Player Matchup

Tsukuyomi
Tsukuyomi
DeathToken
Tsukuyomi
Level 12
God Stats
15W - 9L
1,628 SR
Queue Stats
81W - 71L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
FateCurses
Cthulhu
Level 35
God Stats
56W - 54L
1,600 SR
Queue Stats
186W - 214L
1,512 Elo+
Party 2
Chang'e
Chang'e
MadaWatch
Chang'e
Level 24
God Stats
5W - 9L
1,387 SR
Queue Stats
181W - 177L
1,515 Elo+
Solo
Neith
Neith
PhoenixToss
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 155L
1,525 Elo+
Party 1
Cabrakan
Cabrakan
torzicx
Cabrakan
Level 10
God Stats
55W - 42L
1,626 SR
Queue Stats
248W - 229L
1,507 Elo+
Party 2
Team Averages
Level 19
1,548 SR
1,513 Elo+

VS

Team Averages
Level 24
1,578 SR
1,512 Elo+
Yemoja
Yemoja
Asv1810
Yemoja
Level 13
God Stats
6W - 3L
1,817 SR
Queue Stats
15W - 12L
1,544 Elo+
Party 3
Hel
Hel
GonielM
Hel
Level 26
God Stats
10W - 4L
1,658 SR
Queue Stats
163W - 137L
1,534 Elo+
Party 3
Ra
Ra
jianp89
Ra
Level 26
God Stats
2W - 1L
1,298 SR
Queue Stats
69W - 71L
1,541 Elo+
Solo
Hachiman
Hachiman
watdiditcost
Hachiman
Level 28
God Stats
6W - 7L
1,456 SR
Queue Stats
87W - 78L
1,466 Elo+
Solo
Guan Yu
Guan Yu
winetu
Guan Yu
Level 29
God Stats
7W - 4L
1,660 SR
Queue Stats
171W - 200L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathToken
Tsukuyomi
17
4 / 6 / 5
10,769
468
15,095
18,505
7,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FateCurses
Cthulhu
16
3 / 3 / 3
10,289
447
18,111
21,011
14,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
MadaWatch
Chang'e
15
2 / 6 / 6
9,466
412
15,168
18,661
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 8 / 5
9,690
421
12,067
16,295
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
torzicx
Cabrakan
14
2 / 9 / 0
9,081
395
7,694
17,693
10,318
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asv1810
Yemoja
17
7 / 2 / 18
12,489
543
13,456
19,994
20,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
20
14 / 4 / 5
13,463
585
27,287
25,053
12,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 7
10,344
450
9,421
17,755
8,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
watdiditcost
Hachiman
17
6 / 3 / 12
11,656
507
13,999
15,554
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
winetu
Guan Yu
17
3 / 0 / 4
11,182
486
9,733
19,137
26,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
32
32
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Asv1810
Yemoja
7
2
18
8
L
Tsukuyomi
DeathToken
Tsukuyomi
4
6
5
1.08
L
Cthulhu
FateCurses
Cthulhu
3
3
3
1.5
W
Hel
14
4
5
4.13
L
Chang'e
MadaWatch
Chang'e
2
6
6
0.83
L
3
8
5
0.69
W
2
5
7
1.1
L
Cabrakan
torzicx
Cabrakan
2
9
0
0.22
W
Hachiman
watdiditcost
Hachiman
6
3
12
4
W
Guan Yu
winetu
Guan Yu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
73,896
92,165
Taken
97,493
42,371
Mitigated
75,729
29,395
Healing
51,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Asv1810
Yemoja
13,456
3,398
4,852
2,938
19,994
20,483
801
7,788
11,950
33,628
0
L
Tsukuyomi
DeathToken
Tsukuyomi
15,095
3,200
0
3,528
18,505
7,600
0
8,950
9,397
0
74,686
L
Cthulhu
FateCurses
Cthulhu
18,111
1,679
1,049
9,210
21,011
14,326
174
8,459
12,035
69,426
0
W
Hel
27,287
2,506
8,372
12,685
25,053
12,233
1,096
8,468
16,209
116,031
0
L
Chang'e
MadaWatch
Chang'e
15,168
1,007
4,082
7,387
18,661
5,312
448
11,897
6,243
58,992
0
L
12,067
6,211
0
2,587
16,295
4,815
148
10,799
5,263
0
46,999
W
9,421
1,051
4,175
4,060
17,755
8,982
944
10,081
7,501
46,335
0
L
Cabrakan
torzicx
Cabrakan
7,694
278
0
1,552
17,693
10,318
0
9,178
8,426
36,456
0
W
Hachiman
watdiditcost
Hachiman
13,999
7,678
0
3,766
15,554
7,928
4,004
4,993
10,539
0
74,465
W
Guan Yu
winetu
Guan Yu
9,733
1,714
1,936
9,131
19,137
26,103
1,790
8,722
10,321
0
64,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
59,134
421
Minions Killed
520
0
Camps Cleared
0
1,924,405
Distance Traveled
2,063,587
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,489
543
37
2
0
425,933
2
L
Tsukuyomi
10,769
468
104
5
0
346,825
2
L
Cthulhu
10,289
447
110
5
0
409,171
6
W
Hel
13,463
585
173
8
0
402,960
0
L
Chang'e
9,466
412
88
4
0
425,076
2
L
Neith
9,690
421
61
3
0
342,728
0
W
Ra
10,344
450
79
3
0
412,525
4
L
Cabrakan
9,081
395
58
3
0
400,605
0
W
Hachiman
11,656
507
118
5
0
374,525
0
W
Guan Yu
11,182
486
113
5
0
447,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role