Player Matchup

Chronos
Chronos
Diamond II
ImStyle
Chronos
Diamond II
Level 124
God Stats
10W - 9L
1,741 SR
Queue Stats
140W - 141L
2,315 MMR
Solo
Danzaburou
Danzaburou
Diamond II
MechMetro
Danzaburou
Diamond II
Level 155
God Stats
3W - 4L
1,198 SR
Queue Stats
113W - 117L
2,387 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Miragе
Ao Kuang
Masters
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 249L
2,457 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
VarienShima
Kumbhakarna
Diamond III
Level 157
God Stats
3W - 2L
1,496 SR
Queue Stats
313W - 303L
2,281 MMR
Solo
Pele
Pele
Diamond II
Аrri
Pele
Diamond II
Level 102
God Stats
24W - 18L
1,689 SR
Queue Stats
185W - 154L
2,386 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,525 SR
2,365 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,580 SR
2,368 MMR
Anhur
Anhur
Diamond III
CooldD
Anhur
Diamond III
Level 147
God Stats
46W - 40L
1,696 SR
Queue Stats
352W - 309L
2,217 MMR
Solo
Tiamat
Tiamat
Diamond II
NgXeno
Tiamat
Diamond II
Level 49
God Stats
7W - 6L
1,861 SR
Queue Stats
131W - 142L
2,475 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
SirVesta
Sun Wukong
Diamond III
Level 160
God Stats
3W - 4L
1,462 SR
Queue Stats
198W - 182L
2,258 MMR
Solo
Yemoja
Yemoja
Masters
atmoe
Yemoja
Masters
Level 160
God Stats
10W - 17L
1,640 SR
Queue Stats
376W - 349L
2,643 MMR
Solo
Ravana
Ravana
Diamond III
swaqqx
Ravana
Diamond III
Level 156
God Stats
3W - 6L
1,242 SR
Queue Stats
364W - 352L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImStyle
Chronos
20
4 / 6 / 2
19,171
639
23,727
34,960
17,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
MechMetro
Danzaburou
20
4 / 7 / 10
17,114
570
17,808
27,269
14,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Miragе
Ao Kuang
20
8 / 6 / 7
16,809
560
18,894
26,179
12,813
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
VarienShima
Kumbhakarna
20
1 / 4 / 17
16,741
558
13,259
33,036
27,985
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Аrri
Pele
20
10 / 6 / 6
18,863
629
25,782
31,022
14,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaGuan YuScylla

VS

Bans
ApolloSetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CooldD
Anhur
20
11 / 6 / 8
16,093
536
29,026
24,429
10,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
NgXeno
Tiamat
20
4 / 8 / 7
14,205
474
17,003
20,314
11,490
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SirVesta
Sun Wukong
20
9 / 3 / 12
15,933
531
30,629
26,950
29,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
atmoe
Yemoja
18
0 / 5 / 17
13,030
434
10,343
26,765
31,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
swaqqx
Ravana
20
5 / 5 / 10
15,429
514
21,070
22,138
17,173
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
27
Kills
29
29
Deaths
27
42
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anhur
CooldD
Anhur
11
6
8
2.5
W
Chronos
ImStyle
Chronos
4
6
2
0.83
W
Danzaburou
MechMetro
Danzaburou
4
7
10
1.29
W
Ao Kuang
Miragе
Ao Kuang
8
6
7
1.92
L
Tiamat
NgXeno
Tiamat
4
8
7
0.94
L
Sun Wukong
SirVesta
Sun Wukong
9
3
12
5
W
Kumbhakarna
VarienShima
Kumbhakarna
1
4
17
2.38
L
Yemoja
atmoe
Yemoja
0
5
17
1.7
L
Ravana
swaqqx
Ravana
5
5
10
2
W
Pele
Аrri
Pele
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,470
Damage
108,071
152,466
Taken
120,596
87,734
Mitigated
99,510
44,975
Healing
34,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CooldD
Anhur
29,026
14,763
0
9,976
24,429
10,210
1,401
8,045
16,045
0
128,613
W
Chronos
ImStyle
Chronos
23,727
9,439
0
15,553
34,960
17,997
12,206
6,926
27,714
170,510
0
W
Danzaburou
MechMetro
Danzaburou
17,808
8,974
0
9,095
27,269
14,139
3,328
5,894
21,295
0
119,290
W
Ao Kuang
Miragе
Ao Kuang
18,894
3,709
0
7,271
26,179
12,813
1,636
5,063
21,036
140,901
0
L
Tiamat
NgXeno
Tiamat
17,003
1,039
498
3,567
20,314
11,490
350
9,872
10,113
108,229
0
L
Sun Wukong
SirVesta
Sun Wukong
30,629
4,684
0
6,007
26,950
29,599
91
13,191
13,610
306
117,596
W
Kumbhakarna
VarienShima
Kumbhakarna
13,259
1,008
0
7,250
33,036
27,985
597
6,900
25,896
38,143
0
L
Yemoja
atmoe
Yemoja
10,343
3,064
4,398
3,971
26,765
31,038
194
9,716
15,430
41,650
0
L
Ravana
swaqqx
Ravana
21,070
5,392
0
5,946
22,138
17,173
246
12,182
9,518
0
128,994
W
Pele
Аrri
Pele
25,782
5,178
0
5,806
31,022
14,800
812
5,326
25,696
0
171,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,698
Gold Earned
74,690
819
Minions Killed
804
0
Camps Cleared
0
2,970,139
Distance Traveled
2,823,258
39
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,093
536
204
7
0
497,959
9
W
Chronos
19,171
639
249
8
0
588,177
14
W
Danzaburou
17,114
570
178
6
0
518,397
5
W
Ao Kuang
16,809
560
155
5
0
616,596
5
L
Tiamat
14,205
474
178
6
0
572,634
9
L
Sun Wukong
15,933
531
176
6
0
626,892
7
W
Kumbhakarna
16,741
558
47
2
0
618,349
6
L
Yemoja
13,030
434
52
2
0
508,587
11
L
Ravana
15,429
514
194
6
0
617,186
9
W
Pele
18,863
629
190
6
0
628,620
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role