Player Matchup

Ne Zha
Ne Zha
BigBruce3715
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 68L
1,510 Elo+
Solo
Arachne
Arachne
CalmestCave2222
Arachne
Level 26
God Stats
12W - 9L
1,628 SR
Queue Stats
82W - 66L
1,588 Elo+
Solo
Chernobog
Chernobog
DarkSeb-
Chernobog
Level 29
God Stats
9W - 5L
1,678 SR
Queue Stats
85W - 74L
1,495 Elo+
Party 1
Thoth
Thoth
Nmo0302
Thoth
Level 29
God Stats
12W - 17L
1,292 SR
Queue Stats
364W - 359L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
barbier-relatif
Cthulhu
Level 8
God Stats
2W - 1L
1,360 SR
Queue Stats
5W - 7L
1,404 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,498 Elo+

VS

Team Averages
Level 17
1,508 SR
1,511 Elo+
Susano
Susano
Campork02
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,772 Elo+
Solo
King Arthur
King Arthur
CanoO21
King Arthur
Level 26
God Stats
4W - 7L
1,440 SR
Queue Stats
40W - 48L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Mxsic
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,500 Elo+
Solo
Tiamat
Tiamat
RCLEGENDTRUE
Tiamat
Level 29
God Stats
5W - 4L
1,741 SR
Queue Stats
113W - 136L
1,502 Elo+
Solo
Izanami
Izanami
Teub2-schtroumpf
Izanami
Level 17
God Stats
53W - 58L
1,361 SR
Queue Stats
127W - 173L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
10 / 2 / 10
13,738
572
22,936
23,211
22,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
18 / 1 / 4
14,999
625
19,872
16,689
9,535
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
DarkSeb-
Chernobog
20
6 / 5 / 9
12,918
538
11,194
14,348
5,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Nmo0302
Thoth
19
7 / 7 / 12
12,845
535
15,188
14,795
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 0 / 0
6,521
272
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Campork02
Susano
16
4 / 7 / 2
10,781
449
12,368
17,686
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CanoO21
King Arthur
17
1 / 7 / 4
9,776
407
9,421
27,227
21,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Mxsic
Kukulkan
16
4 / 14 / 3
10,692
446
4,832
14,309
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
18
2 / 8 / 3
11,026
459
12,483
15,009
14,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 5 / 3
10,793
450
7,603
11,980
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
41
Kills
15
15
Deaths
41
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
2
10
7.5
W
18
1
4
20
L
Susano
Campork02
Susano
4
7
2
0.71
L
King Arthur
CanoO21
King Arthur
1
7
4
0.43
W
Chernobog
DarkSeb-
Chernobog
6
5
9
2.1
L
Kukulkan
Mxsic
Kukulkan
4
14
3
0.39
W
Thoth
Nmo0302
Thoth
7
7
12
1.86
L
Tiamat
2
8
3
0.44
L
4
5
3
1.1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,190
Damage
46,707
69,043
Taken
86,211
43,280
Mitigated
53,074
22,701
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
22,936
6,736
0
8,633
23,211
22,864
1,678
6,098
16,329
12,223
92,532
W
19,872
14,856
0
9,034
16,689
9,535
0
2,684
13,638
0
137,202
L
Susano
Campork02
Susano
12,368
2,322
0
3,404
17,686
5,898
0
2,934
14,590
0
70,794
L
King Arthur
CanoO21
King Arthur
9,421
1,286
0
5,553
27,227
21,817
0
5,844
21,263
173
53,460
W
Chernobog
DarkSeb-
Chernobog
11,194
6,486
0
2,780
14,348
5,682
2,014
1,934
12,161
0
85,001
L
Kukulkan
Mxsic
Kukulkan
4,832
236
0
0
14,309
5,140
135
3,517
10,583
26,608
0
W
Thoth
Nmo0302
Thoth
15,188
670
172
2,082
14,795
5,199
690
5,425
8,802
72,755
0
L
Tiamat
12,483
2,131
0
2,682
15,009
14,241
892
5,791
8,871
64,429
0
L
7,603
3,864
0
1,000
11,980
5,978
1,182
203
11,777
0
67,428
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,021
Gold Earned
53,068
679
Minions Killed
523
0
Camps Cleared
0
1,852,308
Distance Traveled
1,978,791
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,738
572
172
7
0
435,916
0
W
Arachne
14,999
625
185
8
0
583,841
0
L
Susano
10,781
449
116
5
0
413,581
3
L
King Arthur
9,776
407
90
4
0
429,643
3
W
Chernobog
12,918
538
162
7
0
416,808
4
L
Kukulkan
10,692
446
51
2
0
368,017
3
W
Thoth
12,845
535
160
7
0
415,743
0
L
Tiamat
11,026
459
131
5
0
369,857
6
L
Izanami
10,793
450
135
6
0
397,693
0
W
Cthulhu
6,521
272
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role