Player Matchup

Loki
Loki
DrShem6563
Loki
Level 29
God Stats
4W - 6L
1,513 SR
Queue Stats
83W - 83L
1,498 Elo+
Party 2
Izanami
Izanami
Edgar-RAS
Izanami
Level 22
God Stats
30W - 25L
1,719 SR
Queue Stats
147W - 148L
1,532 Elo+
Solo
Guan Yu
Guan Yu
Kluzulu
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 235L
1,364 Elo+
Party 2
He Bo
He Bo
SARGIS_G
He Bo
Level 27
God Stats
1W - 1L
1,744 SR
Queue Stats
197W - 211L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Sabberlatz2210
Cabrakan
Level 28
God Stats
0W - 1L
1,785 SR
Queue Stats
44W - 37L
1,501 Elo+
Party 2
Team Averages
Level 27
1,652 SR
1,486 Elo+

VS

Team Averages
Level 25
1,621 SR
1,465 Elo+
Loki
Loki
BaWeR1337
Loki
Level 24
God Stats
11W - 11L
1,488 SR
Queue Stats
63W - 57L
1,452 Elo+
Party 1
Athena
Athena
G_a_n_i_b_a_l_S
Athena
Level 28
God Stats
3W - 0L
1,797 SR
Queue Stats
78W - 73L
1,448 Elo+
Party 1
Hera
Hera
Kini-1987
Hera
Level 27
God Stats
9W - 5L
1,622 SR
Queue Stats
119W - 101L
1,558 Elo+
Solo
Neith
Neith
memiosial
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,387 Elo+
Solo
Ares
Ares
miskodani
Ares
Level 29
God Stats
32W - 23L
1,697 SR
Queue Stats
126W - 142L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,609
453
8,125
12,552
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Edgar-RAS
Izanami
14
2 / 6 / 2
8,654
455
9,046
16,001
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Kluzulu
Guan Yu
14
0 / 5 / 2
8,400
442
7,457
13,737
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
SARGIS_G
He Bo
13
2 / 8 / 2
8,438
444
6,857
10,454
3,119
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
3 / 2 / 4
8,684
457
6,103
11,551
11,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 2 / 4
10,756
566
3,777
10,512
4,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 2
9,598
505
7,980
17,841
12,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
20
13 / 0 / 3
14,026
738
15,462
9,127
4,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
memiosial
Neith
13
1 / 4 / 4
8,132
428
9,116
10,913
3,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
6 / 3 / 5
10,082
531
7,346
16,065
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
27
27
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
5
2
4
3.5
L
3
6
1
0.58
L
Izanami
Edgar-RAS
Izanami
2
6
2
0.5
W
2
2
2
1.5
W
Hera
13
0
3
14.5
L
Guan Yu
Kluzulu
Guan Yu
0
5
2
0.2
L
He Bo
SARGIS_G
He Bo
2
8
2
0.38
L
Cabrakan
3
2
4
2.5
W
Neith
memiosial
Neith
1
4
4
0.75
W
Ares
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
43,681
64,295
Taken
64,458
35,165
Mitigated
37,696
12,632
Healing
25,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,777
836
0
4,747
10,512
4,133
422
1,442
9,045
0
67,140
L
8,125
2,356
0
2,754
12,552
4,506
0
6,332
6,220
0
46,423
L
Izanami
Edgar-RAS
Izanami
9,046
6,534
0
4,909
16,001
5,600
36
7,857
8,144
0
72,182
W
7,980
1,921
0
6,500
17,841
12,217
432
3,350
13,966
46,054
3,964
W
Hera
15,462
4,660
0
4,975
9,127
4,293
1,606
2,972
6,155
138,570
0
L
Guan Yu
Kluzulu
Guan Yu
7,457
1,447
85
2,954
13,737
10,408
283
5,686
8,051
0
38,419
L
He Bo
SARGIS_G
He Bo
6,857
224
0
949
10,454
3,119
0
5,946
4,508
41,821
0
L
Cabrakan
6,103
1,281
0
981
11,551
11,532
286
4,660
6,891
25,589
0
W
Neith
memiosial
Neith
9,116
4,577
0
4,263
10,913
3,584
478
1,358
9,530
0
41,367
W
Ares
7,346
276
0
4,859
16,065
13,469
0
3,838
12,227
23,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
52,594
409
Minions Killed
511
0
Camps Cleared
0
1,688,203
Distance Traveled
1,811,275
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,756
566
120
6
0
406,347
7
L
Loki
8,609
453
88
5
0
323,620
2
L
Izanami
8,654
455
133
7
0
299,957
1
W
Athena
9,598
505
85
4
0
350,123
1
W
Hera
14,026
738
231
12
0
384,196
3
L
Guan Yu
8,400
442
72
4
0
374,670
0
L
He Bo
8,438
444
76
4
0
353,999
0
L
Cabrakan
8,684
457
40
2
0
335,957
3
W
Neith
8,132
428
56
3
0
284,500
2
W
Ares
10,082
531
19
1
0
386,109
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role