Player Matchup

Neith
Neith
AsheDevilus
Neith
Level 25
God Stats
26W - 24L
1,485 SR
Queue Stats
64W - 77L
1,352 Elo+
Party 1
Olorun
Olorun
BillieXHime
Olorun
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 56L
1,353 Elo+
Party 1
Nox
Nox
FancifulBread
Nox
Level 18
God Stats
1W - 2L
1,175 SR
Queue Stats
24W - 13L
1,451 Elo+
Solo
Cerberus
Cerberus
Orict
Cerberus
Level 27
God Stats
14W - 18L
1,465 SR
Queue Stats
187W - 196L
1,459 Elo+
Solo
Fenrir
Fenrir
l1l1l1l1l1l1l
Fenrir
Level 29
God Stats
13W - 10L
1,709 SR
Queue Stats
77W - 55L
1,681 Elo+
Solo
Team Averages
Level 23
1,467 SR
1,459 Elo+

VS

Team Averages
Level 21
1,494 SR
1,421 Elo+
Artemis
Artemis
ACE45236452
Artemis
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
225W - 213L
1,602 Elo+
Solo
Tiamat
Tiamat
BlueJeM
Tiamat
Level 26
God Stats
4W - 0L
1,724 SR
Queue Stats
13W - 15L
1,446 Elo+
Solo
Kukulkan
Kukulkan
LinuxPenguinKali
Kukulkan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 53L
1,467 Elo+
Party 2
Neith
Neith
trex11ken
Neith
Level 26
God Stats
5W - 10L
1,546 SR
Queue Stats
150W - 171L
1,447 Elo+
Party 2
Ares
Ares
wajeeh1133
Ares
Level 5
God Stats
1W - 0L
1,198 SR
Queue Stats
4W - 7L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 10
12,343
949
7,365
9,882
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
17
3 / 6 / 6
11,745
903
6,766
9,966
3,699
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 10 / 13
13,342
1,026
11,582
22,468
10,086
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Orict
Cerberus
20
6 / 6 / 19
15,810
1,216
16,683
35,363
49,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 6 / 6
16,744
1,288
29,194
28,591
16,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACE45236452
Artemis
20
8 / 7 / 13
14,704
1,131
33,095
19,193
7,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
BlueJeM
Tiamat
20
8 / 4 / 9
14,400
1,108
19,897
15,896
10,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 8 / 10
16,358
1,258
33,213
18,071
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
trex11ken
Neith
20
4 / 8 / 14
14,184
1,091
12,465
16,028
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 7 / 4
10,341
795
263
8,757
3,479

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
82
34
Kills
32
32
Deaths
34
54
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACE45236452
Artemis
8
7
13
2.07
L
2
4
10
1.75
L
Olorun
3
6
6
1
W
Tiamat
BlueJeM
Tiamat
8
4
9
3.13
L
5
10
13
1.15
W
12
8
10
2.13
L
Cerberus
Orict
Cerberus
6
6
19
2.58
L
18
6
6
3.5
W
Neith
trex11ken
Neith
4
8
14
1.38
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,590
Damage
98,933
106,270
Taken
77,945
83,822
Mitigated
37,157
13,547
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACE45236452
Artemis
33,095
24,314
0
5,375
19,193
7,606
0
6,822
11,611
0
61,140
L
7,365
4,070
0
1,229
9,882
4,052
0
4,722
5,160
0
19,543
L
Olorun
6,766
3,499
482
1,099
9,966
3,699
0
4,485
5,481
19,494
0
W
Tiamat
BlueJeM
Tiamat
19,897
1,805
0
2,087
15,896
10,881
0
9,157
6,739
37,580
0
L
11,582
676
402
966
22,468
10,086
0
10,633
11,835
37,512
0
W
33,213
6,730
0
1,310
18,071
9,091
0
5,475
12,596
74,490
0
L
Cerberus
Orict
Cerberus
16,683
1,287
1,007
5,419
35,363
49,917
0
18,681
16,682
40,643
0
L
29,194
10,605
0
2,943
28,591
16,068
0
14,852
13,739
0
45,665
W
Neith
trex11ken
Neith
12,465
4,272
0
1,795
16,028
6,100
0
9,239
6,789
0
41,461
W
263
263
0
0
8,757
3,479
0
4,338
4,419
1,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,984
Gold Earned
69,987
232
Minions Killed
253
8
Camps Cleared
10
879,821
Distance Traveled
988,682
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,704
1,131
54
4
5
208,912
1
L
Neith
12,343
949
25
2
3
106,373
0
L
Olorun
11,745
903
27
2
1
86,996
0
W
Tiamat
14,400
1,108
34
3
1
217,114
0
L
Nox
13,342
1,026
82
6
0
200,329
0
W
Kukulkan
16,358
1,258
110
8
1
235,430
0
L
Cerberus
15,810
1,216
56
4
0
228,185
0
L
Fenrir
16,744
1,288
42
3
4
257,938
3
W
Neith
14,184
1,091
55
4
3
225,110
0
W
Ares
10,341
795
0
0
0
102,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role