Player Matchup

Baron Samedi
Baron Samedi
Arrab
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Kingonomics
Ares
Level 130
God Stats
2W - 2L
1,578 SR
Queue Stats
29W - 38L
1,422 Elo+
Party 3
Janus
Janus
Mod7ckingGod
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
TC83 G4NJ4G4M3R
Eset
Level 143
God Stats
8W - 4L
1,279 SR
Queue Stats
370W - 381L
1,505 Elo+
Solo
Nu Wa
Nu Wa
v iStephennn x
Nu Wa
Level 85
God Stats
2W - 0L
1,704 SR
Queue Stats
44W - 54L
1,469 Elo+
Party 3
Team Averages
Level 116
1,512 SR
1,479 Elo+

VS

Team Averages
Level 116
1,468 SR
1,476 Elo+
Da Ji
Da Ji
Corpshan
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KARDYAAAA
Xing Tian
Level 58
God Stats
2W - 3L
1,715 SR
Queue Stats
384W - 359L
1,352 Elo+
Party 2
Neith
Neith
MRDA Elminster
Neith
Level 123
God Stats
1W - 2L
1,480 SR
Queue Stats
175W - 184L
1,487 Elo+
Solo
Persephone
Persephone
dorian21
Persephone
Level 142
God Stats
6W - 5L
1,143 SR
Queue Stats
311W - 309L
1,510 Elo+
Solo
Yemoja
Yemoja
garbagepanda
Yemoja
Level 146
God Stats
12W - 11L
1,504 SR
Queue Stats
570W - 520L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arrab
Baron Samedi
18
13 / 3 / 10
12,305
820
19,780
16,844
16,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 3 / 20
11,081
739
9,189
20,291
27,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 18
11,938
796
17,024
10,401
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 0 / 20
11,906
794
11,969
11,614
6,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 1 / 19
11,865
791
17,942
9,659
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Corpshan
Da Ji
16
2 / 8 / 4
10,106
674
9,037
16,420
10,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
KARDYAAAA
Xing Tian
17
3 / 6 / 2
11,382
759
8,021
23,424
27,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 5
10,089
673
9,309
16,534
8,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
dorian21
Persephone
16
1 / 4 / 5
9,369
625
15,384
12,803
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
2 / 4 / 8
10,080
672
10,300
15,020
19,359
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
29
Kills
10
10
Deaths
29
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arrab
Baron Samedi
13
3
10
6
L
Da Ji
Corpshan
Da Ji
2
8
4
0.5
L
Xing Tian
KARDYAAAA
Xing Tian
3
6
2
0.67
W
4
3
20
4.67
L
2
7
5
0.64
W
5
3
18
4.67
W
4
0
20
14
L
Persephone
dorian21
Persephone
1
4
5
0.88
L
Yemoja
2
4
8
1.5
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,904
Damage
52,051
68,809
Taken
84,201
61,439
Mitigated
70,606
24,926
Healing
31,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arrab
Baron Samedi
19,780
1,779
7,322
5,976
16,844
16,530
432
8,402
8,442
33,856
0
L
Da Ji
Corpshan
Da Ji
9,037
1,178
1,659
494
16,420
10,109
0
14,193
2,227
0
22,084
L
Xing Tian
KARDYAAAA
Xing Tian
8,021
703
1,653
1,818
23,424
27,403
0
20,204
3,220
24,492
0
W
9,189
472
610
1,064
20,291
27,474
1,501
6,562
13,729
11,374
0
L
9,309
3,726
1,658
3,652
16,534
8,277
0
15,795
739
0
47,116
W
17,024
386
2,190
1,706
10,401
5,399
132
5,786
4,615
42,147
0
W
11,969
294
1,460
2,165
11,614
6,837
1,469
7,292
4,322
31,704
0
L
Persephone
dorian21
Persephone
15,384
419
44
2,115
12,803
5,458
0
12,360
439
46,606
0
L
Yemoja
10,300
1,056
13,804
4,659
15,020
19,359
0
13,348
1,672
27,680
0
W
17,942
5,865
1,452
981
9,659
5,199
3,034
5,663
3,996
41,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,095
Gold Earned
51,026
165
Minions Killed
219
0
Camps Cleared
0
1,367,051
Distance Traveled
1,213,135
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,305
820
25
2
0
242,848
0
L
Da Ji
10,106
674
25
2
0
216,131
2
L
Xing Tian
11,382
759
33
2
0
226,747
0
W
Ares
11,081
739
4
0
0
271,443
5
L
Neith
10,089
673
77
5
0
243,469
2
W
Janus
11,938
796
55
4
0
309,794
3
W
Eset
11,906
794
42
3
0
279,420
4
L
Persephone
9,369
625
50
3
0
286,245
0
L
Yemoja
10,080
672
34
2
0
240,543
1
W
Nu Wa
11,865
791
39
3
0
263,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role