Player Matchup

Rama
Rama
Gabinassz_Pro_
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 150L
1,204 Elo+
Solo
Chaac
Chaac
diegojunior2014
Chaac
Level 28
God Stats
15W - 6L
1,399 SR
Queue Stats
293W - 288L
1,364 Elo+
Solo
Da Ji
Da Ji
emocionadodemais
Da Ji
Level 28
God Stats
6W - 6L
1,502 SR
Queue Stats
92W - 108L
1,353 Elo+
Solo
Jormungandr
Jormungandr
tiro_radical5
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,179 Elo+
Solo
Merlin
Merlin
xXmalocXx
Merlin
Level 26
God Stats
9W - 19L
1,185 SR
Queue Stats
405W - 483L
1,258 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,272 Elo+

VS

Team Averages
Level 17
1,307 SR
1,321 Elo+
Izanami
Izanami
Crash404Z
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,687 Elo+
Solo
Loki
Loki
RESPAWN_OFF
Loki
Level 13
God Stats
2W - 7L
1,143 SR
Queue Stats
16W - 17L
1,163 Elo+
Party 1
Thor
Thor
Riccierii
Thor
Level 23
God Stats
0W - 4L
1,222 SR
Queue Stats
86W - 83L
1,377 Elo+
Solo
Athena
Athena
Sky-Dark_Skull_-
Athena
Level 16
God Stats
1W - 2L
1,296 SR
Queue Stats
16W - 20L
1,167 Elo+
Party 1
Amaterasu
Amaterasu
z_Piru_Lee_Tu
Amaterasu
Level 8
God Stats
4W - 9L
1,373 SR
Queue Stats
15W - 21L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,044
403
2,276
6,282
2,252
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
9 / 1 / 2
8,233
549
8,874
11,021
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 0 / 2
8,504
567
4,729
8,986
2,937
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
tiro_radical5
Jormungandr
10
0 / 3 / 7
6,070
405
2,808
8,741
3,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
xXmalocXx
Merlin
13
3 / 1 / 2
7,601
507
3,357
6,386
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crash404Z
Izanami
12
6 / 2 / 1
7,923
528
10,678
6,538
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 2
5,985
399
4,241
7,341
1,926
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
1 / 6 / 0
6,676
445
2,921
9,742
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 1 / 3
5,507
367
864
3,481
1,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
z_Piru_Lee_Tu
Amaterasu
9
1 / 6 / 0
6,020
401
5,891
9,452
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
10
10
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crash404Z
Izanami
6
2
1
3.25
W
0
5
4
0.4
L
1
4
2
0.5
L
Thor
1
6
0
0.17
L
1
1
3
2.5
W
9
1
2
10
W
7
0
2
8
W
Jormungandr
tiro_radical5
Jormungandr
0
3
7
1.17
W
Merlin
xXmalocXx
Merlin
3
1
2
4
L
Amaterasu
z_Piru_Lee_Tu
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
24,595
41,416
Taken
36,554
15,663
Mitigated
15,537
10,339
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crash404Z
Izanami
10,678
6,724
0
1,261
6,538
3,063
1,577
931
5,607
0
48,377
W
2,276
1,492
0
0
6,282
2,252
714
341
5,941
0
24,215
L
4,241
1,307
0
0
7,341
1,926
0
852
6,489
0
23,062
L
Thor
2,921
835
0
250
9,742
3,468
801
3,304
6,438
0
25,684
L
864
579
0
0
3,481
1,312
0
548
2,933
4,077
0
W
8,874
2,126
0
3,140
11,021
5,484
572
0
11,021
0
36,421
W
4,729
1,907
0
3,086
8,986
2,937
0
172
8,814
0
41,587
W
Jormungandr
tiro_radical5
Jormungandr
2,808
932
270
1,037
8,741
3,087
224
351
8,390
18,968
0
W
Merlin
xXmalocXx
Merlin
3,357
584
0
2,806
6,386
1,903
813
0
6,386
37,931
0
L
Amaterasu
z_Piru_Lee_Tu
Amaterasu
5,891
3,087
0
950
9,452
5,768
0
530
8,922
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
32,111
297
Minions Killed
207
0
Camps Cleared
0
1,357,278
Distance Traveled
1,283,148
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,923
528
88
6
0
251,906
5
W
Rama
6,044
403
33
2
0
245,254
0
L
Loki
5,985
399
39
3
0
324,256
0
L
Thor
6,676
445
38
3
0
255,307
0
L
Athena
5,507
367
10
1
0
161,183
0
W
Chaac
8,233
549
85
6
0
320,090
1
W
Da Ji
8,504
567
75
5
0
305,649
0
W
Jormungandr
6,070
405
30
2
0
256,787
2
W
Merlin
7,601
507
74
5
0
229,498
0
L
Amaterasu
6,020
401
32
2
0
290,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role