Player Matchup

Ymir
Ymir
Crapuleuxx06
Ymir
Level 9
God Stats
2W - 3L
1,534 SR
Queue Stats
6W - 17L
1,211 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr-BCrazy
Tsukuyomi
Level 18
God Stats
3W - 7L
1,280 SR
Queue Stats
64W - 71L
1,368 Elo+
Party 1
Medusa
Medusa
RNZ_Po0ky_19
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,334 Elo+
Party 1
Tiamat
Tiamat
Twitch_Zaleria
Tiamat
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 97L
1,433 Elo+
Party 1
Achilles
Achilles
XxK3nPaChiiixX
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,332 Elo+
Party 1
Team Averages
Level 17
1,463 SR
1,336 Elo+

VS

Team Averages
Level 23
1,470 SR
1,354 Elo+
Horus
Horus
DkOnTheRun
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,697 Elo+
Solo
Olorun
Olorun
FatSunnyD
Olorun
Level 28
God Stats
30W - 26L
1,521 SR
Queue Stats
350W - 325L
1,347 Elo+
Solo
Neith
Neith
Rubens_420_
Neith
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
473W - 513L
1,432 Elo+
Solo
Arachne
Arachne
princessasha12
Arachne
Level 27
God Stats
5W - 5L
1,328 SR
Queue Stats
135W - 174L
1,345 Elo+
Solo
Bellona
Bellona
roan_elf9
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 4
4,719
429
1,992
7,941
3,939
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Mr-BCrazy
Tsukuyomi
7
1 / 6 / 3
5,033
458
3,687
8,373
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
8
1 / 5 / 4
5,507
501
3,250
5,672
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
3 / 1 / 2
5,417
492
2,953
5,380
3,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
6
2 / 3 / 2
4,569
415
2,515
6,291
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
6 / 1 / 3
6,833
621
7,255
6,543
2,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
FatSunnyD
Olorun
11
5 / 1 / 6
7,083
644
8,644
8,671
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 4
6,622
602
3,388
5,190
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
6 / 1 / 7
6,681
607
4,919
4,303
1,360
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
roan_elf9
Bellona
4
0 / 9 / 1
4,401
400
533
6,620
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
7
Kills
19
20
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Horus
6
1
3
7.5
W
Olorun
FatSunnyD
Olorun
5
1
6
8
L
Tsukuyomi
Mr-BCrazy
Tsukuyomi
1
6
3
0.42
L
Medusa
1
5
4
0.6
W
2
1
4
4
L
3
1
2
4
L
Achilles
2
3
2
1
W
6
1
7
9.5
W
Bellona
roan_elf9
Bellona
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
24,739
33,657
Taken
31,327
14,835
Mitigated
10,952
3,006
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,992
420
0
0
7,941
3,939
0
3,706
4,235
13,571
0
W
Horus
7,255
3,813
95
1,820
6,543
2,253
95
950
5,343
0
33,470
W
Olorun
FatSunnyD
Olorun
8,644
4,137
0
4,786
8,671
3,169
2,240
2,558
5,963
37,113
0
L
Tsukuyomi
Mr-BCrazy
Tsukuyomi
3,687
987
0
1,830
8,373
2,419
0
1,565
6,808
0
20,533
L
Medusa
3,250
2,073
0
0
5,672
1,657
72
1,364
4,308
0
17,960
W
3,388
1,752
0
2,231
5,190
1,426
1,540
254
4,811
0
32,873
L
2,953
647
0
822
5,380
3,332
0
1,427
3,953
12,243
0
L
Achilles
2,515
555
0
354
6,291
3,488
0
582
5,709
0
5,409
W
4,919
4,256
159
1,923
4,303
1,360
300
688
3,615
0
10,908
W
Bellona
roan_elf9
Bellona
533
0
0
25
6,620
2,744
224
195
6,375
0
4,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
31,620
136
Minions Killed
219
0
Camps Cleared
0
929,636
Distance Traveled
1,091,181
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,719
429
24
2
0
145,781
0
W
Horus
6,833
621
58
5
0
217,233
2
W
Olorun
7,083
644
68
6
0
184,115
0
L
Tsukuyomi
5,033
458
50
5
0
203,665
0
L
Medusa
5,507
501
33
3
0
207,175
0
W
Neith
6,622
602
65
6
0
201,698
1
L
Tiamat
5,417
492
21
2
0
190,634
2
L
Achilles
4,569
415
8
1
0
182,381
0
W
Arachne
6,681
607
22
2
0
253,597
0
W
Bellona
4,401
400
6
1
0
234,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role