Player Matchup

Mercury
Mercury
CazziTua
Mercury
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
196W - 153L
1,695 Elo+
Solo
Osiris
Osiris
Eneslayer
Osiris
Level 16
God Stats
9W - 12L
1,577 SR
Queue Stats
52W - 80L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
LTUKARYS
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,620 Elo+
Solo
Sol
Sol
SnaiderBaratheon
Sol
Level 25
God Stats
11W - 5L
1,706 SR
Queue Stats
97W - 74L
1,663 Elo+
Solo
Izanami
Izanami
Tugatete123
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,534 SR
1,585 Elo+

VS

Team Averages
Level 20
1,549 SR
1,605 Elo+
Thor
Thor
Daaros
Thor
Level 8
God Stats
5W - 12L
1,527 SR
Queue Stats
31W - 35L
1,463 Elo+
Solo
Medusa
Medusa
Knusperus
Medusa
Level 15
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Heimdallr
Heimdallr
Murphyslaw1
Heimdallr
Level 26
God Stats
20W - 29L
1,911 SR
Queue Stats
292W - 269L
1,685 Elo+
Solo
Merlin
Merlin
QwijobYeong
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 215L
1,567 Elo+
Solo
Bastet
Bastet
micky433
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CazziTua
Mercury
14
11 / 0 / 1
8,320
756
7,322
7,147
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Eneslayer
Osiris
11
0 / 1 / 4
6,398
582
3,065
5,397
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
LTUKARYS
Jormungandr
8
0 / 2 / 3
5,135
467
2,024
6,105
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 4
8,122
738
8,442
6,816
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Tugatete123
Izanami
11
2 / 0 / 1
6,542
595
3,098
4,798
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daaros
Thor
9
0 / 3 / 0
4,730
430
1,694
6,812
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Knusperus
Medusa
8
1 / 5 / 0
5,181
471
4,125
6,097
1,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heimdallr
Murphyslaw1
Heimdallr
10
0 / 2 / 2
6,139
558
2,578
9,316
4,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
1 / 2 / 1
5,829
530
4,396
4,975
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
micky433
Bastet
9
1 / 5 / 0
5,416
492
2,383
9,853
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
CazziTua
Mercury
11
0
1
11.5
L
Thor
Daaros
Thor
0
3
0
0
W
Osiris
Eneslayer
Osiris
0
1
4
2
L
Medusa
Knusperus
Medusa
1
5
0
0.2
W
Jormungandr
LTUKARYS
Jormungandr
0
2
3
0.75
L
Heimdallr
Murphyslaw1
Heimdallr
0
2
2
0.5
L
Merlin
1
2
1
0.75
W
4
0
4
6
W
Izanami
Tugatete123
Izanami
2
0
1
2.5
L
Bastet
micky433
Bastet
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
15,176
30,263
Taken
37,053
12,252
Mitigated
14,071
12,717
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CazziTua
Mercury
7,322
4,269
0
2,709
7,147
3,069
1,192
719
6,347
0
48,800
L
Thor
Daaros
Thor
1,694
573
0
225
6,812
3,568
56
320
6,492
0
9,981
W
Osiris
Eneslayer
Osiris
3,065
525
0
1,065
5,397
3,303
642
0
5,122
0
27,799
L
Medusa
Knusperus
Medusa
4,125
2,110
0
125
6,097
1,698
0
2,150
3,947
0
23,421
W
Jormungandr
LTUKARYS
Jormungandr
2,024
522
330
1,696
6,105
2,568
104
1,162
4,891
9,545
0
L
Heimdallr
Murphyslaw1
Heimdallr
2,578
1,300
0
1,373
9,316
4,319
0
3,125
6,191
0
26,792
L
Merlin
4,396
242
0
740
4,975
1,803
0
2,939
2,036
31,484
0
W
8,442
2,696
0
4,520
6,816
1,996
993
2,159
4,409
53,386
0
W
Izanami
Tugatete123
Izanami
3,098
1,729
0
2,397
4,798
1,316
759
0
4,798
0
45,005
L
Bastet
micky433
Bastet
2,383
794
0
2,648
9,853
2,683
0
1,932
7,921
0
24,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
27,295
371
Minions Killed
235
0
Camps Cleared
0
1,125,773
Distance Traveled
1,061,173
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,320
756
97
9
0
274,717
4
L
Thor
4,730
430
18
2
0
217,279
0
W
Osiris
6,398
582
48
4
0
212,435
0
L
Medusa
5,181
471
51
5
0
204,282
1
W
Jormungandr
5,135
467
11
1
0
227,352
1
L
Heimdallr
6,139
558
41
4
0
190,579
3
L
Merlin
5,829
530
68
6
0
222,564
2
W
Sol
8,122
738
110
10
0
212,144
1
W
Izanami
6,542
595
105
10
0
199,125
3
L
Bastet
5,416
492
57
5
0
226,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role