Player Matchup

Thanatos
Thanatos
Gold V
DONTFARMMYJUNGLE
Thanatos
Gold V
Level 66
God Stats
6W - 11L
1,409 SR
Queue Stats
173W - 180L
1,376 MMR
Solo
Cthulhu
Cthulhu
Silver III
GodOfDoubt
Cthulhu
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
LittleNinja03
Cu Chulainn
Gold III
Level 141
God Stats
18W - 21L
1,621 SR
Queue Stats
179W - 176L
1,398 MMR
Party 1
Cupid
Cupid
Gold V
SNK420
Cupid
Gold V
Level 64
God Stats
3W - 0L
1,807 SR
Queue Stats
51W - 54L
1,299 MMR
Party 1
Nu Wa
Nu Wa
Gold V
XXSucceSS
Nu Wa
Gold V
Level 108
God Stats
7W - 10L
1,400 SR
Queue Stats
205W - 198L
1,338 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,547 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,502 SR
1,420 MMR
Cabrakan
Cabrakan
Silver I
AnubisOhLordis
Cabrakan
Silver I
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,380 MMR
Solo
Loki
Loki
Gold IV
COVID319
Loki
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Keweed14
Janus
Bronze III
Level 107
God Stats
4W - 7L
1,508 SR
Queue Stats
29W - 35L
1,395 MMR
Solo
Olorun
Olorun
Silver V
TeamMate18
Olorun
Silver V
Level 35
God Stats
1W - 6L
1,501 SR
Queue Stats
80W - 96L
1,325 MMR
Solo
Awilix
Awilix
Silver IV
Wishyouluck
Awilix
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
10,669
562
6,485
15,017
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
GodOfDoubt
Cthulhu
14
1 / 2 / 8
9,397
495
6,280
13,578
9,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
LittleNinja03
Cu Chulainn
18
9 / 2 / 3
12,590
663
15,807
14,025
14,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
SNK420
Cupid
15
1 / 0 / 7
9,828
517
7,349
10,340
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
XXSucceSS
Nu Wa
16
5 / 2 / 5
10,677
562
11,429
10,040
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiRavanaSetApolloScylla

VS

Bans
ArachneThothAnhurKing ArthurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
0 / 3 / 0
8,009
422
3,236
11,645
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
16
4 / 5 / 1
9,668
509
9,747
18,733
14,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Keweed14
Janus
14
4 / 4 / 0
9,206
485
6,230
11,757
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TeamMate18
Olorun
15
0 / 4 / 2
8,340
439
5,259
17,441
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
8
0 / 3 / 2
6,608
348
1,561
6,354
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
8
9
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
3
0
0
L
Loki
4
5
1
0.9
W
3
3
8
2.33
W
Cthulhu
GodOfDoubt
Cthulhu
1
2
8
2.5
L
Janus
Keweed14
Janus
4
4
0
1
W
Cu Chulainn
LittleNinja03
Cu Chulainn
9
2
3
5.25
W
Cupid
SNK420
Cupid
1
0
7
4.5
L
Olorun
TeamMate18
Olorun
0
4
2
0.25
L
Awilix
0
3
2
0.33
W
Nu Wa
XXSucceSS
Nu Wa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
26,033
63,000
Taken
65,930
37,400
Mitigated
36,550
28,816
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,236
424
0
3,350
11,645
9,738
0
2,680
8,826
30,014
0
L
Loki
9,747
2,327
0
3,428
18,733
14,121
0
4,005
14,518
0
65,350
W
6,485
1,777
0
10,064
15,017
6,122
2,622
2,027
12,806
0
71,549
W
Cthulhu
GodOfDoubt
Cthulhu
6,280
256
1,480
2,658
13,578
9,886
0
3,926
9,623
36,610
0
L
Janus
Keweed14
Janus
6,230
224
0
1,671
11,757
3,966
0
4,644
6,786
58,753
0
W
Cu Chulainn
LittleNinja03
Cu Chulainn
15,807
3,866
0
4,950
14,025
14,408
1,043
2,351
11,652
9,104
75,561
W
Cupid
SNK420
Cupid
7,349
4,928
1,614
4,992
10,340
3,396
3,921
3,329
7,011
0
68,137
L
Olorun
TeamMate18
Olorun
5,259
2,281
723
8,843
17,441
6,376
0
4,639
12,662
71,409
0
L
Awilix
1,561
355
0
865
6,354
2,349
0
2,385
3,791
0
21,772
W
Nu Wa
XXSucceSS
Nu Wa
11,429
3,003
176
2,882
10,040
3,588
1,590
3,598
6,293
55,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
41,831
481
Minions Killed
449
0
Camps Cleared
0
1,873,600
Distance Traveled
1,454,395
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,009
422
64
3
0
289,757
5
L
Loki
9,668
509
113
6
0
342,127
1
W
Thanatos
10,669
562
102
5
0
410,314
4
W
Cthulhu
9,397
495
53
3
0
384,327
3
L
Janus
9,206
485
116
6
0
328,423
6
W
Cu Chulainn
12,590
663
133
7
0
394,123
3
W
Cupid
9,828
517
93
5
0
344,699
1
L
Olorun
8,340
439
108
6
0
297,840
2
L
Awilix
6,608
348
48
3
0
196,248
0
W
Nu Wa
10,677
562
100
5
0
340,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role