus
0
1
5
2.5
L
Yemoja
0
2
0
0
L
King Arthur
Zenophorm
King Arthur
2
1
0
2
L
Chaac
bryper26
Chaac
1
3
0
0.33
L
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
15,900
29,526
Taken
33,966
9,795
Mitigated
13,122
15,667
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AGYA
Kukulkan
4,169
424
0
1,334
4,188
1,365
46
425
3,763
41,059
0
W
Ne Zha
Argavein
Ne Zha
3,358
1,019
0
3,437
5,599
1,631
0
323
5,276
0
26,396
W
Hachiman
Gronez
Hachiman
4,598
3,600
0
5,123
6,466
1,627
0
29
6,437
0
31,749
W
Poseidon
5,882
991
0
2,606
6,284
1,679
0
1,499
4,785
51,579
0
L
Heimdallr
MythicDirewolf
Heimdallr
6,138
3,432
0
3,092
7,946
2,196
0
2,009
5,897
0
34,816
W
Cerberus
RedOnion1
Cerberus
3,008
87
0
3,167
6,989
3,493
0
410
6,579
13,374
0
L
Yemoja
361
140
600
533
4,879
2,424
0
1,269
3,610
5,002
0
L
King Arthur
Zenophorm
King Arthur
4,115
441
0
2,540
9,494
4,280
0
4,648
4,846
0
38,035
L
Chaac
bryper26
Chaac
2,961
196
0
2,397
7,032
3,064
0
3,208
3,660
0
32,843
L
Nu Wa
2,325
766
0
920
4,615
1,158
0
1,526
2,894
28,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
26,452
362
Minions Killed
270
0
Camps Cleared
0
1,053,479
Distance Traveled
943,967
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,887
589
92
9
0
174,343
2
W
Ne Zha
6,230
623
54
5
0
212,929
2
W
Hachiman
5,970
597
85
9
0
200,328
1
W
Poseidon
7,477
748
106
11
0
217,988
3
L
Heimdallr
5,441
544
66
7
0
163,461
2
W
Cerberus
5,222
522
25
3
0
247,891
2
L
Yemoja
4,092
409
11
1
0
189,730
0
L
King Arthur
6,402
640
82
8
0
201,965
3
L
Chaac
5,538
554
66
7
0
199,756
2
L
Nu Wa
4,979
498
45
5
0
189,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role