Player Matchup

Cthulhu
Cthulhu
IamAdCl
Cthulhu
Level 16
God Stats
5W - 7L
1,362 SR
Queue Stats
10W - 11L
1,413 Elo+
Party 1
Tiamat
Tiamat
KAloking
Tiamat
Level 31
God Stats
15W - 10L
1,619 SR
Queue Stats
396W - 418L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
MajiicDraw
Sun Wukong
Level 68
God Stats
4W - 5L
1,484 SR
Queue Stats
10W - 13L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaksQQQ
Tsukuyomi
Level 108
God Stats
4W - 4L
1,361 SR
Queue Stats
138W - 117L
1,492 Elo+
Party 4
Jing Wei
Jing Wei
Rav_e_n
Jing Wei
Level 29
God Stats
5W - 8L
1,362 SR
Queue Stats
134W - 139L
1,457 Elo+
Party 4
Team Averages
Level 50
1,438 SR
1,444 Elo+

VS

Team Averages
Level 57
1,443 SR
1,502 Elo+
Ares
Ares
CB__12
Ares
Level 41
God Stats
3W - 3L
1,534 SR
Queue Stats
68W - 58L
1,525 Elo+
Party 3
Thoth
Thoth
FlAmZzXBL
Thoth
Level 140
God Stats
0W - 2L
1,339 SR
Queue Stats
9W - 13L
1,532 Elo+
Party 2
Susano
Susano
Frederickson2901
Susano
Level 36
God Stats
1W - 3L
1,365 SR
Queue Stats
63W - 53L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
cddssx
Aphrodite
Level 41
God Stats
4W - 6L
1,380 SR
Queue Stats
348W - 377L
1,352 Elo+
Solo
Hachiman
Hachiman
x5FaxiTY
Hachiman
Level 28
God Stats
8W - 8L
1,598 SR
Queue Stats
10W - 9L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamAdCl
Cthulhu
16
1 / 5 / 4
11,349
437
12,291
20,485
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
KAloking
Tiamat
20
3 / 2 / 4
14,359
552
11,736
12,004
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MajiicDraw
Sun Wukong
20
3 / 0 / 4
14,408
554
12,820
19,266
14,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MaksQQQ
Tsukuyomi
20
9 / 3 / 7
14,711
566
18,186
24,037
10,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Rav_e_n
Jing Wei
19
2 / 3 / 7
12,145
467
11,956
21,963
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CB__12
Ares
17
2 / 5 / 6
11,012
424
11,938
25,253
31,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
FlAmZzXBL
Thoth
20
4 / 2 / 1
13,616
524
9,959
18,340
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 5 / 5
10,164
391
11,373
20,724
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
cddssx
Aphrodite
19
1 / 3 / 3
11,163
429
7,909
17,690
7,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
x5FaxiTY
Hachiman
14
5 / 3 / 0
9,491
365
7,929
11,345
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
13
13
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
CB__12
Ares
2
5
6
1
L
Thoth
FlAmZzXBL
Thoth
4
2
1
2.25
L
1
5
5
0.7
W
Cthulhu
IamAdCl
Cthulhu
1
5
4
0.6
W
Tiamat
KAloking
Tiamat
3
2
4
2.5
W
Sun Wukong
MajiicDraw
Sun Wukong
3
0
4
5
W
Tsukuyomi
MaksQQQ
Tsukuyomi
9
3
7
4.17
W
Jing Wei
Rav_e_n
Jing Wei
2
3
7
1.83
L
Aphrodite
cddssx
Aphrodite
1
3
3
0.83
L
Hachiman
x5FaxiTY
Hachiman
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,989
Damage
49,108
97,755
Taken
93,352
53,912
Mitigated
57,410
43,047
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CB__12
Ares
11,938
634
0
3,083
25,253
31,354
138
6,198
19,027
53,771
0
L
Thoth
FlAmZzXBL
Thoth
9,959
216
152
3,517
18,340
6,895
0
6,670
11,222
105,097
0
L
11,373
1,289
0
5,640
20,724
8,009
422
5,242
15,258
0
58,762
W
Cthulhu
IamAdCl
Cthulhu
12,291
353
536
5,138
20,485
13,302
601
8,221
12,215
41,532
0
W
Tiamat
KAloking
Tiamat
11,736
656
358
4,964
12,004
6,858
3,424
6,102
5,579
88,482
0
W
Sun Wukong
MajiicDraw
Sun Wukong
12,820
2,942
0
7,886
19,266
14,312
3,877
6,057
13,110
342
94,737
W
Tsukuyomi
MaksQQQ
Tsukuyomi
18,186
3,139
0
11,772
24,037
10,938
1,552
4,350
19,601
0
134,626
W
Jing Wei
Rav_e_n
Jing Wei
11,956
10,257
0
12,393
21,963
8,502
2,514
4,427
17,444
0
100,090
L
Aphrodite
cddssx
Aphrodite
7,909
1,086
252
9,082
17,690
7,028
0
2,446
15,160
65,922
0
L
Hachiman
x5FaxiTY
Hachiman
7,929
3,627
0
2,069
11,345
4,124
826
3,125
8,156
0
38,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,972
Gold Earned
55,446
748
Minions Killed
580
0
Camps Cleared
0
2,455,687
Distance Traveled
2,207,913
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,012
424
58
2
0
457,259
6
L
Thoth
13,616
524
233
9
0
500,902
3
L
Susano
10,164
391
98
4
0
475,826
7
W
Cthulhu
11,349
437
41
2
0
498,338
5
W
Tiamat
14,359
552
178
7
0
454,370
1
W
Sun Wukong
14,408
554
185
7
0
532,258
7
W
Tsukuyomi
14,711
566
201
8
0
516,015
4
W
Jing Wei
12,145
467
143
6
0
454,706
2
L
Aphrodite
11,163
429
112
4
0
441,350
0
L
Hachiman
9,491
365
79
3
0
332,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role