Player Matchup

Eset
Eset
Draakje33
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Loki
Loki
HeavyRoo
Loki
Level 12
God Stats
0W - 2L
1,142 SR
Queue Stats
4W - 8L
1,284 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RaganarLodbrock
Tsukuyomi
Level 7
God Stats
2W - 5L
1,312 SR
Queue Stats
8W - 10L
1,395 Elo+
Solo
Fenrir
Fenrir
pihit10
Fenrir
Level 27
God Stats
2W - 4L
1,207 SR
Queue Stats
91W - 105L
1,451 Elo+
Solo
Yemoja
Yemoja
spookjes
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,284 Elo+
Party 2
Team Averages
Level 11
1,332 SR
1,340 Elo+

VS

Team Averages
Level 29
1,493 SR
1,539 Elo+
Medusa
Medusa
DragoDinos
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,489 Elo+
Party 1
Da Ji
Da Ji
Honeyums
Da Ji
Level 29
God Stats
1W - 0L
1,362 SR
Queue Stats
32W - 38L
1,472 Elo+
Solo
Janus
Janus
XxMissKatouxX
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,584 Elo+
Party 1
Bellona
Bellona
boon__a
Bellona
Level 67
God Stats
5W - 0L
1,724 SR
Queue Stats
72W - 56L
1,609 Elo+
Party 1
Sobek
Sobek
vmax292
Sobek
Level 18
God Stats
1W - 4L
1,379 SR
Queue Stats
45W - 37L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 12 / 2
7,168
312
5,557
12,415
4,205
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
2 / 13 / 2
9,324
405
8,541
15,971
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
RaganarLodbrock
Tsukuyomi
12
1 / 6 / 2
8,101
352
7,716
13,256
4,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
pihit10
Fenrir
17
4 / 7 / 2
10,295
448
7,478
26,882
12,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
spookjes
Yemoja
12
0 / 8 / 2
8,470
368
4,958
17,225
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DragoDinos
Medusa
15
2 / 2 / 18
10,676
464
9,300
9,559
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Honeyums
Da Ji
17
0 / 5 / 4
11,559
503
5,318
16,573
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
26 / 0 / 7
14,817
644
29,713
13,506
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
boon__a
Bellona
18
10 / 1 / 9
12,662
551
8,461
17,799
13,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
vmax292
Sobek
17
7 / 0 / 17
11,974
521
12,474
18,811
19,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
7
Kills
45
46
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Eset
0
12
2
0.08
W
Medusa
DragoDinos
Medusa
2
2
18
5.5
L
Loki
2
13
2
0.23
W
Da Ji
Honeyums
Da Ji
0
5
4
0.4
L
Tsukuyomi
RaganarLodbrock
Tsukuyomi
1
6
2
0.33
W
26
0
7
29.5
W
Bellona
boon__a
Bellona
10
1
9
14.5
L
Fenrir
pihit10
Fenrir
4
7
2
0.71
L
Yemoja
spookjes
Yemoja
0
8
2
0.13
W
Sobek
vmax292
Sobek
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
65,266
85,749
Taken
76,248
39,545
Mitigated
50,338
11,083
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,557
1,021
0
291
12,415
4,205
84
6,020
6,272
22,121
0
W
Medusa
DragoDinos
Medusa
9,300
4,103
0
1,163
9,559
3,464
3,462
3,070
6,489
0
40,858
L
Loki
8,541
1,925
0
0
15,971
5,634
602
9,385
6,334
0
51,409
W
Da Ji
Honeyums
Da Ji
5,318
1,237
533
6,118
16,573
8,121
3,473
527
16,046
0
69,745
L
Tsukuyomi
RaganarLodbrock
Tsukuyomi
7,716
2,029
0
345
13,256
4,983
72
5,411
7,673
0
36,667
W
29,713
1,634
356
6,964
13,506
5,365
1,732
2,420
11,086
109,042
0
W
Bellona
boon__a
Bellona
8,461
1,285
0
5,150
17,799
13,731
2,328
3,062
14,737
0
72,921
L
Fenrir
pihit10
Fenrir
7,478
1,798
0
8,398
26,882
12,161
0
9,934
16,690
0
62,327
L
Yemoja
spookjes
Yemoja
4,958
543
951
1,098
17,225
12,562
396
10,167
6,593
26,091
0
W
Sobek
vmax292
Sobek
12,474
1,401
594
6,383
18,811
19,657
397
4,860
13,041
51,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
61,688
315
Minions Killed
545
0
Camps Cleared
0
1,943,186
Distance Traveled
2,234,447
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,168
312
27
1
0
310,224
2
W
Medusa
10,676
464
47
2
0
440,628
1
L
Loki
9,324
405
80
3
0
399,155
0
W
Da Ji
11,559
503
125
5
0
343,018
2
L
Tsukuyomi
8,101
352
73
3
0
470,096
4
W
Janus
14,817
644
180
8
0
518,722
1
W
Bellona
12,662
551
115
5
0
454,011
2
L
Fenrir
10,295
448
97
4
0
401,930
3
L
Yemoja
8,470
368
38
2
0
361,781
4
W
Sobek
11,974
521
78
3
0
478,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role