Player Matchup

Susano
Susano
 
Susano
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Derangedboi
Ao Kuang
Level 49
God Stats
2W - 4L
1,632 SR
Queue Stats
141W - 119L
1,611 Elo+
Solo
Cupid
Cupid
MacMills
Cupid
Level 34
God Stats
1W - 5L
1,375 SR
Queue Stats
3W - 9L
1,521 Elo+
Solo
Zeus
Zeus
NaiZenay02
Zeus
Level 15
God Stats
30W - 36L
1,642 SR
Queue Stats
432W - 459L
1,522 Elo+
Party 2
Cerberus
Cerberus
VOID_Darktalon
Cerberus
Level 54
God Stats
3W - 5L
1,500 SR
Queue Stats
324W - 310L
1,497 Elo+
Party 2
Team Averages
Level 39
1,530 SR
1,530 Elo+

VS

Team Averages
Level 93
1,521 SR
1,588 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
EG-Creep-TX
Jing Wei
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 157L
1,394 Elo+
Solo
Athena
Athena
PRUCH
Athena
Level 128
God Stats
9W - 8L
1,626 SR
Queue Stats
47W - 27L
1,774 Elo+
Party 1
Osiris
Osiris
firedad104
Osiris
Level 137
God Stats
2W - 2L
1,481 SR
Queue Stats
163W - 142L
1,727 Elo+
Party 1
Ne Zha
Ne Zha
sealclubber87
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
2 / 6 / 6
9,241
513
6,210
12,774
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Derangedboi
Ao Kuang
14
3 / 6 / 1
8,703
484
10,983
17,481
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cupid
MacMills
Cupid
12
1 / 5 / 7
7,683
427
4,777
10,073
3,250
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 7 / 2
8,296
461
5,314
10,279
3,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
7 / 4 / 5
10,080
560
11,026
19,210
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 1 / 5
10,070
559
5,755
8,889
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
EG-Creep-TX
Jing Wei
14
5 / 3 / 3
8,928
496
6,883
7,961
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
PRUCH
Athena
18
13 / 3 / 7
11,068
615
14,345
15,093
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
firedad104
Osiris
17
6 / 4 / 7
10,319
573
15,612
17,656
13,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 11
8,543
475
7,838
11,143
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
14
Kills
28
28
Deaths
15
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
6
0.83
W
Raijin
 
Raijin
4
1
5
6.5
L
Ao Kuang
Derangedboi
Ao Kuang
3
6
1
0.58
W
Jing Wei
EG-Creep-TX
Jing Wei
5
3
3
2.17
L
Cupid
MacMills
Cupid
1
5
7
0.9
L
1
7
2
0.29
W
Athena
PRUCH
Athena
13
3
7
5.5
L
Cerberus
7
4
5
2.38
W
Osiris
firedad104
Osiris
6
4
7
2.38
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
50,433
69,817
Taken
60,742
37,968
Mitigated
35,107
21,192
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,210
1,844
0
2,235
12,774
4,451
0
4,404
8,370
0
49,821
W
Raijin
 
Raijin
5,755
611
0
2,095
8,889
3,617
0
3,503
5,386
67,765
0
L
Ao Kuang
Derangedboi
Ao Kuang
10,983
2,802
0
7,282
17,481
10,261
0
2,699
14,782
42,448
0
W
Jing Wei
EG-Creep-TX
Jing Wei
6,883
4,258
0
1,989
7,961
2,342
120
2,439
5,522
0
44,537
L
Cupid
MacMills
Cupid
4,777
2,349
554
1,754
10,073
3,250
557
2,307
7,766
0
37,428
L
5,314
356
269
1,643
10,279
3,596
0
6,096
4,183
40,683
0
W
Athena
PRUCH
Athena
14,345
5,101
0
4,296
15,093
6,716
0
6,589
8,504
68,592
0
L
Cerberus
11,026
676
606
6,849
19,210
16,410
167
4,594
14,616
43,724
0
W
Osiris
firedad104
Osiris
15,612
7,728
0
6,442
17,656
13,889
1,316
10,440
7,216
0
69,336
W
7,838
2,019
0
1,431
11,143
8,543
0
4,352
6,791
0
36,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
48,928
392
Minions Killed
500
0
Camps Cleared
0
1,500,095
Distance Traveled
1,747,385
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,241
513
88
5
0
296,454
0
W
Raijin
10,070
559
127
7
0
354,576
7
L
Ao Kuang
8,703
484
70
4
0
337,752
4
W
Jing Wei
8,928
496
78
4
0
319,219
1
L
Cupid
7,683
427
87
5
0
273,557
9
L
Zeus
8,296
461
80
4
0
287,801
0
W
Athena
11,068
615
119
7
0
395,173
7
L
Cerberus
10,080
560
67
4
0
304,531
0
W
Osiris
10,319
573
131
7
0
317,992
0
W
Ne Zha
8,543
475
45
3
0
360,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role