Player Matchup

Tsukuyomi
Tsukuyomi
Arcnovian
Tsukuyomi
Level 16
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 29L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MalHombreToshu
Sun Wukong
Level 27
God Stats
2W - 2L
1,759 SR
Queue Stats
166W - 125L
1,616 Elo+
Solo
Nu Wa
Nu Wa
Silver S112
Nu Wa
Level 24
God Stats
2W - 1L
1,516 SR
Queue Stats
31W - 15L
1,662 Elo+
Solo
Cupid
Cupid
Suhspektt
Cupid
Level 26
God Stats
8W - 8L
1,500 SR
Queue Stats
196W - 203L
1,540 Elo+
Solo
Athena
Athena
绿鲤鱼与驴吕黎
Athena
Level 24
God Stats
2W - 3L
1,527 SR
Queue Stats
69W - 57L
1,465 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,557 Elo+

VS

Team Averages
Level 20
1,516 SR
1,456 Elo+
Janus
Janus
Damronth
Janus
Level 29
God Stats
31W - 27L
1,679 SR
Queue Stats
111W - 125L
1,465 Elo+
Solo
Ymir
Ymir
IBSGod
Ymir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 62L
1,570 Elo+
Solo
Pele
Pele
TrapLover48
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 127L
1,574 Elo+
Solo
Neith
Neith
Varguiz
Neith
Level 18
God Stats
1W - 1L
1,197 SR
Queue Stats
2W - 3L
1,237 Elo+
Solo
Bellona
Bellona
cyberbugsy
Bellona
Level 8
God Stats
3W - 2L
1,702 SR
Queue Stats
104W - 92L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcnovian
Tsukuyomi
17
6 / 10 / 5
11,388
542
18,573
17,669
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MalHombreToshu
Sun Wukong
19
7 / 4 / 5
11,999
571
14,102
14,510
14,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
4 / 9 / 4
10,586
504
12,985
17,278
7,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Suhspektt
Cupid
14
2 / 4 / 5
9,346
445
6,776
15,729
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 7 / 6
8,780
418
9,197
21,966
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Damronth
Janus
18
7 / 5 / 6
11,926
568
12,039
14,352
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
IBSGod
Ymir
15
5 / 5 / 10
10,220
487
10,343
19,457
9,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 3 / 7
14,699
700
31,242
27,732
11,517
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Varguiz
Neith
15
0 / 4 / 5
9,354
445
6,150
9,351
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
cyberbugsy
Bellona
18
5 / 4 / 1
11,121
530
7,508
13,725
9,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
21
Kills
34
34
Deaths
21
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arcnovian
Tsukuyomi
6
10
5
0.85
W
Janus
Damronth
Janus
7
5
6
2
W
Ymir
IBSGod
Ymir
5
5
10
2
L
Sun Wukong
MalHombreToshu
Sun Wukong
7
4
5
2.38
L
4
9
4
0.67
L
Cupid
Suhspektt
Cupid
2
4
5
1.13
W
17
3
7
6.83
W
Neith
Varguiz
Neith
0
4
5
0.63
W
Bellona
cyberbugsy
Bellona
5
4
1
1.38
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
67,282
87,152
Taken
84,617
52,437
Mitigated
38,139
18,032
Healing
28,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arcnovian
Tsukuyomi
18,573
6,030
0
2,522
17,669
6,746
0
3,906
13,607
0
65,475
W
Janus
Damronth
Janus
12,039
683
1,130
3,226
14,352
4,531
1,156
2,558
11,794
60,822
0
W
Ymir
IBSGod
Ymir
10,343
1,901
684
5,960
19,457
9,264
1,010
5,517
13,940
41,527
0
L
Sun Wukong
MalHombreToshu
Sun Wukong
14,102
3,224
0
2,825
14,510
14,112
28
2,269
12,117
82
74,139
L
12,985
3,352
0
931
17,278
7,094
0
6,010
10,995
56,164
0
L
Cupid
Suhspektt
Cupid
6,776
4,401
338
7,281
15,729
6,137
498
6,120
9,539
0
58,186
W
31,242
9,106
0
14,569
27,732
11,517
1,460
8,495
19,237
0
141,285
W
Neith
Varguiz
Neith
6,150
2,222
0
901
9,351
3,376
1,840
2,823
6,528
0
47,702
W
Bellona
cyberbugsy
Bellona
7,508
2,708
888
1,204
13,725
9,451
1,893
2,845
10,880
0
57,538
L
9,197
2,064
1,197
2,938
21,966
18,348
142
3,392
18,512
26,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
57,320
435
Minions Killed
577
0
Camps Cleared
0
1,874,669
Distance Traveled
1,823,601
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,388
542
97
5
0
362,165
0
W
Janus
11,926
568
120
6
0
363,442
3
W
Ymir
10,220
487
51
2
0
308,671
5
L
Sun Wukong
11,999
571
131
6
0
386,712
0
L
Nu Wa
10,586
504
98
5
0
343,861
3
L
Cupid
9,346
445
73
3
0
380,347
2
W
Pele
14,699
700
208
10
0
405,989
2
W
Neith
9,354
445
83
4
0
368,734
7
W
Bellona
11,121
530
115
5
0
376,765
4
L
Athena
8,780
418
36
2
0
401,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role