Player Matchup

Bellona
Bellona
Bandit_R99
Bellona
Level 17
God Stats
3W - 3L
1,498 SR
Queue Stats
509W - 538L
1,222 Elo+
Solo
Izanami
Izanami
DSHDenko
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Cernunnos
Cernunnos
Dzy x NeXuS
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
jefvolcamin2002
Fenrir
Level 23
God Stats
7W - 7L
1,440 SR
Queue Stats
67W - 76L
1,341 Elo+
Solo
Merlin
Merlin
kurokurama2014
Merlin
Level 5
God Stats
4W - 1L
1,484 SR
Queue Stats
5W - 3L
1,396 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,386 Elo+

VS

Team Averages
Level 17
1,506 SR
1,430 Elo+
Amaterasu
Amaterasu
Igor2848
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Kaharan
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,458 Elo+
Solo
Fenrir
Fenrir
MajklFluffy
Fenrir
Level 17
God Stats
11W - 8L
1,567 SR
Queue Stats
33W - 41L
1,367 Elo+
Solo
Ymir
Ymir
denissafar
Ymir
Level 17
God Stats
33W - 36L
1,420 SR
Queue Stats
40W - 50L
1,380 Elo+
Solo
Neith
Neith
ninjar1233
Neith
Level 29
God Stats
80W - 66L
1,541 SR
Queue Stats
131W - 137L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bandit_R99
Bellona
19
16 / 6 / 18
14,177
1,289
28,079
21,321
17,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DSHDenko
Izanami
19
3 / 4 / 25
11,971
1,088
16,533
9,105
3,509
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Dzy x NeXuS
Cernunnos
18
8 / 1 / 20
12,611
1,146
14,232
7,658
3,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 3 / 15
11,510
1,046
9,134
11,497
9,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 1 / 19
13,141
1,195
21,387
11,038
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Igor2848
Amaterasu
14
0 / 5 / 1
8,858
805
1,395
6,349
2,185
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Kaharan
Merlin
18
6 / 7 / 7
12,764
1,160
18,718
16,556
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
3 / 9 / 7
11,039
1,004
11,369
17,630
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 8 / 7
11,408
1,037
10,414
29,369
36,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
18
2 / 12 / 11
11,607
1,055
12,177
25,691
12,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
48
41
Kills
15
15
Deaths
41
97
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bandit_R99
Bellona
16
6
18
4.17
W
Izanami
DSHDenko
Izanami
3
4
25
3.88
W
Cernunnos
Dzy x NeXuS
Cernunnos
8
1
20
18
L
Amaterasu
Igor2848
Amaterasu
0
5
1
0.1
L
Merlin
Kaharan
Merlin
6
7
7
1.36
L
Fenrir
3
9
7
0.72
L
4
8
7
0.94
W
5
3
15
4.17
W
9
1
19
18.5
L
Neith
2
12
11
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,365
Damage
54,073
60,619
Taken
95,595
38,178
Mitigated
66,611
5,588
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bandit_R99
Bellona
28,079
14,868
0
2,055
21,321
17,937
0
9,639
11,682
354
40,179
W
Izanami
DSHDenko
Izanami
16,533
14,248
0
615
9,105
3,509
0
4,020
5,085
0
34,766
W
Cernunnos
Dzy x NeXuS
Cernunnos
14,232
8,081
0
2,175
7,658
3,020
0
3,753
3,905
0
30,024
L
Amaterasu
Igor2848
Amaterasu
1,395
516
0
0
6,349
2,185
0
1,297
5,052
0
2,525
L
Merlin
Kaharan
Merlin
18,718
1,657
0
0
16,556
6,723
0
4,704
11,852
43,080
0
L
Fenrir
11,369
2,501
0
2,929
17,630
8,154
0
4,393
13,237
0
21,908
L
10,414
1,968
0
0
29,369
36,601
0
6,436
22,933
26,811
0
W
9,134
2,165
0
743
11,497
9,557
0
6,136
5,361
0
19,704
W
21,387
3,342
0
0
11,038
4,155
0
5,584
5,454
49,508
0
L
Neith
12,177
6,971
0
1,313
25,691
12,948
0
4,897
20,794
0
25,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,410
Gold Earned
55,676
201
Minions Killed
141
8
Camps Cleared
1
901,499
Distance Traveled
749,828
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,177
1,289
28
3
1
209,748
2
W
Izanami
11,971
1,088
39
4
3
143,793
2
W
Cernunnos
12,611
1,146
39
4
0
162,729
2
L
Amaterasu
8,858
805
1
0
0
56,555
1
L
Merlin
12,764
1,160
45
4
1
182,619
0
L
Fenrir
11,039
1,004
31
3
0
159,566
1
L
Ymir
11,408
1,037
39
4
0
175,124
0
W
Fenrir
11,510
1,046
18
2
4
186,821
0
W
Merlin
13,141
1,195
77
7
0
198,408
0
L
Neith
11,607
1,055
25
2
0
175,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role