Player Matchup

Chang'e
Chang'e
Arterot
Chang'e
Level 23
God Stats
15W - 17L
1,263 SR
Queue Stats
40W - 32L
1,520 Elo+
Party 2
Thanatos
Thanatos
Bohrus
Thanatos
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 264L
1,380 Elo+
Party 2
Eset
Eset
Derstrahl
Eset
Level 84
God Stats
26W - 12L
1,588 SR
Queue Stats
402W - 367L
1,430 Elo+
Party 2
Bacchus
Bacchus
Konal
Bacchus
Level 118
God Stats
8W - 2L
1,721 SR
Queue Stats
153W - 126L
1,528 Elo+
Party 2
Hachiman
Hachiman
viorelwalker
Hachiman
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
179W - 155L
1,502 Elo+
Solo
Team Averages
Level 76
1,562 SR
1,472 Elo+

VS

Team Averages
Level 37
1,484 SR
1,422 Elo+
Chang'e
Chang'e
DawnInfinite
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,367 Elo+
Solo
Anubis
Anubis
Dirkdemush
Anubis
Level 28
God Stats
4W - 14L
1,308 SR
Queue Stats
311W - 358L
1,398 Elo+
Party 1
Apollo
Apollo
GoobiTheNoobi
Apollo
Level 37
God Stats
14W - 17L
1,536 SR
Queue Stats
102W - 98L
1,546 Elo+
Party 3
Thanatos
Thanatos
IronPhoeniks
Thanatos
Level 49
God Stats
13W - 13L
1,615 SR
Queue Stats
47W - 72L
1,453 Elo+
Party 1
Athena
Athena
purrpure
Athena
Level 28
God Stats
30W - 34L
1,458 SR
Queue Stats
89W - 133L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arterot
Chang'e
16
2 / 4 / 10
10,030
528
11,127
11,086
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Bohrus
Thanatos
15
8 / 4 / 5
10,037
528
8,725
12,591
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
17
8 / 4 / 5
11,117
585
15,715
8,260
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Konal
Bacchus
15
5 / 1 / 16
10,965
577
9,510
14,820
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
viorelwalker
Hachiman
16
5 / 6 / 4
10,388
547
8,884
13,891
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DawnInfinite
Chang'e
11
0 / 5 / 6
7,483
394
5,842
12,233
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Dirkdemush
Anubis
15
2 / 7 / 5
8,930
470
6,738
13,016
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 9 / 2
8,078
425
8,271
16,110
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
IronPhoeniks
Thanatos
18
13 / 3 / 2
11,450
603
11,991
16,473
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
purrpure
Athena
12
1 / 4 / 6
7,968
419
3,898
13,163
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
28
Kills
19
19
Deaths
28
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arterot
Chang'e
2
4
10
1.75
W
Thanatos
Bohrus
Thanatos
8
4
5
2.63
L
Chang'e
DawnInfinite
Chang'e
0
5
6
0.6
W
Eset
8
4
5
2.63
L
Anubis
Dirkdemush
Anubis
2
7
5
0.64
L
3
9
2
0.44
L
Thanatos
IronPhoeniks
Thanatos
13
3
2
4.67
W
Bacchus
Konal
Bacchus
5
1
16
13
L
Athena
purrpure
Athena
1
4
6
1
W
Hachiman
viorelwalker
Hachiman
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
36,740
60,648
Taken
70,995
30,229
Mitigated
33,767
27,943
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arterot
Chang'e
11,127
783
2,380
4,462
11,086
4,598
948
3,909
6,960
52,069
0
W
Thanatos
Bohrus
Thanatos
8,725
2,126
0
8,628
12,591
3,973
0
2,449
9,916
0
41,545
L
Chang'e
DawnInfinite
Chang'e
5,842
392
1,274
2,715
12,233
4,032
736
6,960
4,859
30,139
0
W
Eset
15,715
1,384
1,226
824
8,260
2,562
804
2,984
5,218
71,076
0
L
Anubis
Dirkdemush
Anubis
6,738
57
0
3,754
13,016
5,973
0
8,906
3,812
51,921
0
L
8,271
4,770
0
2,145
16,110
6,472
873
6,383
9,548
0
45,371
L
Thanatos
IronPhoeniks
Thanatos
11,991
2,657
0
14,626
16,473
6,193
0
6,981
9,195
0
72,669
W
Bacchus
Konal
Bacchus
9,510
1,561
0
4,304
14,820
14,876
405
3,696
10,975
25,030
0
L
Athena
purrpure
Athena
3,898
1,204
0
1,244
13,163
11,097
203
5,802
7,229
14,419
0
W
Hachiman
viorelwalker
Hachiman
8,884
5,849
0
6,119
13,891
4,220
2,094
2,790
11,101
0
76,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
43,909
439
Minions Killed
389
0
Camps Cleared
0
1,774,401
Distance Traveled
1,705,044
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,030
528
103
5
0
353,468
5
W
Thanatos
10,037
528
54
3
0
380,284
5
L
Chang'e
7,483
394
64
3
0
310,193
0
W
Eset
11,117
585
131
7
0
351,012
2
L
Anubis
8,930
470
102
5
0
345,399
1
L
Apollo
8,078
425
87
5
0
348,747
3
L
Thanatos
11,450
603
120
6
0
374,073
3
W
Bacchus
10,965
577
35
2
0
370,257
3
L
Athena
7,968
419
16
1
0
326,632
4
W
Hachiman
10,388
547
116
6
0
319,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role