Player Matchup

Arachne
Arachne
DronMr
Arachne
Level 29
God Stats
11W - 6L
1,624 SR
Queue Stats
148W - 175L
1,297 Elo+
Solo
Merlin
Merlin
Dudoser3228
Merlin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ForgottenTLR
Danzaburou
Level 29
God Stats
15W - 18L
1,507 SR
Queue Stats
46W - 67L
1,198 Elo+
Solo
Fenrir
Fenrir
LeonardoDaWinchi
Fenrir
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Hel
Hel
YuriSeel
Hel
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,399 Elo+

VS

Team Averages
Level 38
1,376 SR
1,281 Elo+
Awilix
Awilix
ByDavidYT2005
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Elikryuu
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,242 Elo+
Solo
Kukulkan
Kukulkan
Lisenok90
Kukulkan
Level 25
God Stats
2W - 5L
995 SR
Queue Stats
12W - 21L
1,265 Elo+
Solo
Yemoja
Yemoja
OkiDoubi
Yemoja
Level 28
God Stats
5W - 4L
1,529 SR
Queue Stats
12W - 17L
1,267 Elo+
Solo
Zeus
Zeus
izanMH
Zeus
Level 8
God Stats
0W - 1L
1,358 SR
Queue Stats
6W - 8L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DronMr
Arachne
20
13 / 4 / 4
16,633
574
18,076
19,847
11,655
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
20
11 / 3 / 6
13,743
474
28,418
17,222
8,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ForgottenTLR
Danzaburou
19
2 / 4 / 13
13,301
459
7,062
13,582
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 6 / 8
11,351
391
9,863
17,833
11,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 2 / 13
11,992
414
6,751
11,600
12,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 4
13,323
459
12,706
20,729
10,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Elikryuu
Artemis
15
1 / 7 / 4
10,494
362
11,743
18,272
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Lisenok90
Kukulkan
16
6 / 1 / 2
12,008
414
15,279
8,316
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
OkiDoubi
Yemoja
14
3 / 7 / 5
10,969
378
8,755
25,742
23,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
izanMH
Zeus
14
0 / 13 / 4
9,771
337
5,146
14,535
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
34
Kills
19
19
Deaths
34
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
6
4
1.83
W
Arachne
DronMr
Arachne
13
4
4
3.75
W
Merlin
11
3
6
4.67
L
Artemis
Elikryuu
Artemis
1
7
4
0.43
W
Danzaburou
ForgottenTLR
Danzaburou
2
4
13
2.13
W
3
6
8
1.17
L
Kukulkan
Lisenok90
Kukulkan
6
1
2
7
L
Yemoja
OkiDoubi
Yemoja
3
7
5
0.79
W
5
2
13
5.75
L
Zeus
izanMH
Zeus
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,170
Damage
53,629
80,084
Taken
87,594
49,918
Mitigated
50,498
33,625
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
4,668
0
3,482
20,729
10,168
892
4,593
15,862
0
89,828
W
Arachne
DronMr
Arachne
18,076
12,378
0
7,690
19,847
11,655
3,884
3,018
16,753
0
146,871
W
Merlin
28,418
1,701
0
1,729
17,222
8,555
1,177
6,897
9,879
102,687
0
L
Artemis
Elikryuu
Artemis
11,743
2,939
243
2,854
18,272
8,119
947
7,767
10,167
0
61,474
W
Danzaburou
ForgottenTLR
Danzaburou
7,062
2,361
0
5,537
13,582
5,490
5,101
5,489
8,003
0
56,917
W
9,863
1,779
290
725
17,833
11,382
0
6,109
11,526
0
29,886
L
Kukulkan
Lisenok90
Kukulkan
15,279
1,250
0
0
8,316
3,470
870
3,644
4,318
56,698
0
L
Yemoja
OkiDoubi
Yemoja
8,755
1,435
3,380
2,900
25,742
23,689
1,053
11,909
13,271
40,818
0
W
6,751
196
10,981
6,673
11,600
12,836
660
6,591
4,743
16,436
0
L
Zeus
izanMH
Zeus
5,146
1,258
0
0
14,535
5,052
25
5,512
8,807
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,020
Gold Earned
56,565
535
Minions Killed
499
0
Camps Cleared
0
2,794,365
Distance Traveled
2,178,594
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,323
459
160
6
0
516,713
0
W
Arachne
16,633
574
225
8
0
627,953
6
W
Merlin
13,743
474
142
5
0
547,789
2
L
Artemis
10,494
362
101
3
0
491,874
2
W
Danzaburou
13,301
459
99
3
0
517,194
0
W
Fenrir
11,351
391
48
2
0
528,980
1
L
Kukulkan
12,008
414
133
5
0
350,888
3
L
Yemoja
10,969
378
36
1
0
456,202
6
W
Hel
11,992
414
21
1
0
572,449
2
L
Zeus
9,771
337
69
2
0
362,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role