Player Matchup

Hel
Hel
AqualliasPrime
Hel
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
316W - 391L
1,411 Elo+
Solo
Fenrir
Fenrir
DaeDae9510
Fenrir
Level 63
God Stats
5W - 5L
1,492 SR
Queue Stats
19W - 18L
1,422 Elo+
Solo
Sylvanus
Sylvanus
I Apex Angel I
Sylvanus
Level 108
God Stats
5W - 4L
1,592 SR
Queue Stats
135W - 136L
1,478 Elo+
Solo
Team Averages
Level 106
1,528 SR
1,437 Elo+

VS

Team Averages
Level 79
1,477 SR
1,415 Elo+
Medusa
Medusa
Ms_Brax
Medusa
Level 85
God Stats
3W - 5L
1,443 SR
Queue Stats
113W - 120L
1,482 Elo+
Solo
Cerberus
Cerberus
SassySasqatch
Cerberus
Level 67
God Stats
8W - 5L
1,680 SR
Queue Stats
56W - 69L
1,355 Elo+
Solo
Susano
Susano
watr_meloan
Susano
Level 84
God Stats
1W - 4L
1,309 SR
Queue Stats
110W - 120L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,424
737
773
3,230
1,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DaeDae9510
Fenrir
1
0 / 0 / 0
2,394
399
0
0
0
Sylvanus
9
1 / 1 / 0
4,809
802
1,855
4,330
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ms_Brax
Medusa
8
1 / 0 / 2
5,256
876
1,902
2,449
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SassySasqatch
Cerberus
8
1 / 1 / 2
5,148
858
2,041
4,416
2,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
7
1 / 0 / 2
4,904
817
1,088
1,785
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
3
3
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Fenrir
DaeDae9510
Fenrir
0
0
0
0
L
Sylvanus
1
1
0
1
W
Medusa
Ms_Brax
Medusa
1
0
2
2
W
Cerberus
SassySasqatch
Cerberus
1
1
2
2
W
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,628
Damage
5,031
7,560
Taken
8,650
4,171
Mitigated
3,667
2,437
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
773
59
292
801
3,230
1,104
0
772
2,433
8,341
0
L
Fenrir
DaeDae9510
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
1,855
444
0
1,344
4,330
3,067
0
1,121
3,086
11,648
0
W
Medusa
Ms_Brax
Medusa
1,902
1,166
0
0
2,449
766
841
866
1,583
0
15,865
W
Cerberus
SassySasqatch
Cerberus
2,041
0
0
1,015
4,416
2,261
0
1,169
3,247
16,629
0
W
Susano
1,088
74
286
302
1,785
640
318
665
1,120
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,627
Gold Earned
15,308
33
Minions Killed
95
0
Camps Cleared
0
144,024
Distance Traveled
352,968
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,424
737
16
3
0
68,975
0
L
Fenrir
2,394
399
0
0
0
0
0
L
Sylvanus
4,809
802
17
3
0
75,049
2
W
Medusa
5,256
876
31
5
0
109,360
2
W
Cerberus
5,148
858
46
8
0
121,905
0
W
Susano
4,904
817
18
3
0
121,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role