Player Matchup

Horus
Horus
JayRadv2
Horus
Level 8
God Stats
2W - 3L
1,487 SR
Queue Stats
28W - 56L
1,050 Elo+
Party 2
Ymir
Ymir
bighasty420
Ymir
Level 12
God Stats
1W - 4L
1,336 SR
Queue Stats
25W - 56L
1,149 Elo+
Party 2
Jing Wei
Jing Wei
carl12345
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,423 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,207 Elo+

VS

Team Averages
Level 38
1,294 SR
1,244 Elo+
Ra
Ra
Gooby5300
Ra
Level 26
God Stats
19W - 28L
1,382 SR
Queue Stats
60W - 84L
1,291 Elo+
Party 1
Sobek
Sobek
RealistMuffin
Sobek
Level 61
God Stats
7W - 7L
1,311 SR
Queue Stats
95W - 112L
1,308 Elo+
Party 1
Nemesis
Nemesis
vFearrMee
Nemesis
Level 26
God Stats
2W - 6L
1,188 SR
Queue Stats
2W - 8L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JayRadv2
Horus
9
3 / 5 / 2
6,694
744
4,604
8,708
4,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 5 / 5
6,350
706
3,376
8,066
6,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
carl12345
Jing Wei
7
1 / 1 / 1
5,731
637
910
2,832
668
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 8
6,476
720
4,075
3,907
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 3 / 6
7,526
836
4,565
8,425
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
vFearrMee
Nemesis
10
6 / 2 / 2
7,674
853
4,250
5,012
1,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Horus
JayRadv2
Horus
3
5
2
0.8
W
4
3
6
2.33
L
1
5
5
0.7
L
Jing Wei
carl12345
Jing Wei
1
1
1
1.5
W
Nemesis
vFearrMee
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
12,890
19,606
Taken
17,344
11,033
Mitigated
8,328
875
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,075
545
1,312
705
3,907
1,218
943
869
3,038
15,700
0
L
Horus
JayRadv2
Horus
4,604
2,741
432
443
8,708
4,342
0
4,035
4,673
0
14,672
W
4,565
684
172
2,716
8,425
5,791
639
1,555
6,870
15,286
0
L
3,376
858
0
0
8,066
6,023
0
3,415
4,651
12,717
0
L
Jing Wei
carl12345
Jing Wei
910
747
0
0
2,832
668
0
1,317
1,515
0
4,119
W
Nemesis
vFearrMee
Nemesis
4,250
2,931
0
357
5,012
1,319
1,047
1,028
3,135
0
13,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,775
Gold Earned
21,676
37
Minions Killed
66
0
Camps Cleared
0
341,723
Distance Traveled
436,865
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,476
720
17
2
0
131,483
0
L
Horus
6,694
744
12
1
0
150,666
0
W
Sobek
7,526
836
25
3
0
140,286
1
L
Ymir
6,350
706
16
2
0
117,538
0
L
Jing Wei
5,731
637
9
1
0
73,519
0
W
Nemesis
7,674
853
24
3
0
165,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role