Player Matchup

Ymir
Ymir
Pro_fornite
Ymir
Level 10
God Stats
12W - 11L
1,648 SR
Queue Stats
14W - 18L
1,552 Elo+
Party 1
Persephone
Persephone
Ragewalker4
Persephone
Level 28
God Stats
1W - 3L
1,504 SR
Queue Stats
142W - 139L
1,508 Elo+
Solo
Arachne
Arachne
SweadyDaddy
Arachne
Level 27
God Stats
17W - 19L
1,716 SR
Queue Stats
119W - 110L
1,546 Elo+
Solo
Heimdallr
Heimdallr
XxJoSeTe-BaQu745
Heimdallr
Level 114
God Stats
6W - 2L
1,723 SR
Queue Stats
227W - 228L
1,502 Elo+
Party 1
Odin
Odin
muellerf44
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 256L
1,385 Elo+
Solo
Team Averages
Level 42
1,618 SR
1,499 Elo+

VS

Team Averages
Level 22
1,529 SR
1,510 Elo+
Nike
Nike
FeZz_ixx
Nike
Level 27
God Stats
10W - 10L
1,563 SR
Queue Stats
24W - 23L
1,483 Elo+
Solo
Thor
Thor
GamingTv2k
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 122L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
Sassii25
Baron Samedi
Level 28
God Stats
38W - 63L
1,402 SR
Queue Stats
106W - 123L
1,485 Elo+
Solo
Raijin
Raijin
leonlennybro
Raijin
Level 28
God Stats
2W - 1L
1,896 SR
Queue Stats
212W - 170L
1,449 Elo+
Solo
Neith
Neith
loveandkill07
Neith
Level 23
God Stats
14W - 24L
1,287 SR
Queue Stats
550W - 609L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,095
443
1,932
12,533
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Ragewalker4
Persephone
15
1 / 2 / 0
8,630
539
4,796
9,292
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SweadyDaddy
Arachne
14
1 / 2 / 0
7,739
484
3,097
13,400
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
12
2 / 3 / 3
7,744
484
7,527
10,539
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,281
393
1,309
9,566
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 0 / 1
9,219
576
9,401
7,178
5,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 0 / 4
9,041
565
6,706
6,088
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sassii25
Baron Samedi
12
1 / 2 / 4
7,125
445
6,063
5,737
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
15
2 / 0 / 3
8,639
540
6,712
6,835
2,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 3
7,611
476
4,948
9,036
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nike
5
0
1
5.5
W
5
0
4
7
L
1
4
2
0.5
L
Persephone
Ragewalker4
Persephone
1
2
0
0.5
W
Baron Samedi
Sassii25
Baron Samedi
1
2
4
1.5
L
Arachne
SweadyDaddy
Arachne
1
2
0
0.5
L
Heimdallr
2
3
3
1.17
W
Raijin
2
0
3
3.5
W
2
3
3
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
33,830
55,330
Taken
34,874
30,057
Mitigated
17,027
16,094
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,401
2,034
0
2,947
7,178
5,614
1,959
524
6,324
0
48,571
W
6,706
1,793
0
3,898
6,088
2,107
966
338
5,689
0
53,871
L
1,932
238
0
2,003
12,533
8,877
0
4,656
7,365
13,970
0
L
Persephone
Ragewalker4
Persephone
4,796
249
0
4,467
9,292
3,194
592
2,325
6,940
59,732
0
W
Baron Samedi
Sassii25
Baron Samedi
6,063
265
360
1,723
5,737
3,975
825
1,285
4,406
24,846
0
L
Arachne
SweadyDaddy
Arachne
3,097
2,121
0
7,393
13,400
4,278
0
1,245
12,055
0
57,007
L
Heimdallr
7,527
3,385
0
1,210
10,539
4,195
0
2,679
7,502
0
51,010
W
Raijin
6,712
844
0
3,629
6,835
2,351
562
2,998
3,455
51,762
0
W
4,948
2,356
0
2,118
9,036
2,980
0
1,039
7,995
0
35,776
L
1,309
167
0
1,021
9,566
9,513
299
1,024
8,192
0
16,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
41,635
367
Minions Killed
391
0
Camps Cleared
0
1,432,781
Distance Traveled
1,636,784
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,219
576
95
6
0
349,158
3
W
Thor
9,041
565
103
6
0
329,927
10
L
Ymir
7,095
443
18
1
0
283,349
3
L
Persephone
8,630
539
123
8
0
297,358
2
W
Baron Samedi
7,125
445
34
2
0
286,043
0
L
Arachne
7,739
484
104
7
0
330,477
5
L
Heimdallr
7,744
484
92
6
0
266,413
2
W
Raijin
8,639
540
98
6
0
323,654
4
W
Neith
7,611
476
61
4
0
348,002
7
L
Odin
6,281
393
30
2
0
255,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role