Player Matchup

Cerberus
Cerberus
C3nt1
Cerberus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Lebanese420
Bellona
Level 16
God Stats
18W - 38L
1,313 SR
Queue Stats
30W - 63L
1,184 Elo+
Solo
Merlin
Merlin
Rhoóx
Merlin
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Chronos
Chronos
Sebs0609
Chronos
Level 21
God Stats
2W - 0L
1,786 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo
Awilix
Awilix
dbalenci
Awilix
Level 22
God Stats
8W - 12L
1,439 SR
Queue Stats
186W - 265L
1,422 Elo+
Solo
Team Averages
Level 13
1,508 SR
1,420 Elo+

VS

Team Averages
Level 12
1,430 SR
1,480 Elo+
Guan Yu
Guan Yu
CaptaìnCold
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 102L
1,611 Elo+
Solo
Artemis
Artemis
Char10tte
Artemis
Level 12
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,316 Elo+
Solo
Ullr
Ullr
Origαmi
Ullr
Level 5
God Stats
0W - 2L
1,329 SR
Queue Stats
28W - 14L
1,462 Elo+
Solo
Thanatos
Thanatos
Spoodits
Thanatos
Level 29
God Stats
29W - 21L
1,558 SR
Queue Stats
151W - 146L
1,509 Elo+
Solo
Vamana
Vamana
élDani
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C3nt1
Cerberus
5
1 / 1 / 1
3,417
683
841
2,092
678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Lebanese420
Bellona
5
1 / 1 / 0
3,523
705
892
2,695
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Rhoóx
Merlin
5
1 / 0 / 0
3,136
627
529
1,066
168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Sebs0609
Chronos
5
1 / 0 / 1
3,269
654
955
1,126
207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
dbalenci
Awilix
5
0 / 0 / 2
3,198
640
581
2,410
467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaptaìnCold
Guan Yu
5
0 / 1 / 1
3,092
618
924
3,104
1,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Char10tte
Artemis
1
0 / 1 / 0
2,463
493
220
537
75
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
5
2 / 1 / 0
3,392
678
1,883
2,067
504
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Spoodits
Thanatos
6
0 / 0 / 0
3,584
717
175
2,676
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vamana
élDani
Vamana
2
0 / 1 / 0
2,581
516
141
714
228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C3nt1
Cerberus
1
1
1
1.5
L
Guan Yu
CaptaìnCold
Guan Yu
0
1
1
0.5
L
Artemis
Char10tte
Artemis
0
1
0
0
W
Bellona
Lebanese420
Bellona
1
1
0
1
L
Ullr
2
1
0
2
W
Merlin
Rhoóx
Merlin
1
0
0
1
W
Chronos
Sebs0609
Chronos
1
0
1
1.5
L
Thanatos
Spoodits
Thanatos
0
0
0
0
W
Awilix
dbalenci
Awilix
0
0
2
1
L
Vamana
élDani
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,798
Damage
3,343
9,389
Taken
9,098
3,035
Mitigated
3,453
3,204
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C3nt1
Cerberus
841
160
0
566
2,092
678
0
0
2,092
5,307
0
L
Guan Yu
CaptaìnCold
Guan Yu
924
94
101
1,275
3,104
1,996
0
1,148
1,893
0
7,585
L
Artemis
Char10tte
Artemis
220
163
0
0
537
75
0
0
537
0
271
W
Bellona
Lebanese420
Bellona
892
381
0
905
2,695
1,515
113
0
2,695
0
9,488
L
Ullr
1,883
603
0
173
2,067
504
0
835
1,232
0
9,492
W
Merlin
Rhoóx
Merlin
529
156
0
0
1,066
168
0
0
1,066
6,167
0
W
Chronos
Sebs0609
Chronos
955
303
0
622
1,126
207
0
0
1,126
10,027
0
L
Thanatos
Spoodits
Thanatos
175
78
0
3,144
2,676
650
0
0
2,676
0
14,801
W
Awilix
dbalenci
Awilix
581
274
0
1,111
2,410
467
0
0
2,410
0
8,625
L
Vamana
élDani
Vamana
141
0
0
0
714
228
0
239
435
0
1,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,543
Gold Earned
15,112
99
Minions Killed
81
0
Camps Cleared
0
451,390
Distance Traveled
309,030
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,417
683
18
4
0
98,917
1
L
Guan Yu
3,092
618
14
3
0
82,198
0
L
Artemis
2,463
493
0
0
0
17,371
0
W
Bellona
3,523
705
24
5
0
71,670
0
L
Ullr
3,392
678
17
3
0
86,786
0
W
Merlin
3,136
627
11
2
0
86,623
0
W
Chronos
3,269
654
22
4
0
94,612
0
L
Thanatos
3,584
717
48
10
0
87,005
0
W
Awilix
3,198
640
24
5
0
99,568
1
L
Vamana
2,581
516
2
0
0
35,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role