Player Matchup

Xing Tian
Xing Tian
Bønden
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Feticist
Zhong Kui
Level 25
God Stats
26W - 10L
1,826 SR
Queue Stats
67W - 45L
1,680 Elo+
Solo
Nemesis
Nemesis
Murtsiq
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Artemis
Artemis
tumppudakiller
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
visaria
Nu Wa
Level 16
God Stats
9W - 3L
1,696 SR
Queue Stats
11W - 4L
1,624 Elo+
Solo
Team Averages
Level 14
1,604 SR
1,616 Elo+

VS

Team Averages
Level 11
1,505 SR
1,542 Elo+
Bellona
Bellona
EvilAnger111
Bellona
Level 29
God Stats
100W - 99L
1,550 SR
Queue Stats
388W - 385L
1,574 Elo+
Solo
Anhur
Anhur
Jahks
Anhur
Level 6
God Stats
1W - 2L
1,264 SR
Queue Stats
4W - 3L
1,316 Elo+
Party 1
Neith
Neith
Miliades
Neith
Level 4
God Stats
4W - 9L
1,710 SR
Queue Stats
68W - 75L
1,767 Elo+
Solo
Sobek
Sobek
Slackky
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,448 Elo+
Party 1
Artemis
Artemis
ZeChild
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bønden
Xing Tian
13
7 / 3 / 22
10,702
563
8,851
15,384
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Feticist
Zhong Kui
18
17 / 2 / 3
12,661
666
16,744
14,099
9,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Murtsiq
Nemesis
16
2 / 2 / 8
10,396
547
4,253
12,322
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 9
10,246
539
10,656
8,375
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
visaria
Nu Wa
18
8 / 3 / 9
11,875
625
17,726
11,373
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EvilAnger111
Bellona
14
9 / 7 / 2
9,849
518
16,439
20,454
10,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Jahks
Anhur
11
1 / 9 / 4
7,419
390
6,981
12,565
3,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Miliades
Neith
11
0 / 7 / 2
7,047
371
3,062
9,175
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Slackky
Sobek
10
2 / 10 / 2
6,975
367
3,608
20,113
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
ZeChild
Artemis
11
1 / 7 / 1
7,234
381
5,385
12,937
4,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
40
Kills
13
13
Deaths
40
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bønden
Xing Tian
7
3
22
6
L
Bellona
EvilAnger111
Bellona
9
7
2
1.43
W
Zhong Kui
Feticist
Zhong Kui
17
2
3
9.25
L
Anhur
Jahks
Anhur
1
9
4
0.33
L
Neith
Miliades
Neith
0
7
2
0.14
W
Nemesis
Murtsiq
Nemesis
2
2
8
3
L
Sobek
Slackky
Sobek
2
10
2
0.3
L
Artemis
ZeChild
Artemis
1
7
1
0.21
W
6
3
9
3.5
W
Nu Wa
visaria
Nu Wa
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,230
Damage
35,475
61,553
Taken
75,244
37,338
Mitigated
36,186
21,882
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bønden
Xing Tian
8,851
1,999
0
1,648
15,384
15,296
273
1,880
13,504
16,539
0
L
Bellona
EvilAnger111
Bellona
16,439
9,497
0
988
20,454
10,382
0
10,449
9,653
0
68,542
W
Zhong Kui
Feticist
Zhong Kui
16,744
4,311
0
11,467
14,099
9,528
5,202
119
13,980
79,932
0
L
Anhur
Jahks
Anhur
6,981
4,690
0
2,033
12,565
3,778
0
7,244
5,241
0
34,128
L
Neith
Miliades
Neith
3,062
1,217
0
707
9,175
3,316
0
6,189
2,886
0
26,252
W
Nemesis
Murtsiq
Nemesis
4,253
1,434
0
5,849
12,322
4,526
641
216
12,106
0
66,805
L
Sobek
Slackky
Sobek
3,608
921
0
2,842
20,113
14,343
0
8,164
11,727
12,407
0
L
Artemis
ZeChild
Artemis
5,385
2,453
0
2,348
12,937
4,367
79
10,175
2,416
0
31,973
W
10,656
4,999
0
266
8,375
3,780
3,060
1,076
7,299
0
47,989
W
Nu Wa
visaria
Nu Wa
17,726
3,754
0
2,652
11,373
4,208
3,432
317
11,056
77,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
38,524
459
Minions Killed
283
0
Camps Cleared
0
1,747,449
Distance Traveled
1,435,489
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,702
563
8
0
0
343,768
2
L
Bellona
9,849
518
106
6
0
309,976
2
W
Zhong Kui
12,661
666
136
7
0
322,234
2
L
Anhur
7,419
390
62
3
0
272,084
0
L
Neith
7,047
371
58
3
0
317,583
1
W
Nemesis
10,396
547
108
6
0
402,843
0
L
Sobek
6,975
367
13
1
0
285,230
0
L
Artemis
7,234
381
44
2
0
250,616
1
W
Artemis
10,246
539
79
4
0
340,637
4
W
Nu Wa
11,875
625
128
7
0
337,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role