Player Matchup

Thor
Thor
AnimalZeus46233
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 179L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Brian_200214
Cthulhu
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
CazualKing719
Ganesha
Level 22
God Stats
0W - 2L
1,286 SR
Queue Stats
39W - 38L
1,420 Elo+
Solo
Danzaburou
Danzaburou
El-LilJosh
Danzaburou
Level 11
God Stats
26W - 22L
1,425 SR
Queue Stats
63W - 70L
1,215 Elo+
Solo
Fenrir
Fenrir
l4saro_XD
Fenrir
Level 14
God Stats
4W - 7L
1,334 SR
Queue Stats
9W - 14L
1,213 Elo+
Solo
Team Averages
Level 14
1,363 SR
1,338 Elo+

VS

Team Averages
Level 13
1,476 SR
1,169 Elo+
Anubis
Anubis
FellsyFells
Anubis
Level 16
God Stats
36W - 30L
1,386 SR
Queue Stats
89W - 102L
1,266 Elo+
Solo
Jormungandr
Jormungandr
JohovasThicc
Jormungandr
Level 3
God Stats
2W - 1L
1,329 SR
Queue Stats
2W - 3L
1,011 Elo+
Solo
Cthulhu
Cthulhu
dontg11
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
988 Elo+
Solo
Izanami
Izanami
mizyed_alhriri
Izanami
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
39W - 69L
1,272 Elo+
Solo
Thanatos
Thanatos
spears31
Thanatos
Level 27
God Stats
5W - 9L
1,666 SR
Queue Stats
119W - 170L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 0
8,056
504
8,115
12,908
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Brian_200214
Cthulhu
7
1 / 7 / 2
5,740
359
1,023
6,622
1,927
Ganesha
10
1 / 5 / 6
7,166
448
7,035
12,382
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
El-LilJosh
Danzaburou
12
8 / 2 / 0
8,392
525
6,172
12,346
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
l4saro_XD
Fenrir
10
2 / 13 / 2
6,950
434
7,283
14,572
4,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 3
9,075
567
6,021
10,604
5,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
JohovasThicc
Jormungandr
14
8 / 3 / 3
8,605
538
13,935
11,112
7,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
dontg11
Cthulhu
9
1 / 8 / 9
6,832
427
4,431
12,173
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
9 / 2 / 2
8,478
530
5,268
6,363
1,793
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
spears31
Thanatos
13
6 / 3 / 8
8,526
533
10,020
7,652
2,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
20
Kills
28
32
Deaths
20
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
L
Cthulhu
Brian_200214
Cthulhu
1
7
2
0.29
L
Ganesha
1
5
6
0.8
L
Danzaburou
El-LilJosh
Danzaburou
8
2
0
4
W
Anubis
4
4
3
1.38
W
Jormungandr
JohovasThicc
Jormungandr
8
3
3
3.17
W
Cthulhu
dontg11
Cthulhu
1
8
9
0.69
L
Fenrir
l4saro_XD
Fenrir
2
13
2
0.23
W
9
2
2
5
W
Thanatos
spears31
Thanatos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
39,675
58,830
Taken
47,904
21,765
Mitigated
26,299
10,869
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,115
3,845
0
245
12,908
3,762
160
5,839
6,919
0
25,815
L
Cthulhu
Brian_200214
Cthulhu
1,023
100
0
0
6,622
1,927
0
3,163
3,389
5,557
0
L
Ganesha
7,035
1,795
0
3,371
12,382
7,101
0
6,282
6,000
20,869
0
L
Danzaburou
El-LilJosh
Danzaburou
6,172
2,360
0
5,882
12,346
4,272
882
6,955
5,316
0
33,169
W
Anubis
6,021
832
0
5,066
10,604
5,313
2,811
280
10,324
49,982
0
W
Jormungandr
JohovasThicc
Jormungandr
13,935
4,859
150
707
11,112
7,946
119
2,700
8,412
52,962
0
W
Cthulhu
dontg11
Cthulhu
4,431
716
112
694
12,173
8,820
136
3,576
8,597
12,160
0
L
Fenrir
l4saro_XD
Fenrir
7,283
3,301
0
1,371
14,572
4,703
710
1,703
12,819
0
21,706
W
5,268
3,777
111
503
6,363
1,793
2,415
1,313
5,050
0
23,933
W
Thanatos
spears31
Thanatos
10,020
5,579
441
5,216
7,652
2,427
315
189
7,463
0
28,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
41,516
186
Minions Killed
268
0
Camps Cleared
0
1,274,480
Distance Traveled
1,283,702
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,056
504
39
2
0
298,835
0
L
Cthulhu
5,740
359
18
1
0
229,098
0
L
Ganesha
7,166
448
10
1
0
260,586
1
L
Danzaburou
8,392
525
75
5
0
244,605
6
W
Anubis
9,075
567
92
6
0
227,189
0
W
Jormungandr
8,605
538
69
4
0
267,804
0
W
Cthulhu
6,832
427
29
2
0
277,184
0
L
Fenrir
6,950
434
44
3
0
241,356
0
W
Izanami
8,478
530
44
3
0
215,207
0
W
Thanatos
8,526
533
34
2
0
296,318
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role