Player Matchup

Kukulkan
Kukulkan
NeoAntics
Kukulkan
Level 66
God Stats
0W - 3L
1,436 SR
Queue Stats
48W - 66L
1,363 Elo+
Party 1
Jormungandr
Jormungandr
Zepodanslebendo
Jormungandr
Level 88
God Stats
2W - 2L
1,258 SR
Queue Stats
97W - 151L
1,418 Elo+
Party 1
Loki
Loki
vanvan210
Loki
Level 29
God Stats
1W - 1L
1,804 SR
Queue Stats
46W - 56L
1,403 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,395 Elo+

VS

Team Averages
Level 76
1,345 SR
1,546 Elo+
Anubis
Anubis
Fallout Ghosts
Anubis
Level 118
God Stats
5W - 5L
1,668 SR
Queue Stats
55W - 53L
1,583 Elo+
Party 2
Hercules
Hercules
Fallout Pure
Hercules
Level 14
God Stats
3W - 5L
1,085 SR
Queue Stats
15W - 14L
1,477 Elo+
Party 2
Tiamat
Tiamat
LS306
Tiamat
Level 95
God Stats
1W - 0L
1,284 SR
Queue Stats
46W - 41L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NeoAntics
Kukulkan
13
1 / 8 / 3
9,904
619
9,471
13,642
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zepodanslebendo
Jormungandr
14
4 / 7 / 2
11,028
689
9,953
23,009
19,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
12
2 / 12 / 3
9,679
605
6,559
15,972
4,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 10
12,590
787
21,981
18,347
9,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Fallout Pure
Hercules
14
4 / 1 / 17
11,471
717
8,585
10,015
9,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
LS306
Tiamat
17
11 / 2 / 14
12,955
810
17,034
11,246
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
27
27
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
12
4
10
4.25
W
Hercules
Fallout Pure
Hercules
4
1
17
12.5
W
Tiamat
LS306
Tiamat
11
2
14
9
L
Kukulkan
NeoAntics
Kukulkan
1
8
3
0.31
L
Jormungandr
Zepodanslebendo
Jormungandr
4
7
2
0.71
L
Loki
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
47,600
52,623
Taken
39,608
28,044
Mitigated
27,894
3,991
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,981
874
0
10,717
18,347
9,791
1,732
10,044
8,303
97,627
0
W
Hercules
Fallout Pure
Hercules
8,585
2,616
0
3,914
10,015
9,088
465
4,197
4,344
0
18,230
W
Tiamat
LS306
Tiamat
17,034
2,324
0
4,203
11,246
9,015
144
5,441
5,805
49,846
0
L
Kukulkan
NeoAntics
Kukulkan
9,471
1,008
0
670
13,642
3,925
0
11,232
2,111
37,436
0
L
Jormungandr
Zepodanslebendo
Jormungandr
9,953
2,681
0
3,321
23,009
19,844
0
15,941
6,491
30,068
0
L
Loki
6,559
2,013
0
0
15,972
4,275
0
11,019
4,495
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
37,016
128
Minions Killed
191
0
Camps Cleared
0
733,610
Distance Traveled
792,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,590
787
121
8
0
229,449
2
W
Hercules
11,471
717
14
1
0
279,382
0
W
Tiamat
12,955
810
56
4
0
283,726
1
L
Kukulkan
9,904
619
64
4
0
262,421
0
L
Jormungandr
11,028
689
42
3
0
223,977
2
L
Loki
9,679
605
22
1
0
247,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role