Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BabyyG6989
Arachne
Level 34
God Stats
2W - 3L
1,782 SR
Queue Stats
75W - 96L
1,420 Elo+
Party 2
Yemoja
Yemoja
Danke_Sehr
Yemoja
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 233L
1,489 Elo+
Party 1
Janus
Janus
Shelconioli
Janus
Level 43
God Stats
2W - 1L
1,724 SR
Queue Stats
26W - 26L
1,517 Elo+
Party 1
Izanami
Izanami
materdaman23
Izanami
Level 78
God Stats
14W - 12L
1,500 SR
Queue Stats
98W - 89L
1,459 Elo+
Party 2
Team Averages
Level 88
1,601 SR
1,477 Elo+

VS

Team Averages
Level 64
1,438 SR
1,536 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DieSleepy
Chaac
Level 44
God Stats
6W - 6L
1,756 SR
Queue Stats
193W - 189L
1,572 Elo+
Party 3
Nemesis
Nemesis
MacMills
Nemesis
Level 34
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 9L
1,477 Elo+
Solo
Hel
Hel
NoMalik
Hel
Level 91
God Stats
9W - 13L
1,228 SR
Queue Stats
255W - 226L
1,570 Elo+
Party 3
Thoth
Thoth
Observant-_-
Thoth
Level 89
God Stats
1W - 4L
1,008 SR
Queue Stats
555W - 519L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 1 / 0
7,203
655
6,712
8,153
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
BabyyG6989
Arachne
11
1 / 0 / 0
6,441
586
526
4,370
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Danke_Sehr
Yemoja
10
1 / 1 / 4
5,731
521
4,093
5,426
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 1
6,303
573
2,783
4,840
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
materdaman23
Izanami
10
5 / 1 / 1
6,018
547
5,268
5,818
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 1
4,834
439
2,678
5,282
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
DieSleepy
Chaac
10
0 / 3 / 1
5,690
517
3,420
8,245
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MacMills
Nemesis
7
0 / 3 / 1
4,726
430
715
5,634
1,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
8
0 / 3 / 0
4,788
435
2,802
8,380
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 3 / 0
6,974
634
4,430
4,895
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
6
6
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
1
0
5
L
Izanami
 
Izanami
0
3
1
0.17
W
Arachne
BabyyG6989
Arachne
1
0
0
1
W
Yemoja
Danke_Sehr
Yemoja
1
1
4
3
L
Chaac
DieSleepy
Chaac
0
3
1
0.17
L
Nemesis
MacMills
Nemesis
0
3
1
0.17
L
Hel
0
3
0
0
L
6
3
0
2
W
2
3
1
0.83
W
Izanami
materdaman23
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
14,045
28,607
Taken
32,436
11,147
Mitigated
10,110
10,645
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,712
3,670
0
4,333
8,153
5,158
737
269
7,844
0
42,444
L
Izanami
 
Izanami
2,678
1,478
498
1,253
5,282
1,212
0
827
4,455
0
23,433
W
Arachne
BabyyG6989
Arachne
526
309
0
1,514
4,370
1,282
0
0
4,370
0
34,080
W
Yemoja
Danke_Sehr
Yemoja
4,093
1,671
1,321
1,180
5,426
1,929
177
1,634
3,752
16,125
0
L
Chaac
DieSleepy
Chaac
3,420
1,108
0
2,601
8,245
3,559
0
0
8,245
0
25,932
L
Nemesis
MacMills
Nemesis
715
365
0
0
5,634
1,350
0
652
4,938
0
18,232
L
Hel
2,802
279
495
2,551
8,380
2,559
0
3,213
5,167
16,775
0
L
4,430
242
0
759
4,895
1,430
0
1,900
2,755
27,887
0
W
2,783
94
0
399
4,840
1,158
722
2,739
1,772
25,096
0
W
Izanami
materdaman23
Izanami
5,268
3,851
451
1,447
5,818
1,620
705
2,163
3,637
0
35,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
27,012
329
Minions Killed
227
0
Camps Cleared
0
990,427
Distance Traveled
947,647
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,203
655
86
8
0
181,048
0
L
Izanami
4,834
439
44
4
0
162,124
1
W
Arachne
6,441
586
80
7
0
240,142
0
W
Yemoja
5,731
521
36
3
0
189,537
3
L
Chaac
5,690
517
59
5
0
204,217
0
L
Nemesis
4,726
430
41
4
0
205,062
2
L
Hel
4,788
435
29
3
0
171,832
1
L
Thoth
6,974
634
54
5
0
204,412
3
W
Janus
6,303
573
60
5
0
200,580
0
W
Izanami
6,018
547
67
6
0
179,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role