Player Matchup

Set
Set
AVALANCHE325
Set
Level 6
God Stats
10W - 14L
1,401 SR
Queue Stats
261W - 305L
1,586 Elo+
Party 1
Tiamat
Tiamat
Big McDaddio
Tiamat
Level 12
God Stats
12W - 16L
1,779 SR
Queue Stats
196W - 203L
1,384 Elo+
Party 1
Artemis
Artemis
LunaKnight44
Artemis
Level 18
God Stats
27W - 31L
1,567 SR
Queue Stats
111W - 104L
1,493 Elo+
Solo
Yemoja
Yemoja
PlsStopSweatin
Yemoja
Level 21
God Stats
1W - 3L
1,724 SR
Queue Stats
140W - 136L
1,534 Elo+
Solo
Thanatos
Thanatos
lil-gingy6667
Thanatos
Level 24
God Stats
37W - 32L
1,530 SR
Queue Stats
58W - 48L
1,513 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,502 Elo+

VS

Team Averages
Level 24
1,680 SR
1,509 Elo+
Ymir
Ymir
Bln_Legend
Ymir
Level 25
God Stats
13W - 14L
1,866 SR
Queue Stats
60W - 66L
1,497 Elo+
Party 2
Apollo
Apollo
KingOfSoulfunk
Apollo
Level 16
God Stats
3W - 1L
1,792 SR
Queue Stats
4W - 2L
1,642 Elo+
Solo
Danzaburou
Danzaburou
LBL_Uniique
Danzaburou
Level 28
God Stats
18W - 16L
1,527 SR
Queue Stats
88W - 100L
1,388 Elo+
Party 2
Osiris
Osiris
STRIKE-Tobii
Osiris
Level 23
God Stats
28W - 16L
1,585 SR
Queue Stats
54W - 56L
1,431 Elo+
Party 2
Izanami
Izanami
arthmen
Izanami
Level 29
God Stats
13W - 11L
1,630 SR
Queue Stats
13W - 11L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,572
536
8,625
11,358
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
2 / 1 / 0
7,166
448
5,768
4,005
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
LunaKnight44
Artemis
11
0 / 5 / 0
6,929
433
4,817
9,743
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
6,925
433
6,402
10,356
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
lil-gingy6667
Thanatos
12
4 / 1 / 1
7,881
493
4,770
10,383
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,602
475
2,924
7,492
5,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 3 / 1
8,764
548
8,300
12,924
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
LBL_Uniique
Danzaburou
13
2 / 1 / 2
8,095
506
6,256
8,655
2,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
13
3 / 5 / 2
8,245
515
5,593
8,976
6,009
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
arthmen
Izanami
13
2 / 2 / 1
7,938
496
6,283
10,489
3,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
14
16
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Tiamat
2
1
0
2
W
1
0
5
3.5
W
6
3
1
2.17
W
Danzaburou
LBL_Uniique
Danzaburou
2
1
2
3
L
Artemis
LunaKnight44
Artemis
0
5
0
0
L
1
4
4
0.75
W
Osiris
3
5
2
0.8
W
Izanami
arthmen
Izanami
2
2
1
1.25
L
Thanatos
lil-gingy6667
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
29,356
45,845
Taken
48,536
24,402
Mitigated
22,989
15,659
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,625
3,299
0
2,069
11,358
9,195
649
426
10,932
0
39,067
L
Tiamat
5,768
948
0
1,639
4,005
4,893
250
0
4,005
36,408
0
W
2,924
578
0
695
7,492
5,903
329
1,872
5,570
22,340
0
W
8,300
4,940
0
4,243
12,924
4,760
4,109
1,275
11,599
0
62,156
W
Danzaburou
LBL_Uniique
Danzaburou
6,256
2,907
0
3,965
8,655
2,979
0
4,398
3,832
0
37,969
L
Artemis
LunaKnight44
Artemis
4,817
2,182
0
2,519
9,743
3,080
826
672
9,071
0
34,014
L
6,402
1,033
447
2,025
10,356
3,754
309
1,552
8,804
27,346
0
W
Osiris
5,593
2,996
0
240
8,976
6,009
901
691
7,947
0
32,562
W
Izanami
arthmen
Izanami
6,283
4,001
0
4,448
10,489
3,338
121
3,309
6,955
0
49,189
L
Thanatos
lil-gingy6667
Thanatos
4,770
828
0
6,960
10,383
3,480
0
274
10,109
0
37,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
40,644
299
Minions Killed
377
0
Camps Cleared
0
1,477,487
Distance Traveled
1,386,869
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,572
536
65
4
0
302,892
0
L
Tiamat
7,166
448
54
3
0
295,701
3
W
Ymir
7,602
475
36
2
0
282,558
4
W
Apollo
8,764
548
95
6
0
282,969
2
W
Danzaburou
8,095
506
75
5
0
271,383
1
L
Artemis
6,929
433
64
4
0
210,099
1
L
Yemoja
6,925
433
51
3
0
299,920
8
W
Osiris
8,245
515
66
4
0
266,391
0
W
Izanami
7,938
496
105
7
0
283,568
0
L
Thanatos
7,881
493
65
4
0
368,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role