Player Matchup

Ra
Ra
Inda22
Ra
Level 3
God Stats
8W - 16L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
LadyGrinch
Sun Wukong
Level 28
God Stats
35W - 36L
1,453 SR
Queue Stats
134W - 187L
1,324 Elo+
Party 3
Kukulkan
Kukulkan
XurX8
Kukulkan
Level 29
God Stats
22W - 16L
1,533 SR
Queue Stats
216W - 234L
1,412 Elo+
Party 3
Izanami
Izanami
mihaniiik
Izanami
Level 11
God Stats
1W - 8L
1,502 SR
Queue Stats
88W - 98L
1,328 Elo+
Solo
Ymir
Ymir
motxo89
Ymir
Level 42
God Stats
2W - 5L
1,187 SR
Queue Stats
304W - 328L
1,336 Elo+
Party 3
Team Averages
Level 23
1,435 SR
1,380 Elo+

VS

Team Averages
Level 28
1,420 SR
1,279 Elo+
Tiamat
Tiamat
AngelsSaint
Tiamat
Level 75
God Stats
6W - 8L
1,294 SR
Queue Stats
140W - 141L
1,143 Elo+
Party 2
Cthulhu
Cthulhu
ItxZackyD
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 130L
1,075 Elo+
Party 2
Skadi
Skadi
Litzza
Skadi
Level 26
God Stats
37W - 48L
1,339 SR
Queue Stats
162W - 224L
1,341 Elo+
Party 1
Merlin
Merlin
Masmiera
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ScottParker123
Fenrir
Level 26
God Stats
59W - 56L
1,465 SR
Queue Stats
179W - 258L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
1 / 16 / 16
12,386
953
11,879
20,566
7,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
LadyGrinch
Sun Wukong
20
12 / 7 / 11
15,554
1,196
27,571
30,793
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
XurX8
Kukulkan
19
5 / 6 / 11
13,050
1,004
16,953
14,532
5,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
mihaniiik
Izanami
18
5 / 13 / 12
12,685
976
14,259
20,993
7,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
motxo89
Ymir
20
4 / 5 / 18
13,493
1,038
9,839
22,394
25,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
18 / 2 / 19
16,310
1,255
29,307
9,173
7,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ItxZackyD
Cthulhu
20
2 / 7 / 27
12,686
976
10,705
25,187
27,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Litzza
Skadi
20
8 / 6 / 28
14,360
1,105
22,197
18,314
9,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Masmiera
Merlin
20
5 / 6 / 17
13,385
1,030
12,718
13,719
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 6 / 19
14,977
1,152
26,098
21,707
11,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
157
27
Kills
47
47
Deaths
27
68
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Tiamat
18
2
19
13.75
L
Ra
1
16
16
0.56
W
Cthulhu
ItxZackyD
Cthulhu
2
7
27
2.21
L
Sun Wukong
LadyGrinch
Sun Wukong
12
7
11
2.5
W
Skadi
Litzza
Skadi
8
6
28
3.67
W
Merlin
Masmiera
Merlin
5
6
17
2.25
W
14
6
19
3.92
L
Kukulkan
XurX8
Kukulkan
5
6
11
1.75
L
Izanami
mihaniiik
Izanami
5
13
12
0.85
L
Ymir
motxo89
Ymir
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,501
Damage
101,025
109,278
Taken
88,100
65,441
Mitigated
60,333
4,493
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
29,307
1,048
0
2,215
9,173
7,739
0
4,364
4,704
58,077
0
L
Ra
11,879
3,211
270
53
20,566
7,545
0
10,480
10,086
38,992
0
W
Cthulhu
ItxZackyD
Cthulhu
10,705
128
813
152
25,187
27,099
0
12,668
12,364
21,176
0
L
Sun Wukong
LadyGrinch
Sun Wukong
27,571
6,946
0
2,872
30,793
20,082
0
14,454
16,339
0
46,479
W
Skadi
Litzza
Skadi
22,197
10,425
0
456
18,314
9,179
0
7,668
10,446
0
41,369
W
Merlin
Masmiera
Merlin
12,718
1,571
0
0
13,719
4,945
0
3,403
9,747
40,444
0
W
26,098
5,387
0
1,038
21,707
11,371
0
10,568
10,889
0
40,116
L
Kukulkan
XurX8
Kukulkan
16,953
2,437
0
1,046
14,532
5,354
0
7,027
7,505
41,362
0
L
Izanami
mihaniiik
Izanami
14,259
12,457
0
252
20,993
7,034
0
12,571
8,422
0
31,813
L
Ymir
motxo89
Ymir
9,839
3,030
0
0
22,394
25,426
0
8,198
14,196
28,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,168
Gold Earned
71,718
208
Minions Killed
238
5
Camps Cleared
5
1,129,877
Distance Traveled
1,162,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,310
1,255
82
6
1
247,826
0
L
Ra
12,386
953
72
6
1
184,357
0
W
Cthulhu
12,686
976
25
2
1
248,821
0
L
Sun Wukong
15,554
1,196
31
2
0
285,917
1
W
Skadi
14,360
1,105
37
3
0
228,835
0
W
Merlin
13,385
1,030
66
5
2
182,119
0
W
Fenrir
14,977
1,152
28
2
1
255,362
0
L
Kukulkan
13,050
1,004
43
3
2
239,109
0
L
Izanami
12,685
976
31
2
1
196,570
0
L
Ymir
13,493
1,038
31
2
1
223,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role