Player Matchup

Cerberus
Cerberus
JokingGnat6136
Cerberus
Level 66
God Stats
3W - 5L
1,399 SR
Queue Stats
43W - 89L
1,265 Elo+
Party 2
Kukulkan
Kukulkan
SWEPRO1234
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
YOLO SWAG GUYS
Danzaburou
Level 34
God Stats
10W - 12L
1,401 SR
Queue Stats
46W - 62L
1,393 Elo+
Party 2
Tyr
Tyr
arturavanesov
Tyr
Level 67
God Stats
3W - 6L
1,548 SR
Queue Stats
52W - 82L
1,338 Elo+
Party 2
Thanatos
Thanatos
iiNopeNandy
Thanatos
Level 17
God Stats
3W - 2L
1,548 SR
Queue Stats
102W - 136L
1,406 Elo+
Party 2
Team Averages
Level 37
1,479 SR
1,368 Elo+

VS

Team Averages
Level 11
1,402 SR
1,467 Elo+
Cthulhu
Cthulhu
KahwiNererys28
Cthulhu
Level 5
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 1
Ares
Ares
Kraky159
Ares
Level 7
God Stats
3W - 5L
1,197 SR
Queue Stats
29W - 25L
1,266 Elo+
Party 1
Vamana
Vamana
Martin32478
Vamana
Level 18
God Stats
6W - 8L
1,446 SR
Queue Stats
75W - 75L
1,293 Elo+
Solo
Scylla
Scylla
MistrSifu
Scylla
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 22L
1,565 Elo+
Party 1
Susano
Susano
SB_AKATSUKI_GANG
Susano
Level 8
God Stats
5W - 6L
1,560 SR
Queue Stats
10W - 12L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
11 / 2 / 7
14,022
561
20,624
22,024
26,752
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SWEPRO1234
Kukulkan
17
8 / 7 / 6
12,285
491
19,199
15,001
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
YOLO SWAG GUYS
Danzaburou
18
7 / 7 / 9
12,735
509
24,565
15,901
6,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 1 / 13
13,511
540
15,845
23,400
20,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
iiNopeNandy
Thanatos
15
3 / 8 / 13
10,651
426
6,434
15,002
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
9,286
371
9,300
26,640
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
18
12 / 7 / 7
12,647
506
15,362
30,402
42,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
3
1 / 0 / 0
6,686
267
1,140
2,514
1,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MistrSifu
Scylla
19
9 / 7 / 7
11,944
478
18,868
21,985
9,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 17 / 5
10,130
405
9,882
24,698
9,899
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
43
Kills
24
25
Deaths
43
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
11
2
7
7.25
L
1
12
4
0.25
L
Ares
12
7
7
2.21
L
Vamana
1
0
0
1
L
Scylla
MistrSifu
Scylla
9
7
7
1.79
L
1
17
5
0.21
W
Kukulkan
SWEPRO1234
Kukulkan
8
7
6
1.57
W
Danzaburou
YOLO SWAG GUYS
Danzaburou
7
7
9
1.64
W
14
1
13
20.5
W
Thanatos
iiNopeNandy
Thanatos
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,667
Damage
54,552
91,328
Taken
106,239
65,162
Mitigated
88,027
21,162
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
20,624
941
0
6,734
22,024
26,752
1,057
7,582
14,094
99,865
0
L
9,300
783
379
574
26,640
24,515
0
7,589
18,926
40,156
0
L
Ares
15,362
2,147
0
630
30,402
42,927
0
11,253
18,735
36,727
0
L
Vamana
1,140
440
0
100
2,514
1,125
0
1,143
1,371
0
4,507
L
Scylla
MistrSifu
Scylla
18,868
3,215
0
1,548
21,985
9,561
0
9,506
11,975
63,250
0
L
9,882
1,932
0
1,488
24,698
9,899
0
9,677
14,950
0
54,759
W
Kukulkan
SWEPRO1234
Kukulkan
19,199
1,649
200
1,590
15,001
6,299
1,241
8,484
6,289
66,584
0
W
Danzaburou
YOLO SWAG GUYS
Danzaburou
24,565
17,520
0
2,025
15,901
6,637
3,988
10,081
5,521
0
74,897
W
15,845
3,322
0
4,109
23,400
20,085
959
7,843
15,066
897
51,001
W
Thanatos
iiNopeNandy
Thanatos
6,434
2,336
0
6,504
15,002
5,389
0
8,094
6,678
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
50,693
517
Minions Killed
269
0
Camps Cleared
0
2,306,924
Distance Traveled
1,603,520
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,022
561
177
7
0
448,069
7
L
Cthulhu
9,286
371
58
2
0
331,163
0
L
Ares
12,647
506
42
2
0
399,201
1
L
Vamana
6,686
267
5
0
0
71,905
0
L
Scylla
11,944
478
89
4
0
419,675
0
L
Susano
10,130
405
75
3
0
381,576
0
W
Kukulkan
12,285
491
106
4
0
442,060
3
W
Danzaburou
12,735
509
106
4
0
408,467
4
W
Tyr
13,511
540
60
2
0
566,718
6
W
Thanatos
10,651
426
68
3
0
441,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role