Player Matchup

Sol
Sol
DatFoxx
Sol
Level 46
God Stats
18W - 7L
1,829 SR
Queue Stats
64W - 53L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Devilwing49
Kukulkan
Level 145
God Stats
5W - 2L
1,496 SR
Queue Stats
416W - 358L
1,602 Elo+
Party 1
Merlin
Merlin
Eric_Bloodaxe1
Merlin
Level 121
God Stats
3W - 3L
1,614 SR
Queue Stats
891W - 830L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
a-Niforse-Anator
Erlang Shen
Level 148
God Stats
9W - 6L
1,838 SR
Queue Stats
599W - 524L
1,566 Elo+
Party 1
Fenrir
Fenrir
xCrazyComanderx
Fenrir
Level 79
God Stats
28W - 19L
1,592 SR
Queue Stats
587W - 501L
1,508 Elo+
Party 1
Team Averages
Level 108
1,674 SR
1,546 Elo+

VS

Team Averages
Level 61
1,532 SR
1,497 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InfinityRush123
Tsukuyomi
Level 41
God Stats
65W - 59L
1,660 SR
Queue Stats
513W - 479L
1,497 Elo+
Solo
Discordia
Discordia
Prestiques
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,505 Elo+
Party 2
Chernobog
Chernobog
saftpresse935
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,366 Elo+
Solo
Ymir
Ymir
xTheNiIs
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
6 / 1 / 8
9,821
578
12,225
8,959
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Devilwing49
Kukulkan
15
2 / 2 / 1
9,398
553
7,263
10,720
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 5
10,479
616
8,945
8,217
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
a-Niforse-Anator
Erlang Shen
15
7 / 2 / 6
10,145
597
11,067
13,774
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 6
9,447
556
5,858
9,932
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 0
8,106
477
7,395
12,653
10,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
InfinityRush123
Tsukuyomi
14
4 / 7 / 1
8,726
513
9,837
15,169
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Prestiques
Discordia
12
0 / 5 / 1
7,192
423
5,409
8,881
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
saftpresse935
Chernobog
12
1 / 6 / 2
7,332
431
4,290
9,157
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 5 / 1
6,594
388
2,563
12,648
6,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
26
Kills
7
8
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Sol
6
1
8
10
W
Kukulkan
Devilwing49
Kukulkan
2
2
1
1.25
W
7
1
5
9.5
L
Tsukuyomi
InfinityRush123
Tsukuyomi
4
7
1
0.64
L
Discordia
Prestiques
Discordia
0
5
1
0.1
W
Erlang Shen
a-Niforse-Anator
Erlang Shen
7
2
6
5
L
Chernobog
saftpresse935
Chernobog
1
6
2
0.33
W
4
2
6
3.5
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
29,494
51,602
Taken
58,508
24,760
Mitigated
28,078
17,359
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,395
880
246
1,138
12,653
10,523
0
6,996
5,590
2,298
44,844
W
Sol
12,225
4,379
0
4,229
8,959
3,633
2,588
1,235
7,630
58,013
4,013
W
Kukulkan
Devilwing49
Kukulkan
7,263
1,322
0
1,873
10,720
8,020
494
415
10,305
58,006
0
W
8,945
821
84
3,459
8,217
3,007
926
1,654
6,147
74,282
0
L
Tsukuyomi
InfinityRush123
Tsukuyomi
9,837
3,000
0
3,956
15,169
5,715
0
5,074
9,969
0
57,023
L
Discordia
Prestiques
Discordia
5,409
169
0
1,937
8,881
2,774
66
3,317
5,290
40,823
0
W
Erlang Shen
a-Niforse-Anator
Erlang Shen
11,067
6,938
0
4,294
13,774
6,174
843
1,661
11,857
0
45,988
L
Chernobog
saftpresse935
Chernobog
4,290
2,894
0
1,283
9,157
2,977
0
4,223
4,882
0
28,811
W
5,858
1,265
0
3,420
9,932
3,926
502
3,236
6,428
0
52,576
L
Ymir
2,563
686
588
1,176
12,648
6,089
476
7,700
4,818
22,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
37,950
484
Minions Killed
380
0
Camps Cleared
0
1,525,024
Distance Traveled
1,544,471
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,106
477
83
5
0
347,133
0
W
Sol
9,821
578
113
7
0
300,913
1
W
Kukulkan
9,398
553
101
6
0
229,149
5
W
Merlin
10,479
616
123
7
0
303,335
4
L
Tsukuyomi
8,726
513
110
6
0
353,954
4
L
Discordia
7,192
423
82
5
0
302,840
2
W
Erlang Shen
10,145
597
56
3
0
357,606
2
L
Chernobog
7,332
431
57
3
0
233,142
5
W
Fenrir
9,447
556
91
5
0
334,021
1
L
Ymir
6,594
388
48
3
0
307,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role