Player Matchup

Bacchus
Bacchus
Gladiator0099
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Spookfried
Cthulhu
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
5W - 7L
1,482 Elo+
Solo
Raijin
Raijin
TheToucherr
Raijin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 351L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Zyheb
Danzaburou
Level 4
God Stats
4W - 2L
1,802 SR
Queue Stats
4W - 5L
1,596 Elo+
Party 1
Set
Set
efuuoy
Set
Level 27
God Stats
2W - 2L
1,869 SR
Queue Stats
143W - 131L
1,452 Elo+
Solo
Team Averages
Level 25
1,678 SR
1,495 Elo+

VS

Team Averages
Level 23
1,487 SR
1,425 Elo+
Loki
Loki
JohanS99
Loki
Level 24
God Stats
10W - 13L
1,157 SR
Queue Stats
129W - 152L
1,346 Elo+
Solo
Ra
Ra
Khratous
Ra
Level 14
God Stats
6W - 5L
1,434 SR
Queue Stats
171W - 89L
1,389 Elo+
Solo
Izanami
Izanami
Monseuir
Izanami
Level 29
God Stats
31W - 20L
1,599 SR
Queue Stats
118W - 101L
1,538 Elo+
Solo
Merlin
Merlin
ROCKNOCKER2062
Merlin
Level 20
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 2L
1,330 Elo+
Solo
Fafnir
Fafnir
theocles4422
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 7 / 4
8,898
468
6,690
15,824
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Spookfried
Cthulhu
12
1 / 9 / 5
8,300
437
4,063
16,505
6,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
17
6 / 6 / 3
10,640
560
9,592
14,945
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zyheb
Danzaburou
12
0 / 7 / 4
7,643
402
2,105
9,577
3,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
efuuoy
Set
18
11 / 5 / 5
11,628
612
8,052
16,051
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 6 / 6
8,994
473
1,887
10,433
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
11 / 5 / 5
10,843
571
15,417
9,979
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Monseuir
Izanami
19
13 / 2 / 5
12,549
660
21,012
13,935
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 7
9,913
522
5,832
8,239
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
15
5 / 6 / 8
10,569
556
8,813
15,650
14,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
21
Kills
33
34
Deaths
22
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
7
4
0.71
W
Loki
2
6
6
0.83
W
11
5
5
2.7
W
Izanami
Monseuir
Izanami
13
2
5
7.75
W
2
3
7
1.83
L
Cthulhu
Spookfried
Cthulhu
1
9
5
0.39
L
Raijin
6
6
3
1.25
L
Danzaburou
Zyheb
Danzaburou
0
7
4
0.29
L
Set
efuuoy
Set
11
5
5
2.7
W
Fafnir
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
52,961
72,902
Taken
58,236
35,838
Mitigated
29,267
11,447
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,690
459
0
553
15,824
13,502
37
8,456
6,709
28,916
0
W
Loki
1,887
458
708
3,008
10,433
3,503
2,414
1,630
8,773
0
23,228
W
15,417
1,514
967
1,740
9,979
3,278
2,516
4,369
5,510
52,123
0
W
Izanami
Monseuir
Izanami
21,012
14,990
0
2,787
13,935
5,493
5,524
7,038
6,711
0
96,329
W
5,832
630
0
1,540
8,239
2,920
2,658
3,645
4,298
35,223
0
L
Cthulhu
Spookfried
Cthulhu
4,063
1,066
0
420
16,505
6,871
80
5,137
11,196
21,578
0
L
Raijin
9,592
1,102
0
4,284
14,945
5,920
602
5,071
9,714
75,097
0
L
Danzaburou
Zyheb
Danzaburou
2,105
1,192
0
1,700
9,577
3,101
502
2,167
7,080
0
23,939
L
Set
efuuoy
Set
8,052
4,070
0
4,490
16,051
6,444
366
7,684
8,141
0
65,301
W
Fafnir
8,813
2,640
0
3,944
15,650
14,073
1,025
2,957
12,599
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
52,868
400
Minions Killed
443
0
Camps Cleared
0
1,629,935
Distance Traveled
1,629,784
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,898
468
44
2
0
360,519
3
W
Loki
8,994
473
50
3
0
247,749
0
W
Ra
10,843
571
92
5
0
407,370
2
W
Izanami
12,549
660
146
8
0
357,966
5
W
Merlin
9,913
522
73
4
0
324,309
1
L
Cthulhu
8,300
437
48
3
0
250,016
0
L
Raijin
10,640
560
139
7
0
322,329
3
L
Danzaburou
7,643
402
46
2
0
335,451
2
L
Set
11,628
612
123
6
0
361,620
1
W
Fafnir
10,569
556
82
4
0
292,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role