Player Matchup

Anubis
Anubis
ColonelLiar07
Anubis
Level 10
God Stats
0W - 1L
1,239 SR
Queue Stats
20W - 26L
1,414 Elo+
Solo
Cerberus
Cerberus
Gemaple2005
Cerberus
Level 6
God Stats
1W - 3L
1,336 SR
Queue Stats
2W - 5L
1,166 Elo+
Solo
Jormungandr
Jormungandr
K1224
Jormungandr
Level 8
God Stats
6W - 8L
1,387 SR
Queue Stats
9W - 17L
1,284 Elo+
Solo
Olorun
Olorun
nastya_you
Olorun
Level 14
God Stats
12W - 26L
1,268 SR
Queue Stats
354W - 453L
1,328 Elo+
Solo
Vamana
Vamana
potrax2021
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,114 Elo+
Solo
Team Averages
Level 8
1,346 SR
1,261 Elo+

VS

Team Averages
Level 9
1,566 SR
1,398 Elo+
Neith
Neith
Canelita64
Neith
Level 4
God Stats
3W - 0L
1,783 SR
Queue Stats
3W - 1L
1,470 Elo+
Solo
Ah Puch
Ah Puch
Dankzugestu
Ah Puch
Level 12
God Stats
23W - 11L
1,496 SR
Queue Stats
358W - 372L
1,416 Elo+
Solo
Fenrir
Fenrir
Fs_Radex
Fenrir
Level 4
God Stats
3W - 7L
1,583 SR
Queue Stats
10W - 15L
1,385 Elo+
Solo
Loki
Loki
Thats_A_Vibe
Loki
Level 17
God Stats
4W - 3L
1,576 SR
Queue Stats
37W - 33L
1,530 Elo+
Solo
Yemoja
Yemoja
shortstufff1398
Yemoja
Level 10
God Stats
12W - 12L
1,391 SR
Queue Stats
55W - 50L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,992
916
5,599
16,569
7,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Gemaple2005
Cerberus
18
5 / 12 / 4
12,488
1,041
13,609
24,181
16,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
K1224
Jormungandr
18
4 / 9 / 5
13,478
1,123
13,643
27,050
15,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
nastya_you
Olorun
17
0 / 14 / 4
10,623
885
6,612
22,481
8,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
potrax2021
Vamana
15
0 / 3 / 1
9,692
808
1,511
7,019
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 1 / 4
9,527
794
1,573
1,806
545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Dankzugestu
Ah Puch
20
12 / 3 / 26
15,192
1,266
35,097
10,663
2,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Fs_Radex
Fenrir
18
9 / 4 / 11
12,093
1,008
13,474
13,765
8,554
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
22 / 1 / 7
15,564
1,297
28,455
9,983
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 2 / 29
14,080
1,173
8,276
9,704
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
11
Kills
45
45
Deaths
11
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
0
1
4
2
L
2
7
2
0.43
W
Ah Puch
Dankzugestu
Ah Puch
12
3
26
8.33
W
Fenrir
Fs_Radex
Fenrir
9
4
11
3.63
L
Cerberus
Gemaple2005
Cerberus
5
12
4
0.58
L
Jormungandr
K1224
Jormungandr
4
9
5
0.72
W
22
1
7
25.5
L
Olorun
nastya_you
Olorun
0
14
4
0.14
L
Vamana
potrax2021
Vamana
0
3
1
0.17
W
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
86,875
97,300
Taken
45,921
50,350
Mitigated
22,384
8,594
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,573
1,249
0
108
1,806
545
0
1,663
143
0
2,698
L
5,599
140
137
1,769
16,569
7,384
0
8,322
8,247
31,029
0
W
Ah Puch
Dankzugestu
Ah Puch
35,097
4,424
0
541
10,663
2,929
0
8,675
1,938
64,870
0
W
Fenrir
Fs_Radex
Fenrir
13,474
3,886
0
234
13,765
8,554
0
12,954
759
0
17,528
L
Cerberus
Gemaple2005
Cerberus
13,609
1,539
0
2,062
24,181
16,668
0
11,902
12,060
19,500
0
L
Jormungandr
K1224
Jormungandr
13,643
4,569
0
1,003
27,050
15,162
0
10,900
16,150
48,221
0
W
28,455
13,354
0
0
9,983
3,294
0
7,394
2,589
0
60,821
L
Olorun
nastya_you
Olorun
6,612
3,213
456
2,400
22,481
8,160
0
8,405
14,076
29,231
0
L
Vamana
potrax2021
Vamana
1,511
613
0
767
7,019
2,976
0
3,844
3,175
0
7,055
W
8,276
2,127
4,609
2,087
9,704
7,062
0
8,725
954
25,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
66,456
218
Minions Killed
202
3
Camps Cleared
6
840,888
Distance Traveled
871,148
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,527
794
0
0
0
44,700
0
L
Anubis
10,992
916
79
7
0
206,271
2
W
Ah Puch
15,192
1,266
78
7
0
211,094
5
W
Fenrir
12,093
1,008
6
1
1
190,330
1
L
Cerberus
12,488
1,041
24
2
0
202,336
2
L
Jormungandr
13,478
1,123
60
5
3
145,335
0
W
Loki
15,564
1,297
83
7
4
223,442
1
L
Olorun
10,623
885
44
4
0
172,764
1
L
Vamana
9,692
808
11
1
0
114,182
0
W
Yemoja
14,080
1,173
35
3
1
201,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role