Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BIGBADBEATLE
Cthulhu
Level 125
God Stats
5W - 6L
1,505 SR
Queue Stats
470W - 466L
1,479 Elo+
Solo
Hercules
Hercules
DreamingTri
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Grata
Baron Samedi
Level 158
God Stats
4W - 4L
1,441 SR
Queue Stats
132W - 124L
1,514 Elo+
Solo
Amaterasu
Amaterasu
SniperGod721
Amaterasu
Level 97
God Stats
5W - 3L
1,105 SR
Queue Stats
218W - 211L
1,502 Elo+
Solo
Team Averages
Level 114
1,410 SR
1,499 Elo+

VS

Team Averages
Level 107
1,593 SR
1,507 Elo+
Hera
Hera
DEMONKING347
Hera
Level 147
God Stats
7W - 4L
1,675 SR
Queue Stats
245W - 243L
1,498 Elo+
Party 1
Osiris
Osiris
FumingTrain552
Osiris
Level 85
God Stats
0W - 3L
1,238 SR
Queue Stats
182W - 184L
1,525 Elo+
Party 1
Tiamat
Tiamat
JabaPabaWaba
Tiamat
Level 155
God Stats
11W - 6L
1,726 SR
Queue Stats
620W - 639L
1,514 Elo+
Solo
King Arthur
King Arthur
Platano606
King Arthur
Level 67
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
hoey supreme
Horus
Level 81
God Stats
0W - 3L
1,595 SR
Queue Stats
65W - 60L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 5 / 22
11,546
770
16,285
17,188
8,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BIGBADBEATLE
Cthulhu
18
3 / 4 / 23
10,929
729
13,914
22,712
24,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
DreamingTri
Hercules
16
6 / 7 / 19
10,698
713
11,212
26,086
30,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Grata
Baron Samedi
20
16 / 3 / 19
14,143
943
25,959
19,574
14,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
SniperGod721
Amaterasu
16
1 / 0 / 16
10,209
681
5,303
15,291
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 6
13,261
884
30,642
13,822
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 7
10,920
728
15,153
24,077
14,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
2 / 5 / 4
9,195
613
7,993
15,800
31,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Platano606
King Arthur
15
1 / 10 / 6
9,234
616
9,613
19,418
15,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 7 / 6
10,728
715
7,346
19,550
15,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
48
34
Kills
19
19
Deaths
35
99
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
5
22
3.8
W
Cthulhu
BIGBADBEATLE
Cthulhu
3
4
23
3.63
L
6
7
6
1.29
W
Hercules
DreamingTri
Hercules
6
7
19
2.21
L
6
6
7
1.58
W
Baron Samedi
Grata
Baron Samedi
16
3
19
8.5
L
Tiamat
2
5
4
0.8
L
King Arthur
Platano606
King Arthur
1
10
6
0.4
W
Amaterasu
SniperGod721
Amaterasu
1
0
16
9
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,673
Damage
70,747
100,851
Taken
92,667
88,073
Mitigated
83,693
44,311
Healing
25,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,285
14,294
0
1,033
17,188
8,053
1,251
7,615
9,573
0
28,575
W
Cthulhu
BIGBADBEATLE
Cthulhu
13,914
1,165
2,507
3,769
22,712
24,545
562
7,685
15,027
33,106
0
L
30,642
6,498
1,403
1,291
13,822
5,943
41
6,248
7,574
54,557
0
W
Hercules
DreamingTri
Hercules
11,212
5,901
1,324
6,403
26,086
30,939
312
5,675
18,544
0
21,536
L
15,153
4,893
2,084
6,190
24,077
14,958
467
10,547
13,530
0
24,249
W
Baron Samedi
Grata
Baron Samedi
25,959
1,866
10,639
7,292
19,574
14,920
1,970
9,367
10,207
51,025
0
L
Tiamat
7,993
1,313
424
2,562
15,800
31,532
239
4,871
10,929
13,377
0
L
King Arthur
Platano606
King Arthur
9,613
1,755
1,438
1,101
19,418
15,643
274
8,100
11,318
0
23,277
W
Amaterasu
SniperGod721
Amaterasu
5,303
1,550
3,640
7,704
15,291
9,616
1,714
8,293
6,998
0
15,412
L
7,346
3,059
5,137
4,210
19,550
15,617
194
10,107
9,443
0
15,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,525
Gold Earned
53,338
167
Minions Killed
116
0
Camps Cleared
0
1,211,285
Distance Traveled
1,146,391
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,546
770
24
2
0
199,176
1
W
Cthulhu
10,929
729
43
3
0
271,614
0
L
Hera
13,261
884
53
4
0
216,407
0
W
Hercules
10,698
713
23
2
0
244,989
0
L
Osiris
10,920
728
19
1
0
239,769
0
W
Baron Samedi
14,143
943
56
4
0
242,550
1
L
Tiamat
9,195
613
11
1
0
191,421
0
L
King Arthur
9,234
616
12
1
0
252,708
0
W
Amaterasu
10,209
681
21
1
0
252,956
5
L
Horus
10,728
715
21
1
0
246,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role