Player Matchup

Sobek
Sobek
NuckEnFutts
Sobek
Level 49
God Stats
4W - 2L
1,787 SR
Queue Stats
36W - 54L
1,388 Elo+
Solo
Jing Wei
Jing Wei
SickNips
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
aallvvaarroo100
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 49L
1,429 Elo+
Solo
Team Averages
Level 51
1,596 SR
1,397 Elo+

VS

Team Averages
Level 106
1,355 SR
1,381 Elo+
Neith
Neith
DiablotinMiroir
Neith
Level 40
God Stats
6W - 7L
1,394 SR
Queue Stats
79W - 126L
1,286 Elo+
Solo
Scylla
Scylla
KAPAMEJIbKA_Buka
Scylla
Level 156
God Stats
9W - 15L
1,384 SR
Queue Stats
237W - 308L
1,383 Elo+
Solo
Guan Yu
Guan Yu
xSpliit_SeCoNd_X
Guan Yu
Level 122
God Stats
58W - 56L
1,286 SR
Queue Stats
175W - 192L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,605
734
3,180
8,350
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
SickNips
Jing Wei
9
0 / 5 / 2
5,831
648
4,878
8,424
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
aallvvaarroo100
Baron Samedi
5
0 / 1 / 0
5,273
586
1,229
1,220
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
7,692
855
3,209
5,013
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 5
6,855
762
6,782
4,498
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 6
7,231
803
5,484
8,298
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
2
2
5
2.25
L
2
3
0
0.67
L
Jing Wei
SickNips
Jing Wei
0
5
2
0.2
L
Baron Samedi
aallvvaarroo100
Baron Samedi
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,287
Damage
15,475
17,994
Taken
17,809
7,143
Mitigated
9,211
5,375
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,209
1,845
350
2,050
5,013
2,039
817
858
4,155
0
21,655
W
6,782
563
477
727
4,498
1,405
640
1,191
3,307
27,063
0
L
3,180
229
123
2,675
8,350
4,361
0
2,087
5,783
14,557
0
L
Jing Wei
SickNips
Jing Wei
4,878
3,195
0
2,215
8,424
2,378
120
3,506
4,588
0
14,898
L
Baron Samedi
aallvvaarroo100
Baron Samedi
1,229
0
215
147
1,220
404
0
737
441
6,689
0
W
5,484
1,002
942
4,156
8,298
5,767
742
2,462
5,836
0
10,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
21,778
55
Minions Killed
103
0
Camps Cleared
0
373,784
Distance Traveled
515,147
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,692
855
36
4
0
160,322
1
W
Scylla
6,855
762
56
6
0
146,897
3
L
Sobek
6,605
734
25
3
0
173,968
2
L
Jing Wei
5,831
648
16
2
0
140,697
2
L
Baron Samedi
5,273
586
14
2
0
59,119
1
W
Guan Yu
7,231
803
11
1
0
207,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role