Player Matchup

Jing Wei
Jing Wei
AstaWolf
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,360 Elo+
Party 1
Ares
Ares
Coltet
Ares
Level 5
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
DrAculatoyou
Thanatos
Level 18
God Stats
3W - 2L
1,677 SR
Queue Stats
16W - 17L
1,360 Elo+
Party 1
King Arthur
King Arthur
MaximumAxsom
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Xx_Roasty_xX
Anubis
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 16L
1,446 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,433 Elo+

VS

Team Averages
Level 14
1,453 SR
1,342 Elo+
Neith
Neith
Alexinthedark
Neith
Level 22
God Stats
5W - 5L
1,481 SR
Queue Stats
46W - 47L
1,438 Elo+
Solo
Ymir
Ymir
Fenny11
Ymir
Level 17
God Stats
1W - 2L
1,282 SR
Queue Stats
18W - 19L
1,480 Elo+
Solo
Bellona
Bellona
Mythical12
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo
Kukulkan
Kukulkan
RaiIchiRye
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,385 Elo+
Solo
Set
Set
damnedollirrac
Set
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstaWolf
Jing Wei
15
3 / 4 / 3
9,263
441
8,916
13,252
4,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Coltet
Ares
7
0 / 5 / 0
6,458
308
460
9,020
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DrAculatoyou
Thanatos
13
3 / 6 / 1
8,831
421
5,034
17,106
6,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
MaximumAxsom
King Arthur
12
2 / 7 / 1
7,892
376
4,905
20,878
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
11
0 / 11 / 1
7,073
337
6,788
14,624
7,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,315
491
7,218
9,361
3,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Fenny11
Ymir
15
6 / 1 / 11
10,667
508
9,607
11,046
11,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Mythical12
Bellona
18
13 / 2 / 8
11,503
548
20,229
13,982
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
RaiIchiRye
Kukulkan
18
9 / 2 / 5
11,770
560
13,219
7,803
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 3
8,777
418
3,493
13,086
5,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
33
33
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Jing Wei
AstaWolf
Jing Wei
3
4
3
1.13
L
Ares
Coltet
Ares
0
5
0
0
L
Thanatos
DrAculatoyou
Thanatos
3
6
1
0.58
W
Ymir
Fenny11
Ymir
6
1
11
11.5
L
King Arthur
MaximumAxsom
King Arthur
2
7
1
0.36
W
Bellona
Mythical12
Bellona
13
2
8
8.5
W
Kukulkan
RaiIchiRye
Kukulkan
9
2
5
5.75
L
Anubis
0
11
1
0.05
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
53,766
74,880
Taken
55,278
38,337
Mitigated
35,294
18,079
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,218
3,264
0
2,695
9,361
3,562
1,568
190
9,171
0
58,931
L
Jing Wei
AstaWolf
Jing Wei
8,916
5,759
0
0
13,252
4,838
797
6,266
6,698
0
43,504
L
Ares
Coltet
Ares
460
210
0
216
9,020
5,053
0
2,602
6,262
11,865
0
L
Thanatos
DrAculatoyou
Thanatos
5,034
2,412
0
10,080
17,106
6,183
673
5,725
11,237
0
46,391
W
Ymir
Fenny11
Ymir
9,607
3,812
0
1,785
11,046
11,223
1,286
2,525
8,412
33,536
0
L
King Arthur
MaximumAxsom
King Arthur
4,905
1,668
0
4,520
20,878
15,113
366
4,154
16,689
0
20,841
W
Bellona
Mythical12
Bellona
20,229
6,431
0
1,264
13,982
11,369
884
3,463
10,288
51
68,391
W
Kukulkan
RaiIchiRye
Kukulkan
13,219
2,172
0
1,250
7,803
3,636
325
723
7,055
80,987
0
L
Anubis
6,788
730
0
3,263
14,624
7,150
27
3,425
11,117
25,900
0
W
3,493
2,069
0
2,467
13,086
5,504
351
347
12,689
0
53,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
53,032
255
Minions Killed
475
0
Camps Cleared
0
1,662,612
Distance Traveled
1,842,812
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,315
491
91
4
0
375,207
1
L
Jing Wei
9,263
441
89
4
0
455,990
0
L
Ares
6,458
308
18
1
0
338,130
0
L
Thanatos
8,831
421
72
3
0
343,684
0
W
Ymir
10,667
508
49
2
0
370,057
18
L
King Arthur
7,892
376
33
2
0
265,967
4
W
Bellona
11,503
548
107
5
0
408,643
2
W
Kukulkan
11,770
560
165
8
0
325,719
3
L
Anubis
7,073
337
43
2
0
258,841
1
W
Set
8,777
418
63
3
0
363,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role