Player Matchup

Cernunnos
Cernunnos
BIGPIGBIG1
Cernunnos
Level 24
God Stats
3W - 8L
1,452 SR
Queue Stats
363W - 406L
1,432 Elo+
Party 1
Discordia
Discordia
DeadlyVirus
Discordia
Level 26
God Stats
8W - 14L
1,582 SR
Queue Stats
179W - 170L
1,531 Elo+
Party 3
Vamana
Vamana
Fantoa
Vamana
Level 45
God Stats
0W - 2L
1,329 SR
Queue Stats
219W - 228L
1,537 Elo+
Party 3
Neith
Neith
Scrummz
Neith
Level 43
God Stats
0W - 3L
1,206 SR
Queue Stats
138W - 167L
1,432 Elo+
Party 1
Serqet
Serqet
corpseMonke
Serqet
Level 38
God Stats
25W - 25L
1,628 SR
Queue Stats
228W - 252L
1,572 Elo+
Solo
Team Averages
Level 35
1,439 SR
1,501 Elo+

VS

Team Averages
Level 43
1,552 SR
1,524 Elo+
Baron Samedi
Baron Samedi
BlackKomBo
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 144L
1,388 Elo+
Party 2
Chronos
Chronos
Darklaki
Chronos
Level 16
God Stats
21W - 7L
1,491 SR
Queue Stats
47W - 22L
1,530 Elo+
Party 2
Ra
Ra
DieGads
Ra
Level 17
God Stats
5W - 1L
1,631 SR
Queue Stats
48W - 19L
1,721 Elo+
Party 2
Danzaburou
Danzaburou
TiltedSanta
Danzaburou
Level 45
God Stats
33W - 22L
1,637 SR
Queue Stats
184W - 176L
1,571 Elo+
Solo
Thor
Thor
xShadowHealerX
Thor
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 180L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGPIGBIG1
Cernunnos
15
1 / 9 / 3
8,678
362
7,249
16,933
5,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
DeadlyVirus
Discordia
16
4 / 9 / 5
10,748
448
19,680
14,416
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Fantoa
Vamana
18
0 / 6 / 3
10,198
425
6,087
25,497
22,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Scrummz
Neith
15
3 / 6 / 3
9,531
397
8,760
16,521
5,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
5 / 8 / 0
10,781
449
8,421
20,051
14,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackKomBo
Baron Samedi
19
5 / 4 / 8
13,226
551
5,948
15,451
7,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Darklaki
Chronos
20
9 / 1 / 13
15,097
629
20,938
23,841
12,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 1 / 9
15,217
634
17,305
21,530
23,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TiltedSanta
Danzaburou
19
10 / 6 / 7
14,733
614
16,683
18,724
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 1 / 14
13,505
563
6,763
16,455
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
13
Kills
38
38
Deaths
13
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BIGPIGBIG1
Cernunnos
1
9
3
0.28
W
Baron Samedi
BlackKomBo
Baron Samedi
5
4
8
2.25
W
Chronos
Darklaki
Chronos
9
1
13
15.5
L
Discordia
DeadlyVirus
Discordia
4
9
5
0.72
W
9
1
9
13.5
L
Vamana
Fantoa
Vamana
0
6
3
0.25
L
Neith
Scrummz
Neith
3
6
3
0.75
W
Danzaburou
TiltedSanta
Danzaburou
10
6
7
2.25
L
Serqet
5
8
0
0.63
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,197
Damage
67,637
93,418
Taken
96,001
53,818
Mitigated
64,350
16,096
Healing
47,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BIGPIGBIG1
Cernunnos
7,249
3,055
0
3,309
16,933
5,850
0
6,548
10,385
0
52,020
W
Baron Samedi
BlackKomBo
Baron Samedi
5,948
508
1,243
5,575
15,451
7,619
963
4,991
9,772
73,214
0
W
Chronos
Darklaki
Chronos
20,938
6,366
0
10,144
23,841
12,738
8,194
6,171
16,794
120,381
8,279
L
Discordia
DeadlyVirus
Discordia
19,680
855
0
1,069
14,416
5,495
0
8,975
5,441
71,689
0
W
17,305
1,771
6,310
16,214
21,530
23,118
2,327
3,440
17,347
128,917
0
L
Vamana
Fantoa
Vamana
6,087
2,607
0
6,275
25,497
22,061
0
12,176
13,321
0
82,325
L
Neith
Scrummz
Neith
8,760
5,045
0
3,401
16,521
5,747
0
5,277
11,244
0
54,316
W
Danzaburou
TiltedSanta
Danzaburou
16,683
8,034
0
5,510
18,724
10,115
5,884
2,207
15,621
0
105,800
L
Serqet
8,421
1,127
0
2,042
20,051
14,665
0
10,703
9,348
0
57,745
W
6,763
1,356
0
2,414
16,455
10,760
443
3,819
10,928
0
25,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,936
Gold Earned
71,778
545
Minions Killed
668
0
Camps Cleared
0
2,126,729
Distance Traveled
2,283,797
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,678
362
82
3
0
422,170
0
W
Baron Samedi
13,226
551
114
5
0
442,270
3
W
Chronos
15,097
629
155
6
0
518,356
3
L
Discordia
10,748
448
123
5
0
406,476
4
W
Ra
15,217
634
220
9
0
436,534
1
L
Vamana
10,198
425
129
5
0
432,201
6
L
Neith
9,531
397
95
4
0
408,905
3
W
Danzaburou
14,733
614
147
6
0
418,915
8
L
Serqet
10,781
449
116
5
0
456,977
3
W
Thor
13,505
563
32
1
0
467,722
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role