Player Matchup

Cupid
Cupid
ArKanToSnd
Cupid
Level 18
God Stats
26W - 11L
1,576 SR
Queue Stats
93W - 76L
1,434 Elo+
Solo
Tiamat
Tiamat
JustZdrav4o
Tiamat
Level 28
God Stats
2W - 1L
1,725 SR
Queue Stats
148W - 164L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Stvc25
Sun Wukong
Level 28
God Stats
3W - 3L
1,751 SR
Queue Stats
20W - 22L
1,540 Elo+
Solo
Set
Set
The_Lone_Ghost13
Set
Level 29
God Stats
12W - 10L
1,663 SR
Queue Stats
220W - 257L
1,413 Elo+
Party 1
Ares
Ares
blumberr
Ares
Level 14
God Stats
4W - 1L
1,693 SR
Queue Stats
14W - 14L
1,435 Elo+
Solo
Team Averages
Level 23
1,682 SR
1,440 Elo+

VS

Team Averages
Level 10
1,588 SR
1,395 Elo+
Tiamat
Tiamat
Chilla9000
Tiamat
Level 22
God Stats
11W - 5L
1,631 SR
Queue Stats
45W - 31L
1,558 Elo+
Solo
Bellona
Bellona
KOMekX
Bellona
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 6L
1,361 Elo+
Solo
Ra
Ra
Scorpaik
Ra
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
25W - 26L
1,416 Elo+
Party 2
Medusa
Medusa
Termagin
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo
Aphrodite
Aphrodite
scorpaik
Aphrodite
Level 8
God Stats
13W - 26L
1,395 SR
Queue Stats
25W - 45L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
7 / 1 / 7
9,989
588
8,611
8,876
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
3 / 1 / 2
8,266
486
7,087
5,551
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Stvc25
Sun Wukong
15
1 / 0 / 6
9,484
558
5,035
9,670
6,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
12 / 0 / 4
9,802
577
11,330
8,893
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
5 / 2 / 9
9,089
535
5,943
12,292
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chilla9000
Tiamat
14
2 / 4 / 1
8,547
503
7,740
11,296
7,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
KOMekX
Bellona
9
1 / 4 / 0
6,529
384
2,894
7,350
4,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 8 / 1
7,250
426
5,105
9,832
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Termagin
Medusa
10
0 / 4 / 0
6,559
386
3,386
7,734
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
scorpaik
Aphrodite
10
0 / 8 / 1
6,016
354
3,380
10,679
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
28
Kills
4
4
Deaths
28
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
7
1
7
10.5
L
Tiamat
Chilla9000
Tiamat
2
4
1
0.63
W
Tiamat
3
1
2
4
L
Bellona
KOMekX
Bellona
1
4
0
0.25
L
1
8
1
0.19
W
Sun Wukong
Stvc25
Sun Wukong
1
0
6
4
L
Medusa
Termagin
Medusa
0
4
0
0
W
12
0
4
14
W
Ares
5
2
9
4.75
L
Aphrodite
scorpaik
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
22,505
45,282
Taken
46,891
29,638
Mitigated
20,601
15,564
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,611
6,379
0
4,284
8,876
3,281
1,053
2,900
5,674
0
78,319
L
Tiamat
Chilla9000
Tiamat
7,740
1,495
0
3,134
11,296
7,066
486
6,020
5,276
46,831
0
W
Tiamat
7,087
774
0
2,264
5,551
4,147
744
3,529
1,845
41,308
0
L
Bellona
KOMekX
Bellona
2,894
970
0
435
7,350
4,287
0
1,724
5,626
0
14,200
L
5,105
1,146
324
607
9,832
3,018
137
2,351
7,481
34,386
0
W
Sun Wukong
Stvc25
Sun Wukong
5,035
556
0
1,213
9,670
6,048
1,910
3,398
6,169
0
58,389
L
Medusa
Termagin
Medusa
3,386
1,685
0
318
7,734
2,378
747
502
7,232
0
25,197
W
11,330
4,813
0
3,311
8,893
4,875
195
3,138
5,585
0
53,863
W
Ares
5,943
158
356
4,136
12,292
11,287
204
2,236
9,784
38,717
0
L
Aphrodite
scorpaik
Aphrodite
3,380
657
2,218
3,227
10,679
3,852
105
2,433
8,246
17,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
34,901
495
Minions Killed
310
0
Camps Cleared
0
1,596,490
Distance Traveled
1,407,922
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,989
588
124
7
0
331,377
0
L
Tiamat
8,547
503
116
7
0
309,516
0
W
Tiamat
8,266
486
79
5
0
303,910
4
L
Bellona
6,529
384
39
2
0
243,113
1
L
Ra
7,250
426
63
4
0
304,900
4
W
Sun Wukong
9,484
558
141
8
0
304,884
0
L
Medusa
6,559
386
53
3
0
267,025
0
W
Set
9,802
577
101
6
0
359,578
2
W
Ares
9,089
535
50
3
0
296,741
0
L
Aphrodite
6,016
354
39
2
0
283,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role