Player Matchup

Anubis
Anubis
CiaoLeo38
Anubis
Level 29
God Stats
95W - 107L
1,493 SR
Queue Stats
137W - 155L
1,434 Elo+
Party 1
Mulan
Mulan
PestraStrava
Mulan
Level 17
God Stats
7W - 5L
1,672 SR
Queue Stats
17W - 12L
1,588 Elo+
Party 3
Bellona
Bellona
Smascelloz
Bellona
Level 21
God Stats
4W - 4L
1,368 SR
Queue Stats
7W - 4L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
TkwOw
Ao Kuang
Level 33
God Stats
4W - 1L
1,640 SR
Queue Stats
37W - 30L
1,592 Elo+
Party 3
Izanami
Izanami
palesian
Izanami
Level 6
God Stats
10W - 6L
1,718 SR
Queue Stats
15W - 11L
1,538 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,530 Elo+

VS

Team Averages
Level 22
1,648 SR
1,591 Elo+
Ymir
Ymir
BrownBeear
Ymir
Level 26
God Stats
3W - 4L
1,826 SR
Queue Stats
9W - 14L
1,733 Elo+
Party 2
King Arthur
King Arthur
Bønden
King Arthur
Level 22
God Stats
4W - 9L
1,484 SR
Queue Stats
26W - 32L
1,484 Elo+
Solo
Bellona
Bellona
Craigsleftnut
Bellona
Level 17
God Stats
3W - 2L
1,826 SR
Queue Stats
9W - 12L
1,733 Elo+
Party 2
Kukulkan
Kukulkan
Tartumos88
Kukulkan
Level 25
God Stats
11W - 11L
1,500 SR
Queue Stats
32W - 36L
1,323 Elo+
Solo
Artemis
Artemis
Wonqy
Artemis
Level 18
God Stats
2W - 8L
1,604 SR
Queue Stats
12W - 17L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CiaoLeo38
Anubis
14
7 / 5 / 6
8,574
572
8,327
11,248
5,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 5 / 12
7,139
476
5,614
10,219
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Smascelloz
Bellona
13
4 / 3 / 2
8,139
543
6,028
11,606
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
TkwOw
Ao Kuang
15
12 / 2 / 8
9,852
657
10,338
12,292
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
palesian
Izanami
14
7 / 3 / 8
8,639
576
6,774
9,672
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,367
424
2,957
8,313
3,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Bønden
King Arthur
14
7 / 6 / 2
8,799
587
11,661
13,980
8,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
13
4 / 6 / 5
8,294
553
8,390
11,686
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tartumos88
Kukulkan
12
2 / 7 / 2
6,921
461
4,909
6,479
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wonqy
Artemis
13
4 / 6 / 8
8,368
558
8,864
7,915
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
30
Kills
18
18
Deaths
30
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
King Arthur
Bønden
King Arthur
7
6
2
1.33
W
Anubis
CiaoLeo38
Anubis
7
5
6
2
L
Bellona
4
6
5
1.08
W
0
5
12
1.2
W
Bellona
Smascelloz
Bellona
4
3
2
1.67
L
Kukulkan
Tartumos88
Kukulkan
2
7
2
0.43
W
Ao Kuang
TkwOw
Ao Kuang
12
2
8
8
L
Artemis
Wonqy
Artemis
4
6
8
1.33
W
Izanami
palesian
Izanami
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,081
Damage
36,781
55,037
Taken
48,373
27,152
Mitigated
23,128
19,852
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
586
0
1,225
8,313
3,284
479
3,280
5,008
13,500
0
L
King Arthur
Bønden
King Arthur
11,661
2,970
0
688
13,980
8,262
0
3,311
10,546
0
47,257
W
Anubis
CiaoLeo38
Anubis
8,327
174
0
3,615
11,248
5,919
745
2,938
7,816
41,822
0
L
Bellona
8,390
2,725
0
1,455
11,686
6,610
0
4,417
7,202
0
43,316
W
5,614
1,103
0
2,613
10,219
6,093
17
1,297
8,922
0
29,151
W
Bellona
Smascelloz
Bellona
6,028
1,307
0
3,494
11,606
7,635
1,743
548
11,046
0
37,314
L
Kukulkan
Tartumos88
Kukulkan
4,909
381
0
0
6,479
2,114
0
4,956
1,523
26,271
0
W
Ao Kuang
TkwOw
Ao Kuang
10,338
2,527
0
6,867
12,292
4,395
0
1,087
11,113
55,812
0
L
Artemis
Wonqy
Artemis
8,864
3,941
0
325
7,915
2,858
340
2,701
5,164
0
43,839
W
Izanami
palesian
Izanami
6,774
3,457
0
3,263
9,672
3,110
1,329
1,554
8,100
0
51,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
38,749
390
Minions Killed
307
0
Camps Cleared
0
1,343,955
Distance Traveled
1,294,741
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,367
424
20
1
0
296,198
7
L
King Arthur
8,799
587
91
6
0
245,127
0
W
Anubis
8,574
572
91
6
0
229,414
8
L
Bellona
8,294
553
65
4
0
286,799
1
W
Mulan
7,139
476
38
3
0
281,113
2
W
Bellona
8,139
543
70
5
0
267,559
0
L
Kukulkan
6,921
461
50
3
0
241,604
2
W
Ao Kuang
9,852
657
90
6
0
312,736
3
L
Artemis
8,368
558
81
5
0
225,013
5
W
Izanami
8,639
576
101
7
0
253,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role