Player Matchup

Hercules
Hercules
BlacksStars
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 81L
1,287 Elo+
Party 2
Loki
Loki
IVAN007TO
Loki
Level 29
God Stats
9W - 13L
1,443 SR
Queue Stats
38W - 60L
1,344 Elo+
Party 3
Neith
Neith
MatouMiiteu
Neith
Level 4
God Stats
32W - 46L
1,545 SR
Queue Stats
44W - 67L
1,497 Elo+
Party 2
He Bo
He Bo
Nivuem
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,370 Elo+
Solo
The Morrigan
The Morrigan
Tinxmax
The Morrigan
Level 32
God Stats
14W - 10L
1,784 SR
Queue Stats
141W - 141L
1,381 Elo+
Party 3
Team Averages
Level 24
1,555 SR
1,376 Elo+

VS

Team Averages
Level 19
1,443 SR
1,348 Elo+
Apollo
Apollo
Agent of fat
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Meadows lol
Danzaburou
Level 28
God Stats
6W - 0L
1,862 SR
Queue Stats
82W - 91L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
PoNYloVER33
Heimdallr
Level 17
God Stats
9W - 13L
1,305 SR
Queue Stats
388W - 399L
1,264 Elo+
Party 4
Fafnir
Fafnir
WonderfulMrFox
Fafnir
Level 18
God Stats
5W - 9L
1,377 SR
Queue Stats
429W - 441L
1,279 Elo+
Party 4
Susano
Susano
Алмазит
Susano
Level 14
God Stats
1W - 3L
1,173 SR
Queue Stats
53W - 57L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlacksStars
Hercules
15
5 / 7 / 4
10,134
441
12,773
25,922
33,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
8
0 / 5 / 1
7,230
314
1,620
5,945
1,607
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 12 / 2
8,953
389
6,925
16,186
5,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Nivuem
He Bo
16
3 / 9 / 3
10,648
463
8,491
21,606
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Tinxmax
The Morrigan
17
7 / 12 / 2
10,944
476
11,692
19,893
8,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
19 / 0 / 13
13,886
604
30,384
19,237
9,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Meadows lol
Danzaburou
15
8 / 7 / 11
10,490
456
9,015
13,506
5,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
PoNYloVER33
Heimdallr
17
6 / 4 / 8
10,686
465
14,498
14,008
6,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 14
11,757
511
8,333
14,763
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 5 / 5
12,736
554
9,186
13,360
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
16
Kills
45
45
Deaths
18
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
19
0
13
25.5
L
Hercules
BlacksStars
Hercules
5
7
4
1
L
Loki
0
5
1
0.1
L
1
12
2
0.17
W
Danzaburou
Meadows lol
Danzaburou
8
7
11
1.93
L
He Bo
Nivuem
He Bo
3
9
3
0.5
W
Heimdallr
PoNYloVER33
Heimdallr
6
4
8
2.5
L
The Morrigan
Tinxmax
The Morrigan
7
12
2
0.67
W
3
2
14
5
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,501
Damage
71,416
89,552
Taken
74,874
57,512
Mitigated
45,168
19,229
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
30,384
22,184
0
10,184
19,237
9,867
2,029
6,203
12,625
0
89,412
L
Hercules
BlacksStars
Hercules
12,773
3,026
334
8,258
25,922
33,594
398
2,830
23,092
0
32,427
L
Loki
1,620
546
0
373
5,945
1,607
0
269
5,676
0
20,222
L
6,925
3,627
0
1,056
16,186
5,626
1,548
847
15,339
0
48,232
W
Danzaburou
Meadows lol
Danzaburou
9,015
4,302
0
1,892
13,506
5,936
745
1,466
11,800
0
31,532
L
He Bo
Nivuem
He Bo
8,491
442
0
5,507
21,606
7,832
0
2,651
18,955
65,274
0
W
Heimdallr
PoNYloVER33
Heimdallr
14,498
7,223
0
2,832
14,008
6,747
1,581
3,178
10,606
0
66,316
L
The Morrigan
Tinxmax
The Morrigan
11,692
2,491
0
3,701
19,893
8,853
350
1,736
18,060
61,652
5,570
W
8,333
2,833
0
4,364
14,763
17,032
1,653
4,662
9,798
30,164
0
W
9,186
1,808
0
4,864
13,360
5,586
1,994
2,171
10,979
0
69,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
59,555
400
Minions Killed
430
0
Camps Cleared
0
1,785,636
Distance Traveled
2,256,169
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,886
604
120
5
0
506,559
5
L
Hercules
10,134
441
49
2
0
478,422
2
L
Loki
7,230
314
35
2
0
214,135
4
L
Neith
8,953
389
88
4
0
359,533
3
W
Danzaburou
10,490
456
44
2
0
385,291
0
L
He Bo
10,648
463
106
5
0
394,985
2
W
Heimdallr
10,686
465
99
4
0
427,410
0
L
The Morrigan
10,944
476
122
5
0
338,561
7
W
Fafnir
11,757
511
44
2
0
446,243
1
W
Susano
12,736
554
123
5
0
490,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role