Player Matchup

Tiamat
Tiamat
CapitãoDipirona
Tiamat
Level 18
God Stats
11W - 5L
1,387 SR
Queue Stats
91W - 72L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dancarp
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
iBaronz_
Nemesis
Level 18
God Stats
1W - 7L
1,099 SR
Queue Stats
209W - 188L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
teteusYT
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
valeriabarao83
Nu Wa
Level 5
God Stats
3W - 5L
1,505 SR
Queue Stats
6W - 9L
1,355 Elo+
Solo
Team Averages
Level 12
1,398 SR
1,469 Elo+

VS

Team Averages
Level 18
1,418 SR
1,375 Elo+
Discordia
Discordia
AlchemisT7735
Discordia
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 150L
1,278 Elo+
Solo
Sol
Sol
fiambredeabuelo
Sol
Level 12
God Stats
12W - 6L
1,209 SR
Queue Stats
19W - 13L
1,399 Elo+
Solo
Bellona
Bellona
filipi101
Bellona
Level 16
God Stats
7W - 2L
1,609 SR
Queue Stats
11W - 12L
1,563 Elo+
Solo
Fenrir
Fenrir
paezsoto01
Fenrir
Level 13
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Apollo
Apollo
snipermonky6646
Apollo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 225L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,654
609
2,233
2,925
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Dancarp
Cabrakan
4
0 / 3 / 1
3,242
540
1,040
3,385
1,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
iBaronz_
Nemesis
8
3 / 2 / 0
4,561
760
1,553
3,759
1,247
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
teteusYT
Baron Samedi
6
0 / 2 / 0
3,340
557
673
3,482
1,035
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

1
0 / 0 / 0
2,724
454
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlchemisT7735
Discordia
7
2 / 1 / 0
4,211
702
2,161
1,835
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 0 / 0
4,747
791
2,915
3,174
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
filipi101
Bellona
7
2 / 1 / 1
4,503
751
1,798
3,426
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
paezsoto01
Fenrir
4
0 / 2 / 1
3,378
563
145
2,927
740
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 1 / 1
4,428
738
1,797
1,925
643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
9
9
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlchemisT7735
Discordia
2
1
0
2
L
1
2
1
0.75
L
Cabrakan
Dancarp
Cabrakan
0
3
1
0.17
W
3
0
0
3
W
Bellona
filipi101
Bellona
2
1
1
2.5
L
Nemesis
iBaronz_
Nemesis
3
2
0
1.5
W
Fenrir
paezsoto01
Fenrir
0
2
1
0.25
W
2
1
1
2.5
L
Baron Samedi
teteusYT
Baron Samedi
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
8,816
13,551
Taken
13,287
5,426
Mitigated
4,531
2,179
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlchemisT7735
Discordia
2,161
229
0
0
1,835
392
381
351
1,458
12,810
0
L
2,233
443
0
1,046
2,925
1,289
0
0
2,925
13,415
0
L
Cabrakan
Dancarp
Cabrakan
1,040
310
0
0
3,385
1,855
0
1,746
1,639
3,633
0
W
2,915
1,355
0
2,001
3,174
858
0
1,057
2,117
22,751
0
W
Bellona
filipi101
Bellona
1,798
899
0
1,403
3,426
1,898
273
1,251
2,175
0
16,029
L
Nemesis
iBaronz_
Nemesis
1,553
819
0
417
3,759
1,247
0
925
2,754
0
17,898
W
Fenrir
paezsoto01
Fenrir
145
96
0
404
2,927
740
0
589
2,338
0
7,068
W
1,797
912
0
329
1,925
643
28
672
1,253
0
13,861
L
Baron Samedi
teteusYT
Baron Samedi
673
65
0
716
3,482
1,035
0
2,041
1,157
8,071
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,521
Gold Earned
21,267
97
Minions Killed
168
0
Camps Cleared
0
456,799
Distance Traveled
579,239
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,211
702
26
4
0
113,498
1
L
Tiamat
3,654
609
20
3
0
104,466
1
L
Cabrakan
3,242
540
10
2
0
112,731
0
W
Sol
4,747
791
47
8
0
107,823
1
W
Bellona
4,503
751
39
7
0
137,345
0
L
Nemesis
4,561
760
46
8
0
128,519
0
W
Fenrir
3,378
563
18
3
0
96,155
0
W
Apollo
4,428
738
38
6
0
124,418
2
L
Baron Samedi
3,340
557
21
4
0
110,263
1
L
Nu Wa
2,724
454
0
0
0
820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role