Player Matchup

Ah Puch
Ah Puch
Dankzugestu
Ah Puch
Level 12
God Stats
23W - 11L
1,386 SR
Queue Stats
358W - 372L
1,401 Elo+
Solo
Thor
Thor
RubberNeck1932
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Terebp
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Solo
Janus
Janus
Wolf0152
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,388 Elo+
Solo
Nu Wa
Nu Wa
chanxdler
Nu Wa
Level 22
God Stats
2W - 7L
1,131 SR
Queue Stats
25W - 35L
1,272 Elo+
Solo
Team Averages
Level 14
1,403 SR
1,345 Elo+

VS

Team Averages
Level 27
1,499 SR
1,319 Elo+
Ares
Ares
CAGR-09
Ares
Level 5
God Stats
13W - 15L
1,700 SR
Queue Stats
17W - 24L
1,330 Elo+
Party 1
Janus
Janus
Leatholian
Janus
Level 27
God Stats
8W - 6L
1,401 SR
Queue Stats
298W - 430L
1,277 Elo+
Solo
Chang'e
Chang'e
Stinkerinoe
Chang'e
Level 24
God Stats
8W - 11L
1,355 SR
Queue Stats
54W - 57L
1,409 Elo+
Solo
Ah Puch
Ah Puch
UFV-Frank
Ah Puch
Level 64
God Stats
10W - 11L
1,578 SR
Queue Stats
260W - 288L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
ashpop88
Jormungandr
Level 13
God Stats
4W - 2L
1,461 SR
Queue Stats
52W - 36L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dankzugestu
Ah Puch
20
7 / 1 / 16
12,858
1,169
25,935
8,290
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 1 / 0
8,270
752
296
714
215
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Terebp
Merlin
19
6 / 6 / 17
12,301
1,118
19,961
11,951
4,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Wolf0152
Janus
17
5 / 1 / 9
11,374
1,034
5,810
6,779
2,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
chanxdler
Nu Wa
18
9 / 10 / 11
12,016
1,092
19,579
17,270
6,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

173

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CAGR-09
Ares
16
1 / 8 / 6
9,787
890
4,868
20,278
16,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
16
0 / 6 / 7
9,536
867
2,017
9,597
2,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Stinkerinoe
Chang'e
16
7 / 3 / 6
11,469
1,043
7,268
14,526
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
UFV-Frank
Ah Puch
18
4 / 5 / 10
11,399
1,036
13,320
17,414
5,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ashpop88
Jormungandr
18
6 / 5 / 9
11,972
1,088
11,618
18,002
19,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
27
Kills
18
19
Deaths
27
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
CAGR-09
Ares
1
8
6
0.5
W
Ah Puch
Dankzugestu
Ah Puch
7
1
16
15
L
Janus
0
6
7
0.58
W
0
1
0
0
L
Chang'e
Stinkerinoe
Chang'e
7
3
6
3.33
W
Merlin
Terebp
Merlin
6
6
17
2.42
L
Ah Puch
UFV-Frank
Ah Puch
4
5
10
1.8
W
Janus
Wolf0152
Janus
5
1
9
9.5
L
Jormungandr
ashpop88
Jormungandr
6
5
9
2.1
W
Nu Wa
chanxdler
Nu Wa
9
10
11
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,581
Damage
39,091
45,004
Taken
79,817
16,590
Mitigated
48,732
6,218
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CAGR-09
Ares
4,868
177
0
0
20,278
16,404
0
18,899
1,379
10,271
0
W
Ah Puch
Dankzugestu
Ah Puch
25,935
2,223
774
1,282
8,290
3,213
0
6,885
1,246
58,833
0
L
Janus
2,017
238
0
0
9,597
2,993
0
7,259
2,338
14,820
0
W
296
296
0
0
714
215
0
660
0
0
296
L
Chang'e
Stinkerinoe
Chang'e
7,268
916
3,053
3,566
14,526
4,318
0
13,472
1,054
29,362
0
W
Merlin
Terebp
Merlin
19,961
1,906
371
861
11,951
4,459
0
9,837
1,905
43,303
0
L
Ah Puch
UFV-Frank
Ah Puch
13,320
249
0
2,544
17,414
5,709
0
14,785
2,629
47,489
0
W
Janus
Wolf0152
Janus
5,810
661
93
1,041
6,779
2,593
0
5,958
758
17,813
0
L
Jormungandr
ashpop88
Jormungandr
11,618
2,257
0
222
18,002
19,308
0
16,870
1,132
35,548
0
W
Nu Wa
chanxdler
Nu Wa
19,579
7,129
250
1,546
17,270
6,110
0
14,820
2,004
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,819
Gold Earned
54,163
196
Minions Killed
236
4
Camps Cleared
4
737,017
Distance Traveled
866,281
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,787
890
8
1
0
192,154
1
W
Ah Puch
12,858
1,169
94
9
0
196,729
2
L
Janus
9,536
867
36
3
0
109,550
0
W
Thor
8,270
752
0
0
0
12,810
0
L
Chang'e
11,469
1,043
50
5
0
173,369
0
W
Merlin
12,301
1,118
47
4
2
179,446
0
L
Ah Puch
11,399
1,036
72
7
3
206,518
1
W
Janus
11,374
1,034
34
3
1
173,186
0
L
Jormungandr
11,972
1,088
70
6
1
184,690
0
W
Nu Wa
12,016
1,092
21
2
1
174,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role